#include "types.h" #define MINIAUDIO_IMPLEMENTATION #include "miniaudio.h" #define SOKOL_IMPL #include "sokol_time.h" #include #include ServerThreadInfo server_info = { .world_save = "world.bin", }; void term(int signum) { server_info.should_quit = true; } int main(int argc, char **argv) { struct sigaction action; memset(&action, 0, sizeof(struct sigaction)); action.sa_handler = term; sigaction(SIGTERM, &action, NULL); stm_setup(); ma_mutex_init(&server_info.info_mutex); server(&server_info); ma_mutex_uninit(&server_info.info_mutex); return 0; }