Quad
parent
ece3c66550
commit
2f48c9d51a
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@echo off
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@REM https://learn.microsoft.com/en-us/cpp/build/reference/compiler-options-listed-by-category?view=msvc-170
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call shadergen.bat || goto :error
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cl /Ithirdparty /W3 /WX main.c || goto :error
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goto :EOF
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:error
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echo Failed to build
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exit /B %ERRORLEVEL%
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@ -0,0 +1,98 @@
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#define SOKOL_IMPL
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#if defined(WIN32) || defined(_WIN32)
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#define SOKOL_D3D11
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#endif
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#include "sokol_app.h"
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#include "sokol_gfx.h"
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#include "sokol_glue.h"
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#include "quad-sapp.glsl.h"
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static struct {
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sg_pass_action pass_action;
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sg_pipeline pip;
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sg_bindings bind;
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} state;
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void init(void) {
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sg_setup(&(sg_desc){
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.context = sapp_sgcontext()
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});
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/* a vertex buffer */
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float vertices[] = {
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// positions colors
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-0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f,
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0.5f, 0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 1.0f,
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0.5f, -0.5f, 0.5f, 0.0f, 0.0f, 1.0f, 1.0f,
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-0.5f, -0.5f, 0.5f, 1.0f, 1.0f, 0.0f, 1.0f,
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};
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state.bind.vertex_buffers[0] = sg_make_buffer(&(sg_buffer_desc){
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.data = SG_RANGE(vertices),
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.label = "quad-vertices"
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});
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/* an index buffer with 2 triangles */
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uint16_t indices[] = { 0, 1, 2, 0, 2, 3 };
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state.bind.index_buffer = sg_make_buffer(&(sg_buffer_desc){
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.type = SG_BUFFERTYPE_INDEXBUFFER,
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.data = SG_RANGE(indices),
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.label = "quad-indices"
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});
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/* a shader (use separate shader sources here */
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sg_shader shd = sg_make_shader(quad_shader_desc(sg_query_backend()));
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/* a pipeline state object */
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state.pip = sg_make_pipeline(&(sg_pipeline_desc){
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.shader = shd,
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.index_type = SG_INDEXTYPE_UINT16,
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.layout = {
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.attrs = {
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[ATTR_vs_position].format = SG_VERTEXFORMAT_FLOAT3,
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[ATTR_vs_color0].format = SG_VERTEXFORMAT_FLOAT4
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}
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},
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.label = "quad-pipeline"
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});
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/* default pass action */
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state.pass_action = (sg_pass_action) {
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.colors[0] = { .action=SG_ACTION_CLEAR, .value={0.0f, 0.0f, 0.0f, 1.0f } }
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};
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}
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void frame(void) {
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sg_begin_default_pass(&state.pass_action, sapp_width(), sapp_height());
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sg_apply_pipeline(state.pip);
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sg_apply_bindings(&state.bind);
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sg_draw(0, 6, 1);
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sg_end_pass();
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sg_commit();
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}
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void cleanup(void) {
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sg_shutdown();
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}
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void event(const sapp_event *e) {
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if(e->type == SAPP_EVENTTYPE_KEY_DOWN) {
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if(e->key_code == SAPP_KEYCODE_ESCAPE) {
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sapp_quit();
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}
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}
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}
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sapp_desc sokol_main(int argc, char* argv[]) {
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(void)argc; (void)argv;
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return (sapp_desc){
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.init_cb = init,
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.frame_cb = frame,
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.cleanup_cb = cleanup,
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.event_cb = event,
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.width = 800,
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.height = 600,
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.gl_force_gles2 = true,
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.window_title = "Quad (sokol-app)",
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.icon.sokol_default = true,
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};
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}
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@ -0,0 +1,414 @@
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#pragma once
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/*
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#version:1# (machine generated, don't edit!)
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Generated by sokol-shdc (https://github.com/floooh/sokol-tools)
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Cmdline: sokol-shdc --input quad.glsl --output quad-sapp.glsl.h --slang glsl330:hlsl5:metal_macos
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Overview:
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Shader program 'quad':
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Get shader desc: quad_shader_desc(sg_query_backend());
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Vertex shader: vs
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Attribute slots:
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ATTR_vs_position = 0
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ATTR_vs_color0 = 1
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Fragment shader: fs
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Shader descriptor structs:
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sg_shader quad = sg_make_shader(quad_shader_desc(sg_query_backend()));
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Vertex attribute locations for vertex shader 'vs':
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sg_pipeline pip = sg_make_pipeline(&(sg_pipeline_desc){
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.layout = {
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.attrs = {
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[ATTR_vs_position] = { ... },
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[ATTR_vs_color0] = { ... },
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},
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},
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...});
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Image bind slots, use as index in sg_bindings.vs_images[] or .fs_images[]
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <string.h>
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#include <stddef.h>
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#if !defined(SOKOL_SHDC_ALIGN)
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#if defined(_MSC_VER)
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#define SOKOL_SHDC_ALIGN(a) __declspec(align(a))
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#else
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#define SOKOL_SHDC_ALIGN(a) __attribute__((aligned(a)))
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#endif
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#endif
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#define ATTR_vs_position (0)
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#define ATTR_vs_color0 (1)
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/*
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#version 330
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layout(location = 0) in vec4 position;
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out vec4 color;
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layout(location = 1) in vec4 color0;
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void main()
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{
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gl_Position = position;
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color = color0;
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}
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*/
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static const char vs_source_glsl330[173] = {
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};
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/*
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#version 330
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layout(location = 0) out vec4 frag_color;
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in vec4 color;
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void main()
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{
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frag_color = color;
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}
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*/
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static const char fs_source_glsl330[114] = {
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0x0a,0x00,
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};
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/*
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static float4 gl_Position;
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static float4 position;
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static float4 color;
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static float4 color0;
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struct SPIRV_Cross_Input
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{
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float4 position : TEXCOORD0;
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float4 color0 : TEXCOORD1;
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};
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struct SPIRV_Cross_Output
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{
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float4 color : TEXCOORD0;
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float4 gl_Position : SV_Position;
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};
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#line 11 "quad.glsl"
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void vert_main()
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{
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#line 11 "quad.glsl"
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gl_Position = position;
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#line 12 "quad.glsl"
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color = color0;
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}
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SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
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{
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position = stage_input.position;
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color0 = stage_input.color0;
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vert_main();
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SPIRV_Cross_Output stage_output;
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stage_output.gl_Position = gl_Position;
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stage_output.color = color;
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return stage_output;
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}
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*/
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static const char vs_source_hlsl5[708] = {
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x0a,0x7d,0x0a,0x00,
|
||||
};
|
||||
/*
|
||||
static float4 frag_color;
|
||||
static float4 color;
|
||||
|
||||
struct SPIRV_Cross_Input
|
||||
{
|
||||
float4 color : TEXCOORD0;
|
||||
};
|
||||
|
||||
struct SPIRV_Cross_Output
|
||||
{
|
||||
float4 frag_color : SV_Target0;
|
||||
};
|
||||
|
||||
#line 10 "quad.glsl"
|
||||
void frag_main()
|
||||
{
|
||||
#line 10 "quad.glsl"
|
||||
frag_color = color;
|
||||
}
|
||||
|
||||
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
|
||||
{
|
||||
color = stage_input.color;
|
||||
frag_main();
|
||||
SPIRV_Cross_Output stage_output;
|
||||
stage_output.frag_color = frag_color;
|
||||
return stage_output;
|
||||
}
|
||||
*/
|
||||
static const char fs_source_hlsl5[477] = {
|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
};
|
||||
/*
|
||||
#include <metal_stdlib>
|
||||
#include <simd/simd.h>
|
||||
|
||||
using namespace metal;
|
||||
|
||||
struct main0_out
|
||||
{
|
||||
float4 color [[user(locn0)]];
|
||||
float4 gl_Position [[position]];
|
||||
};
|
||||
|
||||
struct main0_in
|
||||
{
|
||||
float4 position [[attribute(0)]];
|
||||
float4 color0 [[attribute(1)]];
|
||||
};
|
||||
|
||||
#line 11 "quad.glsl"
|
||||
vertex main0_out main0(main0_in in [[stage_in]])
|
||||
{
|
||||
main0_out out = {};
|
||||
#line 11 "quad.glsl"
|
||||
out.gl_Position = in.position;
|
||||
#line 12 "quad.glsl"
|
||||
out.color = in.color0;
|
||||
return out;
|
||||
}
|
||||
|
||||
*/
|
||||
static const char vs_source_metal_macos[482] = {
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x0a,0x00,
|
||||
};
|
||||
/*
|
||||
#include <metal_stdlib>
|
||||
#include <simd/simd.h>
|
||||
|
||||
using namespace metal;
|
||||
|
||||
struct main0_out
|
||||
{
|
||||
float4 frag_color [[color(0)]];
|
||||
};
|
||||
|
||||
struct main0_in
|
||||
{
|
||||
float4 color [[user(locn0)]];
|
||||
};
|
||||
|
||||
#line 10 "quad.glsl"
|
||||
fragment main0_out main0(main0_in in [[stage_in]])
|
||||
{
|
||||
main0_out out = {};
|
||||
#line 10 "quad.glsl"
|
||||
out.frag_color = in.color;
|
||||
return out;
|
||||
}
|
||||
|
||||
*/
|
||||
static const char fs_source_metal_macos[357] = {
|
||||
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|
||||
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|
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|
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|
||||
0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x6f,0x75,0x74,0x3b,
|
||||
0x0a,0x7d,0x0a,0x0a,0x00,
|
||||
};
|
||||
#if !defined(SOKOL_GFX_INCLUDED)
|
||||
#error "Please include sokol_gfx.h before quad-sapp.glsl.h"
|
||||
#endif
|
||||
static inline const sg_shader_desc* quad_shader_desc(sg_backend backend) {
|
||||
if (backend == SG_BACKEND_GLCORE33) {
|
||||
static sg_shader_desc desc;
|
||||
static bool valid;
|
||||
if (!valid) {
|
||||
valid = true;
|
||||
desc.attrs[0].name = "position";
|
||||
desc.attrs[1].name = "color0";
|
||||
desc.vs.source = vs_source_glsl330;
|
||||
desc.vs.entry = "main";
|
||||
desc.fs.source = fs_source_glsl330;
|
||||
desc.fs.entry = "main";
|
||||
desc.label = "quad_shader";
|
||||
}
|
||||
return &desc;
|
||||
}
|
||||
if (backend == SG_BACKEND_D3D11) {
|
||||
static sg_shader_desc desc;
|
||||
static bool valid;
|
||||
if (!valid) {
|
||||
valid = true;
|
||||
desc.attrs[0].sem_name = "TEXCOORD";
|
||||
desc.attrs[0].sem_index = 0;
|
||||
desc.attrs[1].sem_name = "TEXCOORD";
|
||||
desc.attrs[1].sem_index = 1;
|
||||
desc.vs.source = vs_source_hlsl5;
|
||||
desc.vs.d3d11_target = "vs_5_0";
|
||||
desc.vs.entry = "main";
|
||||
desc.fs.source = fs_source_hlsl5;
|
||||
desc.fs.d3d11_target = "ps_5_0";
|
||||
desc.fs.entry = "main";
|
||||
desc.label = "quad_shader";
|
||||
}
|
||||
return &desc;
|
||||
}
|
||||
if (backend == SG_BACKEND_METAL_MACOS) {
|
||||
static sg_shader_desc desc;
|
||||
static bool valid;
|
||||
if (!valid) {
|
||||
valid = true;
|
||||
desc.vs.source = vs_source_metal_macos;
|
||||
desc.vs.entry = "main0";
|
||||
desc.fs.source = fs_source_metal_macos;
|
||||
desc.fs.entry = "main0";
|
||||
desc.label = "quad_shader";
|
||||
}
|
||||
return &desc;
|
||||
}
|
||||
return 0;
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
/* quad vertex shader */
|
||||
@vs vs
|
||||
in vec4 position;
|
||||
in vec4 color0;
|
||||
out vec4 color;
|
||||
|
||||
void main() {
|
||||
gl_Position = position;
|
||||
color = color0;
|
||||
}
|
||||
@end
|
||||
|
||||
/* quad fragment shader */
|
||||
@fs fs
|
||||
in vec4 color;
|
||||
out vec4 frag_color;
|
||||
|
||||
void main() {
|
||||
frag_color = color;
|
||||
}
|
||||
@end
|
||||
|
||||
/* quad shader program */
|
||||
@program quad vs fs
|
@ -0,0 +1,7 @@
|
||||
@echo off
|
||||
thirdparty\sokol-shdc.exe --input quad.glsl --output quad-sapp.glsl.h --slang glsl330:hlsl5:metal_macos || goto :error
|
||||
|
||||
goto :EOF
|
||||
|
||||
:error
|
||||
exit /B %ERRORLEVEL%
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,137 @@
|
||||
#if defined(SOKOL_IMPL) && !defined(SOKOL_GLUE_IMPL)
|
||||
#define SOKOL_GLUE_IMPL
|
||||
#endif
|
||||
#ifndef SOKOL_GLUE_INCLUDED
|
||||
/*
|
||||
sokol_glue.h -- glue helper functions for sokol headers
|
||||
|
||||
Project URL: https://github.com/floooh/sokol
|
||||
|
||||
Do this:
|
||||
#define SOKOL_IMPL or
|
||||
#define SOKOL_GLUE_IMPL
|
||||
before you include this file in *one* C or C++ file to create the
|
||||
implementation.
|
||||
|
||||
...optionally provide the following macros to override defaults:
|
||||
|
||||
SOKOL_ASSERT(c) - your own assert macro (default: assert(c))
|
||||
SOKOL_GLUE_API_DECL - public function declaration prefix (default: extern)
|
||||
SOKOL_API_DECL - same as SOKOL_GLUE_API_DECL
|
||||
SOKOL_API_IMPL - public function implementation prefix (default: -)
|
||||
|
||||
If sokol_glue.h is compiled as a DLL, define the following before
|
||||
including the declaration or implementation:
|
||||
|
||||
SOKOL_DLL
|
||||
|
||||
On Windows, SOKOL_DLL will define SOKOL_GLUE_API_DECL as __declspec(dllexport)
|
||||
or __declspec(dllimport) as needed.
|
||||
|
||||
OVERVIEW
|
||||
========
|
||||
The sokol core headers should not depend on each other, but sometimes
|
||||
it's useful to have a set of helper functions as "glue" between
|
||||
two or more sokol headers.
|
||||
|
||||
This is what sokol_glue.h is for. Simply include the header after other
|
||||
sokol headers (both for the implementation and declaration), and
|
||||
depending on what headers have been included before, sokol_glue.h
|
||||
will make available "glue functions".
|
||||
|
||||
PROVIDED FUNCTIONS
|
||||
==================
|
||||
|
||||
- if sokol_app.h and sokol_gfx.h is included:
|
||||
|
||||
sg_context_desc sapp_sgcontext(void):
|
||||
|
||||
Returns an initialized sg_context_desc function initialized
|
||||
by calling sokol_app.h functions.
|
||||
|
||||
LICENSE
|
||||
=======
|
||||
zlib/libpng license
|
||||
|
||||
Copyright (c) 2018 Andre Weissflog
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the
|
||||
use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software in a
|
||||
product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not
|
||||
be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*/
|
||||
#define SOKOL_GLUE_INCLUDED
|
||||
|
||||
#if defined(SOKOL_API_DECL) && !defined(SOKOL_GLUE_API_DECL)
|
||||
#define SOKOL_GLUE_API_DECL SOKOL_API_DECL
|
||||
#endif
|
||||
#ifndef SOKOL_GLUE_API_DECL
|
||||
#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_GLUE_IMPL)
|
||||
#define SOKOL_GLUE_API_DECL __declspec(dllexport)
|
||||
#elif defined(_WIN32) && defined(SOKOL_DLL)
|
||||
#define SOKOL_GLUE_API_DECL __declspec(dllimport)
|
||||
#else
|
||||
#define SOKOL_GLUE_API_DECL extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#if defined(SOKOL_GFX_INCLUDED) && defined(SOKOL_APP_INCLUDED)
|
||||
SOKOL_GLUE_API_DECL sg_context_desc sapp_sgcontext(void);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
#endif /* SOKOL_GLUE_INCLUDED */
|
||||
|
||||
/*-- IMPLEMENTATION ----------------------------------------------------------*/
|
||||
#ifdef SOKOL_GLUE_IMPL
|
||||
#define SOKOL_GLUE_IMPL_INCLUDED (1)
|
||||
#include <string.h> /* memset */
|
||||
|
||||
#ifndef SOKOL_API_IMPL
|
||||
#define SOKOL_API_IMPL
|
||||
#endif
|
||||
|
||||
#if defined(SOKOL_GFX_INCLUDED) && defined(SOKOL_APP_INCLUDED)
|
||||
SOKOL_API_IMPL sg_context_desc sapp_sgcontext(void) {
|
||||
sg_context_desc desc;
|
||||
memset(&desc, 0, sizeof(desc));
|
||||
desc.color_format = (sg_pixel_format) sapp_color_format();
|
||||
desc.depth_format = (sg_pixel_format) sapp_depth_format();
|
||||
desc.sample_count = sapp_sample_count();
|
||||
desc.gl.force_gles2 = sapp_gles2();
|
||||
desc.metal.device = sapp_metal_get_device();
|
||||
desc.metal.renderpass_descriptor_cb = sapp_metal_get_renderpass_descriptor;
|
||||
desc.metal.drawable_cb = sapp_metal_get_drawable;
|
||||
desc.d3d11.device = sapp_d3d11_get_device();
|
||||
desc.d3d11.device_context = sapp_d3d11_get_device_context();
|
||||
desc.d3d11.render_target_view_cb = sapp_d3d11_get_render_target_view;
|
||||
desc.d3d11.depth_stencil_view_cb = sapp_d3d11_get_depth_stencil_view;
|
||||
desc.wgpu.device = sapp_wgpu_get_device();
|
||||
desc.wgpu.render_view_cb = sapp_wgpu_get_render_view;
|
||||
desc.wgpu.resolve_view_cb = sapp_wgpu_get_resolve_view;
|
||||
desc.wgpu.depth_stencil_view_cb = sapp_wgpu_get_depth_stencil_view;
|
||||
return desc;
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* SOKOL_GLUE_IMPL */
|
@ -0,0 +1,319 @@
|
||||
#if defined(SOKOL_IMPL) && !defined(SOKOL_TIME_IMPL)
|
||||
#define SOKOL_TIME_IMPL
|
||||
#endif
|
||||
#ifndef SOKOL_TIME_INCLUDED
|
||||
/*
|
||||
sokol_time.h -- simple cross-platform time measurement
|
||||
|
||||
Project URL: https://github.com/floooh/sokol
|
||||
|
||||
Do this:
|
||||
#define SOKOL_IMPL or
|
||||
#define SOKOL_TIME_IMPL
|
||||
before you include this file in *one* C or C++ file to create the
|
||||
implementation.
|
||||
|
||||
Optionally provide the following defines with your own implementations:
|
||||
SOKOL_ASSERT(c) - your own assert macro (default: assert(c))
|
||||
SOKOL_TIME_API_DECL - public function declaration prefix (default: extern)
|
||||
SOKOL_API_DECL - same as SOKOL_TIME_API_DECL
|
||||
SOKOL_API_IMPL - public function implementation prefix (default: -)
|
||||
|
||||
If sokol_time.h is compiled as a DLL, define the following before
|
||||
including the declaration or implementation:
|
||||
|
||||
SOKOL_DLL
|
||||
|
||||
On Windows, SOKOL_DLL will define SOKOL_TIME_API_DECL as __declspec(dllexport)
|
||||
or __declspec(dllimport) as needed.
|
||||
|
||||
void stm_setup();
|
||||
Call once before any other functions to initialize sokol_time
|
||||
(this calls for instance QueryPerformanceFrequency on Windows)
|
||||
|
||||
uint64_t stm_now();
|
||||
Get current point in time in unspecified 'ticks'. The value that
|
||||
is returned has no relation to the 'wall-clock' time and is
|
||||
not in a specific time unit, it is only useful to compute
|
||||
time differences.
|
||||
|
||||
uint64_t stm_diff(uint64_t new, uint64_t old);
|
||||
Computes the time difference between new and old. This will always
|
||||
return a positive, non-zero value.
|
||||
|
||||
uint64_t stm_since(uint64_t start);
|
||||
Takes the current time, and returns the elapsed time since start
|
||||
(this is a shortcut for "stm_diff(stm_now(), start)")
|
||||
|
||||
uint64_t stm_laptime(uint64_t* last_time);
|
||||
This is useful for measuring frame time and other recurring
|
||||
events. It takes the current time, returns the time difference
|
||||
to the value in last_time, and stores the current time in
|
||||
last_time for the next call. If the value in last_time is 0,
|
||||
the return value will be zero (this usually happens on the
|
||||
very first call).
|
||||
|
||||
uint64_t stm_round_to_common_refresh_rate(uint64_t duration)
|
||||
This oddly named function takes a measured frame time and
|
||||
returns the closest "nearby" common display refresh rate frame duration
|
||||
in ticks. If the input duration isn't close to any common display
|
||||
refresh rate, the input duration will be returned unchanged as a fallback.
|
||||
The main purpose of this function is to remove jitter/inaccuracies from
|
||||
measured frame times, and instead use the display refresh rate as
|
||||
frame duration.
|
||||
NOTE: for more robust frame timing, consider using the
|
||||
sokol_app.h function sapp_frame_duration()
|
||||
|
||||
Use the following functions to convert a duration in ticks into
|
||||
useful time units:
|
||||
|
||||
double stm_sec(uint64_t ticks);
|
||||
double stm_ms(uint64_t ticks);
|
||||
double stm_us(uint64_t ticks);
|
||||
double stm_ns(uint64_t ticks);
|
||||
Converts a tick value into seconds, milliseconds, microseconds
|
||||
or nanoseconds. Note that not all platforms will have nanosecond
|
||||
or even microsecond precision.
|
||||
|
||||
Uses the following time measurement functions under the hood:
|
||||
|
||||
Windows: QueryPerformanceFrequency() / QueryPerformanceCounter()
|
||||
MacOS/iOS: mach_absolute_time()
|
||||
emscripten: emscripten_get_now()
|
||||
Linux+others: clock_gettime(CLOCK_MONOTONIC)
|
||||
|
||||
zlib/libpng license
|
||||
|
||||
Copyright (c) 2018 Andre Weissflog
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the
|
||||
use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software in a
|
||||
product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not
|
||||
be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*/
|
||||
#define SOKOL_TIME_INCLUDED (1)
|
||||
#include <stdint.h>
|
||||
|
||||
#if defined(SOKOL_API_DECL) && !defined(SOKOL_TIME_API_DECL)
|
||||
#define SOKOL_TIME_API_DECL SOKOL_API_DECL
|
||||
#endif
|
||||
#ifndef SOKOL_TIME_API_DECL
|
||||
#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_TIME_IMPL)
|
||||
#define SOKOL_TIME_API_DECL __declspec(dllexport)
|
||||
#elif defined(_WIN32) && defined(SOKOL_DLL)
|
||||
#define SOKOL_TIME_API_DECL __declspec(dllimport)
|
||||
#else
|
||||
#define SOKOL_TIME_API_DECL extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
SOKOL_TIME_API_DECL void stm_setup(void);
|
||||
SOKOL_TIME_API_DECL uint64_t stm_now(void);
|
||||
SOKOL_TIME_API_DECL uint64_t stm_diff(uint64_t new_ticks, uint64_t old_ticks);
|
||||
SOKOL_TIME_API_DECL uint64_t stm_since(uint64_t start_ticks);
|
||||
SOKOL_TIME_API_DECL uint64_t stm_laptime(uint64_t* last_time);
|
||||
SOKOL_TIME_API_DECL uint64_t stm_round_to_common_refresh_rate(uint64_t frame_ticks);
|
||||
SOKOL_TIME_API_DECL double stm_sec(uint64_t ticks);
|
||||
SOKOL_TIME_API_DECL double stm_ms(uint64_t ticks);
|
||||
SOKOL_TIME_API_DECL double stm_us(uint64_t ticks);
|
||||
SOKOL_TIME_API_DECL double stm_ns(uint64_t ticks);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
#endif // SOKOL_TIME_INCLUDED
|
||||
|
||||
/*-- IMPLEMENTATION ----------------------------------------------------------*/
|
||||
#ifdef SOKOL_TIME_IMPL
|
||||
#define SOKOL_TIME_IMPL_INCLUDED (1)
|
||||
#include <string.h> /* memset */
|
||||
|
||||
#ifndef SOKOL_API_IMPL
|
||||
#define SOKOL_API_IMPL
|
||||
#endif
|
||||
#ifndef SOKOL_ASSERT
|
||||
#include <assert.h>
|
||||
#define SOKOL_ASSERT(c) assert(c)
|
||||
#endif
|
||||
#ifndef _SOKOL_PRIVATE
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#define _SOKOL_PRIVATE __attribute__((unused)) static
|
||||
#else
|
||||
#define _SOKOL_PRIVATE static
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
#include <windows.h>
|
||||
typedef struct {
|
||||
uint32_t initialized;
|
||||
LARGE_INTEGER freq;
|
||||
LARGE_INTEGER start;
|
||||
} _stm_state_t;
|
||||
#elif defined(__APPLE__) && defined(__MACH__)
|
||||
#include <mach/mach_time.h>
|
||||
typedef struct {
|
||||
uint32_t initialized;
|
||||
mach_timebase_info_data_t timebase;
|
||||
uint64_t start;
|
||||
} _stm_state_t;
|
||||
#elif defined(__EMSCRIPTEN__)
|
||||
#include <emscripten/emscripten.h>
|
||||
typedef struct {
|
||||
uint32_t initialized;
|
||||
double start;
|
||||
} _stm_state_t;
|
||||
#else /* anything else, this will need more care for non-Linux platforms */
|
||||
#ifdef ESP8266
|
||||
// On the ESP8266, clock_gettime ignores the first argument and CLOCK_MONOTONIC isn't defined
|
||||
#define CLOCK_MONOTONIC 0
|
||||
#endif
|
||||
#include <time.h>
|
||||
typedef struct {
|
||||
uint32_t initialized;
|
||||
uint64_t start;
|
||||
} _stm_state_t;
|
||||
#endif
|
||||
static _stm_state_t _stm;
|
||||
|
||||
/* prevent 64-bit overflow when computing relative timestamp
|
||||
see https://gist.github.com/jspohr/3dc4f00033d79ec5bdaf67bc46c813e3
|
||||
*/
|
||||
#if defined(_WIN32) || (defined(__APPLE__) && defined(__MACH__))
|
||||
_SOKOL_PRIVATE int64_t _stm_int64_muldiv(int64_t value, int64_t numer, int64_t denom) {
|
||||
int64_t q = value / denom;
|
||||
int64_t r = value % denom;
|
||||
return q * numer + r * numer / denom;
|
||||
}
|
||||
#endif
|
||||
|
||||
SOKOL_API_IMPL void stm_setup(void) {
|
||||
memset(&_stm, 0, sizeof(_stm));
|
||||
_stm.initialized = 0xABCDABCD;
|
||||
#if defined(_WIN32)
|
||||
QueryPerformanceFrequency(&_stm.freq);
|
||||
QueryPerformanceCounter(&_stm.start);
|
||||
#elif defined(__APPLE__) && defined(__MACH__)
|
||||
mach_timebase_info(&_stm.timebase);
|
||||
_stm.start = mach_absolute_time();
|
||||
#elif defined(__EMSCRIPTEN__)
|
||||
_stm.start = emscripten_get_now();
|
||||
#else
|
||||
struct timespec ts;
|
||||
clock_gettime(CLOCK_MONOTONIC, &ts);
|
||||
_stm.start = (uint64_t)ts.tv_sec*1000000000 + (uint64_t)ts.tv_nsec;
|
||||
#endif
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL uint64_t stm_now(void) {
|
||||
SOKOL_ASSERT(_stm.initialized == 0xABCDABCD);
|
||||
uint64_t now;
|
||||
#if defined(_WIN32)
|
||||
LARGE_INTEGER qpc_t;
|
||||
QueryPerformanceCounter(&qpc_t);
|
||||
now = (uint64_t) _stm_int64_muldiv(qpc_t.QuadPart - _stm.start.QuadPart, 1000000000, _stm.freq.QuadPart);
|
||||
#elif defined(__APPLE__) && defined(__MACH__)
|
||||
const uint64_t mach_now = mach_absolute_time() - _stm.start;
|
||||
now = (uint64_t) _stm_int64_muldiv((int64_t)mach_now, (int64_t)_stm.timebase.numer, (int64_t)_stm.timebase.denom);
|
||||
#elif defined(__EMSCRIPTEN__)
|
||||
double js_now = emscripten_get_now() - _stm.start;
|
||||
now = (uint64_t) (js_now * 1000000.0);
|
||||
#else
|
||||
struct timespec ts;
|
||||
clock_gettime(CLOCK_MONOTONIC, &ts);
|
||||
now = ((uint64_t)ts.tv_sec*1000000000 + (uint64_t)ts.tv_nsec) - _stm.start;
|
||||
#endif
|
||||
return now;
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL uint64_t stm_diff(uint64_t new_ticks, uint64_t old_ticks) {
|
||||
if (new_ticks > old_ticks) {
|
||||
return new_ticks - old_ticks;
|
||||
}
|
||||
else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL uint64_t stm_since(uint64_t start_ticks) {
|
||||
return stm_diff(stm_now(), start_ticks);
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL uint64_t stm_laptime(uint64_t* last_time) {
|
||||
SOKOL_ASSERT(last_time);
|
||||
uint64_t dt = 0;
|
||||
uint64_t now = stm_now();
|
||||
if (0 != *last_time) {
|
||||
dt = stm_diff(now, *last_time);
|
||||
}
|
||||
*last_time = now;
|
||||
return dt;
|
||||
}
|
||||
|
||||
// first number is frame duration in ns, second number is tolerance in ns,
|
||||
// the resulting min/max values must not overlap!
|
||||
static const uint64_t _stm_refresh_rates[][2] = {
|
||||
{ 16666667, 1000000 }, // 60 Hz: 16.6667 +- 1ms
|
||||
{ 13888889, 250000 }, // 72 Hz: 13.8889 +- 0.25ms
|
||||
{ 13333333, 250000 }, // 75 Hz: 13.3333 +- 0.25ms
|
||||
{ 11764706, 250000 }, // 85 Hz: 11.7647 +- 0.25
|
||||
{ 11111111, 250000 }, // 90 Hz: 11.1111 +- 0.25ms
|
||||
{ 10000000, 500000 }, // 100 Hz: 10.0000 +- 0.5ms
|
||||
{ 8333333, 500000 }, // 120 Hz: 8.3333 +- 0.5ms
|
||||
{ 6944445, 500000 }, // 144 Hz: 6.9445 +- 0.5ms
|
||||
{ 4166667, 1000000 }, // 240 Hz: 4.1666 +- 1ms
|
||||
{ 0, 0 }, // keep the last element always at zero
|
||||
};
|
||||
|
||||
SOKOL_API_IMPL uint64_t stm_round_to_common_refresh_rate(uint64_t ticks) {
|
||||
uint64_t ns;
|
||||
int i = 0;
|
||||
while (0 != (ns = _stm_refresh_rates[i][0])) {
|
||||
uint64_t tol = _stm_refresh_rates[i][1];
|
||||
if ((ticks > (ns - tol)) && (ticks < (ns + tol))) {
|
||||
return ns;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
// fallthough: didn't fit into any buckets
|
||||
return ticks;
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL double stm_sec(uint64_t ticks) {
|
||||
return (double)ticks / 1000000000.0;
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL double stm_ms(uint64_t ticks) {
|
||||
return (double)ticks / 1000000.0;
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL double stm_us(uint64_t ticks) {
|
||||
return (double)ticks / 1000.0;
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL double stm_ns(uint64_t ticks) {
|
||||
return (double)ticks;
|
||||
}
|
||||
#endif /* SOKOL_TIME_IMPL */
|
||||
|
File diff suppressed because it is too large
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Reference in New Issue