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#pragma once
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#include <stdbool.h>
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#ifndef QUEUE_ASSERT
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void __flight_assert(bool cond, const char *file, int line, const char *cond_string);
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#define QUEUE_ASSERT(condition) __flight_assert(condition, __FILE__, __LINE__, #condition)
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#endif
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typedef struct QueueElementHeader
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{
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bool exists;
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struct QueueElementHeader *next;
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char data[];
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} QueueElementHeader;
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typedef struct Queue
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{
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char *data;
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size_t data_length; // must be a multiple of sizeof(QueueElementHeader) + element_size
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size_t element_size;
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QueueElementHeader *next;
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} Queue;
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#define QUEUE_SIZE_FOR_ELEMENTS(element_size, max_elements) ((sizeof(QueueElementHeader) + element_size) * max_elements)
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// oldest to newest
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#define QUEUE_ITER(q_ptr, cur_header) for (QueueElementHeader *cur_header = (q_ptr)->next; cur_header != NULL; cur_header = cur_header->next)
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void queue_init(Queue *q, size_t element_size, char *data, size_t data_length);
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void queue_clear(Queue *q);
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void *queue_push_element(Queue *q);
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size_t queue_num_elements(Queue *q);
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void *queue_pop_element(Queue *q);
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void *queue_most_recent_element(Queue *q);
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#ifdef QUEUE_IMPL
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void queue_init(Queue *q, size_t element_size, char *data, size_t data_length)
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{
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q->data = data;
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q->data_length = data_length;
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q->element_size = element_size;
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QUEUE_ASSERT(data_length % (sizeof(QueueElementHeader) + element_size) == 0);
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}
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void queue_clear(Queue *q)
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{
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QUEUE_ASSERT(q->data != NULL);
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for (size_t i = 0; i < q->data_length; i++)
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{
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q->data[i] = 0;
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}
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q->next = NULL;
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}
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#define QUEUE_ELEM_ITER(cur) for (QueueElementHeader *cur = (QueueElementHeader *)q->data; (char *)cur < q->data + q->data_length; cur = (QueueElementHeader*)((char*)cur + (sizeof(QueueElementHeader) + q->element_size)))
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// you push an element, get the return value, cast it to your type, and fill it with data. It's that easy!
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// if it's null the queue is out of space
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void *queue_push_element(Queue *q)
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{
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QUEUE_ASSERT(q->data != NULL);
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QueueElementHeader *to_return = NULL;
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QUEUE_ELEM_ITER(cur)
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{
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if (!cur->exists)
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{
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to_return = cur;
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break;
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}
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}
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// no free packet found in the buffer
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if (to_return == NULL)
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{
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return NULL;
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}
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else
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{
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to_return->exists = true;
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to_return->next = NULL; // very important.
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for (size_t i = 0; i < q->element_size; i++)
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to_return->data[i] = 0;
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// add to the end of the linked list chain
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if (q->next != NULL)
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{
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QueueElementHeader *cur = q->next;
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while (cur->next != NULL)
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cur = cur->next;
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cur->next = to_return;
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}
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else
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{
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q->next = to_return;
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}
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return (void *)to_return->data;
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}
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}
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size_t queue_num_elements(Queue *q)
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{
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QUEUE_ASSERT(q->data != NULL);
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size_t to_return = 0;
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QUEUE_ELEM_ITER(cur)
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if (cur->exists)
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to_return++;
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return to_return;
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}
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// returns null if the queue is empty
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void *queue_pop_element(Queue *q)
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{
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QUEUE_ASSERT(q->data != NULL);
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QueueElementHeader *to_return = q->next;
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if (q->next != NULL)
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q->next = q->next->next;
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if (to_return != NULL)
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to_return->exists = false; // jank!
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return to_return == NULL ? NULL : (void *)to_return->data;
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}
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void *queue_most_recent_element(Queue *q)
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{
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if (q->next == NULL)
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return NULL;
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else
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{
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QueueElementHeader *cur = q->next;
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while (cur->next != NULL)
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cur = cur->next;
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return (void *)cur->data;
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}
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}
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#undef QUEUE_ELEM_ITER
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#endif
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