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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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<!-- saved from url=(0055)https://floooh.github.io/sokol-html5/triangle-sapp.html -->
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<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<title>AI RPG</title>
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<style type="text/css">
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body {
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margin: 0;
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background-color: black;
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}
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.game-title {
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pointer-events: none;
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position: absolute;
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bottom: 10px;
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margin-top: 0px;
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padding-left: 10px;
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color: white;
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text-decoration: none;
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z-index: 1;
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text-align: left;
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font-family: "Arial Black", Gadget, sans-serif;
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font-size: 30px;
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}
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.game-menu-item {
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pointer-events: auto;
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font-size: 18px;
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padding-left: 10px;
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font-family: Arial, Helvetica, sans-serif;
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}
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.game-menu-link {
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text-decoration: none;
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color: white;
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}
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.game {
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position: absolute;
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top: 0px;
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left: 0px;
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margin: 0px;
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border: 0;
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width: 100%;
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height: 100%;
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overflow: hidden;
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display: block;
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image-rendering: optimizeSpeed;
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image-rendering: -moz-crisp-edges;
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image-rendering: -o-crisp-edges;
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image-rendering: -webkit-optimize-contrast;
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image-rendering: optimize-contrast;
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image-rendering: crisp-edges;
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image-rendering: pixelated;
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-ms-interpolation-mode: nearest-neighbor;
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}
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.inputdiv {
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position: absolute;
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top: 0px;
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left: 0px;
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margin: 0px;
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border: 0;
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width: 100%;
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height: 100%;
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overflow: hidden;
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display: none; /* set to flex by javascript */
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justify-content: center;
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align-items: center;
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z-index: 10;
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background: #00000090;
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}
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#inputtext {
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position: absolute;
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top: 0;
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left: 0;
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background: none;
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width: 90%;
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height: 50%;
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margin-left: 5%;
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margin-right: 5%;
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border-top-style: hidden;
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border-right-style: hidden;
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border-left-style: hidden;
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border-bottom-style: hidden;
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transform: translateY(100%);
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text-align: center;
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font-size: 2em;
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font-family: Arial;
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color: white;
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}
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#inputtext:focus {
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outline: none;
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}
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#inputbutton {
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bottom: 0;
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margin-bottom: 10%;
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position: absolute;
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font-family: Arial;
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font-size: 3em;
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}
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</style>
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<link id="sokol-app-favicon" rel="shortcut icon" href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAZdJREFUOE9VUzFSw0AMlGihggekwhV0eQGZ8AQggQ4chlR5CjSeAUwHOHkCZPALoEuVVHkAdCnxMVpJd8YzHt/5pNXuSsdkDxNRkHfSC8REIZB88ASSXxrBdzU+tiVmBHs6UQMAiwgK6kCy4NsPACBPcfQ4VPtSSLdSfbjEmg0kVBkKMQ7lfIXKAoTnt8okPVbjwUqCJR//mtdMpaEa09ZwCZyopfk5g5Doye7UTz0JuUovfti0EIXvAbS7ebw3BaFIwaQAAwAqxzwAUTBYrE8AokG2AIpmHnZmzkG9aLHGcrE+1VoC14a3Nh90ZsKLOSTP/2OYc9pZxReq5Vce5UnqVfdJDlIXEklzOhkFpeXnJQQ7aN4tZcCsi0w0ehtrgMm/7xemAJ2n6/mNdtBseegXykCtJsrfx0ZC3RWA9hCO5uM0r4Ho8bjwgYwWIODoZYPZj8326UCpQPXFjsnAPEvtdA9k2XvegCV6ZZeq3av6fBvUvYZKsBbZiQI4tG0kQzW6kzrE1qfW/cWk+i1w14WuGxgvBOD+AP0MuCLRb/uuAAAAAElFTkSuQmCC"></head>
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<body style="background:black">
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<div id="inputdiv" class="inputdiv">
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<textarea onkeyup='if(event.key === "Enter") end_dialog();' id="inputtext">
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</textarea>
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<button id="inputbutton" onclick="end_dialog()"> Submit </button>
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</div>
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<canvas class="game" id="canvas" oncontextmenu="event.preventDefault()" width="1504" height="864"></canvas>
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<script type="text/javascript">
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var Module = {
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preRun: [],
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postRun: [],
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print: (function() {
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return function(text) {
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text = Array.prototype.slice.call(arguments).join(' ');
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console.log(text);
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};
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})(),
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printErr: function(text) {
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text = Array.prototype.slice.call(arguments).join(' ');
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console.error(text);
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},
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canvas: (function() {
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var canvas = document.getElementById('canvas');
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canvas.addEventListener("webglcontextlost", function(e) { alert('FIXME: WebGL context lost, please reload the page'); e.preventDefault(); }, false);
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return canvas;
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})(),
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setStatus: function(text) { },
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monitorRunDependencies: function(left) { },
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};
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window.onerror = function(event) {
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console.log("onerror: " + event.message);
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};
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</script>
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<script type="text/javascript">
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function start_dialog() {
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document.getElementById("inputtext").value = "";
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setTimeout(function(){document.getElementById("inputtext").focus();},200); // for some reason focus doesn't work immediately here
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document.getElementById("inputdiv").style.display = "flex";
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}
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function end_dialog() {
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document.getElementById("inputdiv").style.display = "none";
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Module.ccall('end_text_input', 'void', ['string'], [document.getElementById("inputtext").value]);
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}
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function textarea_key_up() {
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end_dialog();
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}
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const max_retries = 5;
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let cur_id = 1; // zero is not a valid id, the zero value means no async request currently active
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let generation_requests = []; // array of dictionaries with structure:
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/*
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{ id: number,
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request: XMLHTTPRequest,
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request_info: { url: string, body: string }
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retries_remaining: number, // on failure, retries over and over until out of retries
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}
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*/
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function resend_request(r) {
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r.request.open("POST", r.request_info.url, true);
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r.request.send(r.request_info.body);
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}
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// Returns an integer, a "handle" into the generation request. Takes in the string prompt, and api URL
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// the api url must start with `http://` or https.
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function make_generation_request(p, api) {
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cur_id += 1;
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let to_push = {
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"id": cur_id,
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"request": new XMLHttpRequest(),
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"retries_remaining": 5,
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"request_info": {"url": api, "body": p}
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}
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console.log("Making generation request with id " + to_push.id);
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generation_requests.push(to_push)
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resend_request(to_push)
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return cur_id;
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}
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// returns 0 if not done yet, 1 if succeeded, 2 if failed after too many retries (i.e server down, or no internet)
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// -1 if it doesn't exist
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function get_generation_request_status(id) {
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for(let i = 0; i < generation_requests.length; i++) {
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if(generation_requests[i].id == id) {
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let http_status = generation_requests[i].request.status;
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if(http_status == 200) {
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return 1;
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}
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else if(http_status == 0) { // not done yet
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return 0;
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}
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else { // errored
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if(generation_requests[i].retries_remaining > 0) {
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generation_requests[i].retries_remaining -= 1;
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resend_request(generation_requests[i]);
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return 0;
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} else {
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return 2; // too many retries, failed
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}
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}
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}
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}
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return -1;
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}
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function done_with_generation_request(id) {
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console.log("Removing request with id " + id);
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let new_generation_requests = [];
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for(let i = 0; i < generation_requests.length; i++) {
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if(generation_requests[i].id == id)
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{
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} else {
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new_generation_requests.push(generation_requests[i])
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}
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}
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generation_requests = new_generation_requests;
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}
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// doesn't fill string if not done yet, or the id doesn't exist
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function get_generation_request_content(id) {
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let to_return = "";
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for(let i = 0; i < generation_requests.length; i++) {
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if(generation_requests[i].id == id) {
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to_return = generation_requests[i].request.responseText;
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break;
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}
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}
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return to_return;;
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}
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</script>
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{{{ SCRIPT }}}
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</body></html>
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