Small fixes, prepare for release!

main
Cameron Murphy Reikes 2 years ago
parent 9ff100561a
commit ab48cb8e84

@ -6,7 +6,7 @@
#define SERVER_PORT 2551
// must be unsigned integer
#define GIT_RELEASE_TAG 23
#define GIT_RELEASE_TAG 24
#ifdef DEBUG

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@ -2833,6 +2833,14 @@ void process(struct GameState *gs, double dt)
{
cur_box->gyrospin_velocity = lerp(cur_box->gyrospin_velocity, cur_box->thrust * 20.0, dt * 5.0);
cur_box->gyrospin_angle += cur_box->gyrospin_velocity * dt;
if(cur_box->gyrospin_angle > 2.0*PI)
{
cur_box->gyrospin_angle -= 2.0 * PI;
}
if(cur_box->gyrospin_angle < -2.0 * PI)
{
cur_box->gyrospin_angle += 2.0 * PI;
}
if (cur_box->wanted_thrust == 0.0)
{
cur_box->thrust = 0.0;

@ -834,7 +834,7 @@ static void ui(bool draw, double dt, double width, double height)
double alpha = 1.0 - clamp01(zoomeasy_learned);
set_color_values(1.0, 1.0, 1.0, alpha);
sgp_set_image(0, image_zoomeasyhelp);
cpVect draw_at = cpv(width * 0.25, height * 0.5);
cpVect draw_at = cpv(width * 0.1, height * 0.5);
transform_scope
{
scale_at(1.0, -1.0, draw_at.x, draw_at.y);

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