art
|
Draw player separate from level, camera looks at player while they move.
|
2 years ago |
assets
|
Draw player separate from level, camera looks at player while they move.
|
2 years ago |
marketing_page
|
Somewhat working payment system without saving
|
2 years ago |
server
|
HACK disable optims on release web because of release only bug, maximize
|
2 years ago |
thirdparty
|
Initialize git lfs, 3d asset exporting and loading, debug rendering
|
2 years ago |
.gitattributes
|
Exporter -> separate file, fix codegen, don't ignore .pn files
|
2 years ago |
.gitignore
|
Ignore vim temporary files
|
2 years ago |
10x.10x
|
Giving items back and forth and REFORMAT EVERYTHING. SUCKS
|
2 years ago |
CMakeLists.txt
|
Convert to 4 space indentation to try out CLion
|
2 years ago |
LICENSE
|
Initial commit
|
2 years ago |
README.md
|
Initial commit
|
2 years ago |
Session.vim
|
Fix y coord sorting popping on extreme y coords
|
2 years ago |
assets.mdesk
|
Texture the 3d rendering, fix image flip coordinate system 'problem'
|
2 years ago |
better_assert.h
|
Make custom assert work in wasm
|
2 years ago |
buff.h
|
Generate chatgpt prompt using all MD_String8
|
2 years ago |
build_and_run_remedy.bat
|
Make much easier for other people to build and work on
|
2 years ago |
build_desktop_debug.bat
|
Do chatgpt requests on desktop build, improve writing of Bill
|
2 years ago |
build_web_common.bat
|
Web fixes...
|
2 years ago |
build_web_debug.bat
|
More tools to figure out why it's so laggy on web build
|
2 years ago |
build_web_release.bat
|
HACK disable optims on release web because of release only bug, maximize
|
2 years ago |
character_info.h
|
Characters have a persistent mood. Improves coherence of personalities.
|
2 years ago |
codegen.c
|
Characters have a persistent mood. Improves coherence of personalities.
|
2 years ago |
elements.mdesk
|
ChatGPT generation/parsing functions
|
2 years ago |
level design document.png
|
Initialize git lfs, 3d asset exporting and loading, debug rendering
|
2 years ago |
main.c
|
Draw player separate from level, camera looks at player while they move.
|
2 years ago |
main.tiled-project
|
New art, add 3 more characters, new level
|
2 years ago |
make_training_prompt.txt
|
Buff iteration by index macro
|
2 years ago |
makeprompt.h
|
Characters have a persistent mood. Improves coherence of personalities.
|
2 years ago |
maketraining.c
|
Rename
|
2 years ago |
openai_cmdline_notes.txt
|
Conver training to metadesk, add metadata. Writing
|
2 years ago |
playgippity.png
|
Initialize git lfs, 3d asset exporting and loading, debug rendering
|
2 years ago |
profiling.h
|
stb_ds ubsan, keyboard shortcuts for speak/give item, custom assert
|
2 years ago |
quad.glsl
|
Automatic y sorting with z buffer, 3d!
|
2 years ago |
run_codegen.bat
|
Texture the 3d rendering, fix image flip coordinate system 'problem'
|
2 years ago |
ser.h
|
Binary level loading, separate passes for 2d and 3d
|
2 years ago |
threedee.glsl
|
Texture the 3d rendering, fix image flip coordinate system 'problem'
|
2 years ago |
todo.txt
|
Persistent arena is much bigger, add critical todo for later
|
2 years ago |
tuning.h
|
Draw player separate from level, camera looks at player while they move.
|
2 years ago |
web_template.html
|
Web fixes...
|
2 years ago |