Cameron Murphy Reikes
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560e9d8db7
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player into gamestate, 3d collision system, entity struct nicer
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2 years ago |
Cameron Murphy Reikes
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d8158c63c1
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Alpha clipping, grass, stubbed out dbg3dline, made camera mat4s global
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2 years ago |
Cameron Murphy Reikes
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6f4a3c93f2
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Transparent grass, alpha blend in engine. Blender is broken
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2 years ago |
Cameron Murphy Reikes
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2bda33bfca
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Export scale from blender, and import in game, draw with scale
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2 years ago |
Cameron Murphy Reikes
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d187308c2e
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Export rotations from blender, use quaternions for rotation
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2 years ago |
Cameron Murphy Reikes
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dcdc380b40
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Draw player separate from level, camera looks at player while they move.
Art improvements
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2 years ago |
Cameron Murphy Reikes
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33e7176d19
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Binary level loading, separate passes for 2d and 3d
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2 years ago |
Cameron Murphy Reikes
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86f2c544bf
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Texture the 3d rendering, fix image flip coordinate system 'problem'
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2 years ago |
Cameron Murphy Reikes
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04d0719418
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Exporter -> separate file, fix codegen, don't ignore .pn files
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2 years ago |
Cameron Murphy Reikes
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fba0f0ec6d
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Initialize git lfs, 3d asset exporting and loading, debug rendering
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2 years ago |