From d217b1c508010a4d123fda164cc60895ed83e9e6 Mon Sep 17 00:00:00 2001 From: Cameron Reikes Date: Wed, 9 Aug 2023 18:12:48 -0700 Subject: [PATCH] Draw outlines again.... Got deleted --- main.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/main.c b/main.c index 06ad034..76d6e88 100644 --- a/main.c +++ b/main.c @@ -5655,7 +5655,8 @@ void frame(void) // draw the 3d render draw_quad((DrawParams){quad_at(V2(0.0, screen_size().y), screen_size()), IMG(state.threedee_pass_image), WHITE, .layer = LAYER_WORLD, .custom_pipeline = state.twodee_colorcorrect_pip }); - + draw_quad((DrawParams){quad_at(V2(0.0, screen_size().y), screen_size()), IMG(state.outline_pass_image), WHITE, .layer = LAYER_UI_FG, .custom_pipeline = state.twodee_outline_pip, .layer = LAYER_UI}); + // 2d drawing TODO move this to when the drawing is flushed. sg_begin_default_pass(&state.clear_depth_buffer_pass_action, sapp_width(), sapp_height()); sg_apply_pipeline(state.twodee_pip);