diff --git a/buildsettings.h b/buildsettings.h index a87cdcb..8ef8edd 100644 --- a/buildsettings.h +++ b/buildsettings.h @@ -19,6 +19,7 @@ // #define DEBUG_WORLD // #define UNLOCK_ALL #define INFINITE_RESOURCES +// #define DEBUG_TOOLS // #define FAT_THRUSTERS // #define NO_GRAVITY // #define NO_SUNS diff --git a/main.c b/main.c index c913198..a5a8828 100644 --- a/main.c +++ b/main.c @@ -76,10 +76,7 @@ static cpVect camera_pos = {0}; // it being a global variable keeps camera at sa // position after player death static double player_scaling = 1.0; -static bool mouse_frozen = false; // @BeforePatreon make this debug only thing -static double funval = - 0.0; // easy to play with value controlled by left mouse button when held -// down @BeforePatreon remove on release builds +static bool mouse_frozen = false; static Queue input_queue = {0}; char input_queue_data[QUEUE_SIZE_FOR_ELEMENTS(sizeof(InputFrame), LOCAL_INPUT_QUEUE_MAX)] = {0}; static ENetHost *client; @@ -1741,7 +1738,12 @@ static void frame(void) ENetPacket *packet = enet_packet_create((void *)compressed, compressed_len, ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT); - enet_peer_send(peer, 0, packet); // @BeforePatreon error check this + int err = enet_peer_send(peer, 0, packet); + if (err < 0) + { + Log("Failed to send packet error %d\n", err); + enet_packet_destroy(packet); + } last_sent_input_time = stm_now(); } else @@ -2300,11 +2302,6 @@ void event(const sapp_event *e) { mouse_pos = (cpVect){.x = e->mouse_x, .y = e->mouse_y}; } - if (right_mouse_down) - { - funval += e->mouse_dx; - Log("Funval %f\n", funval); - } break; default: {