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@ -27,8 +27,8 @@ typedef struct TileInstance {
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typedef struct TileInfo {
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uint16_t kind;
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int num_frames;
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AABB regions[32];
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int num_frames; // each frame of animation is same size, to the right of the region
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HMM_Vec2 region_upper_left;
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sg_image *img;
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} TileInfo;
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@ -70,21 +70,95 @@ sg_image load_image(const char *path) {
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#include "quad-sapp.glsl.h"
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#include "assets.gen.c"
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// the `kind`, or the ID of the tile, is off by one from what tiled displays in editor. Sucks!
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TileInfo tiles[] = {
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{
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.kind = 53,
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.num_frames = 15,
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.region_upper_left = { 0, 32 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 158,
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.num_frames = 15,
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.region_upper_left = { 672, 128 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 159,
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.num_frames = 15,
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.region_upper_left = { 672, 96 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 160,
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.num_frames = 15,
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.region_upper_left = { 160, 192 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 210,
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.num_frames = 15,
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.region_upper_left = { 672, 160 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 261,
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.num_frames = 15,
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.region_upper_left = { 672, 224 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 367,
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.num_frames = 15,
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.region_upper_left = { 1184, 160 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 316,
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.num_frames = 15,
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.region_upper_left = { 160, 96 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 209,
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.num_frames = 15,
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.region_upper_left = { 672, 128 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 213,
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.num_frames = 15,
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.region_upper_left = { 672, 64 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 263,
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.num_frames = 1,
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.regions[0] = { 0, 32, 32, 64 },
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.region_upper_left = { 64, 160 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 213,
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.num_frames = 15,
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.region_upper_left = { 672, 64 },
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.img = &image_animated_terrain,
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},
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{
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.kind = 213,
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.num_frames = 15,
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.region_upper_left = { 672, 64 },
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.img = &image_animated_terrain,
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},
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};
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TileInfo mystery_tile = {
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.img = &image_mystery_tile,
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.num_frames = 1,
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.regions[0] = { 0, 0, 32, 32 },
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.region_upper_left = { 0, 0 },
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};
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sg_image image_font;
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sg_image image_font = {0};
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const float font_size = 64.0;
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stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
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// so can be grep'd and removed
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@ -117,7 +191,7 @@ void init(void) {
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fclose(fontFile);
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unsigned char font_bitmap[512*512] = {0};
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stbtt_BakeFontBitmap(fontBuffer, 0, 64.0, font_bitmap, 512, 512, 32, 96, cdata);
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stbtt_BakeFontBitmap(fontBuffer, 0, font_size, font_bitmap, 512, 512, 32, 96, cdata);
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unsigned char *font_bitmap_rgba = malloc(4 * 512 * 512); // stack would be too big if allocated on stack (stack overflow)
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for(int i = 0; i < 512 * 512; i++) {
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@ -181,7 +255,7 @@ void init(void) {
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});
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state.pass_action = (sg_pass_action) {
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.colors[0] = { .action=SG_ACTION_CLEAR, .value={1.0f, 1.0f, 1.0f, 1.0f } }
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.colors[0] = { .action=SG_ACTION_CLEAR, .value={12.5f/255.0f, 12.5f/255.0f, 12.5f/255.0f, 1.0f } }
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};
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}
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@ -392,6 +466,14 @@ AABB draw_text(bool world_space, bool dry_run, const char *text, size_t length,
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y = old_y + difference;
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HMM_Vec2 size = HMM_V2(q.x1 - q.x0, q.y1 - q.y0);
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if(text[i] == '\n') {
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#ifdef DEVTOOLS
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y += font_size*0.75f; // arbitrary, only debug text has newlines
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x = 0.0;
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#else
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assert(false);
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#endif
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}
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if(size.Y > 0.0 && size.X > 0.0) { // spaces (and maybe other characters) produce quads of size 0
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HMM_Vec2 points[4] = {
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HMM_AddV2(HMM_V2(q.x0, -q.y0), HMM_V2(0.0f, 0.0f)),
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@ -419,17 +501,20 @@ AABB draw_text(bool world_space, bool dry_run, const char *text, size_t length,
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for(int i = 0; i < 4; i++) {
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points[i] = HMM_AddV2(points[i], pos);
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}
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if(!dry_run) {
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draw_quad(world_space, points, image_font, font_atlas_region, color);
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}
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}
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}
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return bounds;
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bounds.upper_left = HMM_AddV2(bounds.upper_left, pos);
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bounds.lower_right = HMM_AddV2(bounds.lower_right, pos);
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return bounds;
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}
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double time = 0.0;
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double last_frame_processing_time = 0.0;
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uint64_t last_frame_time;
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HMM_Vec2 mouse_pos = {0}; // in screen space
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HMM_Vec2 character_pos = {0}; // world space point
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@ -438,6 +523,7 @@ bool keydown[SAPP_KEYCODE_MENU] = {0};
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bool mouse_frozen = false;
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#endif
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void frame(void) {
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uint64_t time_start_frame = stm_now();
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// time
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double dt_double = 0.0;
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{
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@ -471,7 +557,8 @@ void frame(void) {
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TileInstance cur = cur_level->tiles[row][col];
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if(cur.kind != 0){
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HMM_Vec2 points[4] = {0};
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quad_points_corner_size(points, tilecoord_to_world(col, row), HMM_V2(TILE_SIZE, TILE_SIZE));
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HMM_Vec2 tile_size = HMM_V2(TILE_SIZE, TILE_SIZE);
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quad_points_corner_size(points, tilecoord_to_world(col, row), tile_size);
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TileInfo *info = NULL;
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for(int i = 0; i < sizeof(tiles)/sizeof(*tiles); i++) {
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if(tiles[i].kind == cur.kind) {
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@ -480,40 +567,63 @@ void frame(void) {
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}
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}
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if(info == NULL) info = &mystery_tile;
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draw_quad(true, points, *info->img, info->regions[0], WHITE);
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AABB region;
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region.upper_left = info->region_upper_left;
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region.lower_right = HMM_AddV2(region.upper_left, tile_size);
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double time_per_frame = 0.1;
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int frame_index = (int)(time/time_per_frame) % info->num_frames;
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float width = region.lower_right.X - region.upper_left.X;
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assert(width > 0.0f);
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region.upper_left.X += width*(float)frame_index;
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region.lower_right.X += width*(float)frame_index;
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draw_quad(true, points, *info->img, region, WHITE);
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}
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}
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}
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#endif
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#ifdef DEVTOOLS
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// debug draw font image
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{
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HMM_Vec2 points[4] = {0};
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quad_points_centered_size(points, HMM_V2(0.0, 0.0), HMM_V2(250.0, 250.0));
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draw_quad(true, points, image_font,full_region(image_font), BLACK);
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draw_quad(true, points, image_font,full_region(image_font), WHITE);
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}
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#ifdef DEVTOOLS
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// statistics
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{
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char statistics[1024] = {0};
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snprintf(statistics, sizeof(statistics), "Frametime: %.1f ms\nProcessing: %.1f ms", dt*1000.0, last_frame_processing_time*1000.0);
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HMM_Vec2 pos = HMM_V2(0.0, screen_size().Y);
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AABB bounds = draw_text(false, true, statistics, strlen(statistics), pos, BLACK);
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pos.Y -= bounds.upper_left.Y - screen_size().Y;
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bounds = draw_text(false, true, statistics, strlen(statistics), pos, BLACK);
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// background panel
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colorbox(false, HMM_V2(0.0, 0.0), HMM_V2(200.0, -200.0), (Color){1.0, 1.0, 1.0, 0.5});
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char frametime[128] = {0};
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snprintf(frametime, 128, "Frametime: %.1f ms", dt*1000.0);
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draw_text(false, false, frametime, strlen(frametime), HMM_V2(0.0, 0.0), BLACK);
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colorbox(false, bounds.upper_left, bounds.lower_right, (Color){1.0, 1.0, 1.0, 0.3f});
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//colorbox(false, HMM_V2(50,screen_size().Y), HMM_V2(100,0), RED);
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//colorbox(false, bounds.upper_left, bounds.lower_right, RED);
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draw_text(false, false, statistics, strlen(statistics), pos, BLACK);
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}
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#endif
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const char *text = "great idea";
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// text test render
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#if 0
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const char *text = "great idea\nother idea";
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// measure text
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HMM_Vec2 pos = character_pos;
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{
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AABB bounds = draw_text(true, true, text, strlen(text), HMM_V2(0.0, 0.0), BLACK);
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AABB bounds = draw_text(true, true, text, strlen(text), pos, WHITE);
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colorbox(true, bounds.upper_left, bounds.lower_right, (Color){1.0,0.0,0.0,0.5});
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}
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// draw text
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{
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draw_text(true, false, text, strlen(text), HMM_V2(0.0, 0.0), BLACK);
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draw_text(true, false, text, strlen(text), pos, WHITE);
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}
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#endif
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#endif
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// merchant
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int index = (int)floor(time/0.3);
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@ -531,6 +641,8 @@ void frame(void) {
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sg_end_pass();
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sg_commit();
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last_frame_processing_time = stm_sec(stm_diff(stm_now(),time_start_frame));
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}
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void cleanup(void) {
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