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#include "types.h"
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#define MINIAUDIO_IMPLEMENTATION
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#include "miniaudio.h"
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#define SOKOL_IMPL
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#include "sokol_time.h"
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#include <signal.h>
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#include <unistd.h>
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ServerThreadInfo server_info = {
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.world_save = "world.bin",
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};
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void term(int signum)
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{
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server_info.should_quit = true;
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}
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int main(int argc, char **argv)
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{
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struct sigaction action;
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memset(&action, 0, sizeof(struct sigaction));
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action.sa_handler = term;
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sigaction(SIGTERM, &action, NULL);
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stm_setup();
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ma_mutex_init(&server_info.info_mutex);
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server(&server_info);
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ma_mutex_uninit(&server_info.info_mutex);
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return 0;
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}
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