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29 lines
345 B
GLSL
29 lines
345 B
GLSL
@module threedee
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@vs vs
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in vec3 position;
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out vec3 pos;
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uniform vs_params {
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mat4 model;
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mat4 view;
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mat4 projection;
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};
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void main() {
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pos = position;
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gl_Position = projection * view * model * vec4(position, 1.0);
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}
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@end
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@fs fs
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in vec3 pos;
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out vec4 frag_color;
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void main() {
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frag_color = vec4(pos, 1.0);
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}
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@end
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@program program vs fs
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