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@ -27,8 +27,15 @@ typedef struct Command
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// thread local variables so debug drawing in server thread
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// doesn't fuck up main thread
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static __declspec(thread) Command commands[MAX_COMMANDS] = {0};
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static __declspec(thread) int command_i = 0;
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#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
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#define THREADLOCAL __declspec(thread)
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#else
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#define THREADLOCAL __thread
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#endif
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static THREADLOCAL Command commands[MAX_COMMANDS] = {0};
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static THREADLOCAL int command_i = 0;
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void dbg_drawall()
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{
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