diff --git a/main.c b/main.c index 50a42f0..fd11ae1 100644 --- a/main.c +++ b/main.c @@ -1980,6 +1980,7 @@ static void frame(void) apply_this_tick_of_input_to_player(tick_to_predict); // process particles + // without processing them at fixed timestep, there is jitter { double dt = TIMESTEP; PARTICLES_ITER(p)