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@ -1,3 +1,13 @@
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DONE - rewrite to have metadesk format for speech and actions
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- action and item explanations in system message, along with available actions and items
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- remove party eavesdropping, but make clear to AI when things are heard physically or told directly
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- delete peace tokens, replace with key items and scroll item that says word.
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- door npc that refuses to open unless player says the word
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- The Mighty Sword that's conservative, when convinced to be pulled player gets it as an item
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- The using of items and backpack inventory view.
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DONE - Refactor string parsing and chat dumping to use MD_String8
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DONE - Delete old perception types and sources, like from an enemy or player item changed
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- Refactor perceptions to come from multiple places and format correctly
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