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@ -3806,6 +3806,7 @@ F cost: G + H
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Vec2 item_icon_size = V2(item_icon_width, item_icon_width);
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Vec2 cursor = AddV2(grid_aabb.upper_left, V2(padding, -padding));
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int to_give = -1; // don't modify the item array while iterating
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BUFF_ITER_I(ItemKind, &player->held_items, i)
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{
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Vec2 real_size = LerpV2(item_icon_size, hovered_state[i], MulV2F(item_icon_size, 1.25f));
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@ -3816,9 +3817,19 @@ F cost: G + H
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float target = 0.0f;
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if(aabb_is_valid(item_icon))
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{
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draw_quad((DrawParams){false, quad_aabb(item_icon), IMG(image_white_square), blendalpha(WHITE, Lerp(0.0f, hovered_state[i], 0.4f)), .layer = LAYER_UI_FG });
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draw_quad((DrawParams){false, quad_aabb(item_icon), IMG(image_white_square), blendalpha(WHITE, Lerp(0.0f, hovered_state[i], 0.4f)), .layer = LAYER_UI_FG});
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bool hovered = has_point(item_icon, mouse_pos);
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if(hovered) target = 1.0f;
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if(hovered)
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{
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target = 1.0f;
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if(pressed.mouse_down)
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{
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if(gete(player->talking_to))
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{
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to_give = i;
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}
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}
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}
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in_screen_space = true;
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dbgrect(item_icon);
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@ -3835,6 +3846,15 @@ F cost: G + H
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cursor.x = grid_aabb.upper_left.x + padding;
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}
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}
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if(to_give > -1)
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{
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choosing_item_grid = false;
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assert(gete(player->talking_to));
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ItemKind given_item_kind = player->held_items.data[to_give];
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BUFF_REMOVE_AT_INDEX(&player->held_items, to_give);
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BUFF_APPEND(&gete(player->talking_to)->held_items, given_item_kind);
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}
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}
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}
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