diff --git a/types.h b/types.h index 8c37bd5..0cc3b93 100644 --- a/types.h +++ b/types.h @@ -5,7 +5,7 @@ #define BOX_SIZE 0.25f #define PLAYER_SIZE ((V2){.x = BOX_SIZE, .y = BOX_SIZE}) #define PLAYER_MASS 0.5f -#define PLAYER_JETPACK_FORCE 2.0f +#define PLAYER_JETPACK_FORCE 1.5f // #define PLAYER_JETPACK_FORCE 20.0f #define PLAYER_JETPACK_SPICE_PER_SECOND 0.1f #define MAX_HAND_REACH 1.0f @@ -13,14 +13,14 @@ #define BUILD_BOX_SNAP_DIST_TO_SHIP 0.2f #define BOX_MASS 1.0f #define COLLISION_DAMAGE_SCALING 0.15f -#define THRUSTER_FORCE 8.0f +#define THRUSTER_FORCE 12.0f #define THRUSTER_ENERGY_USED_PER_SECOND 0.005f #define VISION_RADIUS 16.0f #define MAX_BYTES_SIZE 1024 * 128 // maximum size of serialized gamestate buffer #define SUN_RADIUS 10.0f -#define INSTANT_DEATH_DISTANCE_FROM_SUN 300.0f +#define INSTANT_DEATH_DISTANCE_FROM_SUN 500.0f #define SUN_POS ((V2){50.0f,0.0f}) -#define SUN_GRAVITY_STRENGTH (5.0e3f) +#define SUN_GRAVITY_STRENGTH (9.0e2f) #define SOLAR_ENERGY_PER_SECOND 0.02f #define DAMAGE_TO_PLAYER_PER_BLOCK 0.1f #define BATTERY_CAPACITY DAMAGE_TO_PLAYER_PER_BLOCK*0.7f