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@ -1064,9 +1064,12 @@ static void ui(bool draw, double dt, double width, double height)
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// draw pick new box type menu
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static double pick_opacity = 0.0;
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static bool choosing_flags = false; // modifies choosing flags in pick box type modal
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{
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if (keypressed[SAPP_KEYCODE_ESCAPE].pressed)
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picking_new_boxtype = false;
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if(picking_new_boxtype)
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choosing_flags = false;
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AABB pick_modal = (AABB){
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.x = width * 0.25,
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.y = height * 0.25,
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@ -1074,19 +1077,10 @@ static void ui(bool draw, double dt, double width, double height)
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.height = height * 0.5,
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};
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pick_opacity = lerp(pick_opacity, picking_new_boxtype ? 1.0 : 0.0, dt * 7.0);
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if (picking_new_boxtype)
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if (picking_new_boxtype && build_pressed && !has_point(pick_modal, mouse_pos))
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{
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if (build_pressed)
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{
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if (has_point(pick_modal, mouse_pos))
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{
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}
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else
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{
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build_pressed = false;
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picking_new_boxtype = false;
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}
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}
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build_pressed = false;
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picking_new_boxtype = false;
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}
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static double item_scaling[ARRLEN(boxes)] = {1.0};
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{
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@ -1158,6 +1152,10 @@ static void ui(bool draw, double dt, double width, double height)
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cur_column++;
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}
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}
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if (picking_new_boxtype && build_pressed && has_point(pick_modal, mouse_pos))
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{
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build_pressed = false; // modal handles the input
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}
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}
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// draw squad invite
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@ -1294,7 +1292,6 @@ static void ui(bool draw, double dt, double width, double height)
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static cpVect flag_pos[SquadLast] = {0};
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static double flag_rot[SquadLast] = {0};
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static double flag_scaling_increase[SquadLast] = {0};
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static bool choosing_flags = false;
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const double flag_padding = 70.0;
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const double center_panel_height = 200.0;
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static double center_panel_width = 0.0;
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