# Visual studio stuff
.vs/

# Exported art, reproduced from blend file
assets/exported_3d/
art/exported/
*.blend1

# Exported web builds are zipped into zip files in the root of the repo
*.zip

# ctags
tags

# Clion stuff
.idea/
cmake-build-debug/

# Tiled session
main.tiled-session
# Server builds
server/rpgpt
server/*.db
# sensitive
API_KEY.bat

# AI is the future of humanity
server/converted_training.jsonl
rpgpt.spall

# web builds
build_web_release/
build_web/

# copyrighted assets which must be bought
rpgpt_private_assets/
assets/copyrighted/
ForgottenMemories/
ForgottenMemories.zip
Undead - Pixel Art Characters/
Undead - Pixel Art Characters.zip
EPIC RPG World Pack - Ancient Ruins V 1.7.zip
EPIC RPG World Pack - Ancient Ruins V 1.7/

# allow shader compiler
!thirdparty\sokol-shdc.exe

# generated files
gen/

# debugging config
desktop.rdbg

# Prerequisites
*.d

# Object files
*.o
*.ko
*.obj
*.elf

# Linker output
*.ilk
*.map
*.exp

# Precompiled Headers
*.gch
*.pch

# Libraries
*.lib
*.a
*.la
*.lo

# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib

# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex

# Debug files
*.dSYM/
*.su
*.idb
*.pdb

# Kernel Module Compile Results
*.cmd
.tmp_versions/
modules.order
Module.symvers
Mkfile.old
dkms.conf
