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@ -2847,12 +2847,15 @@ void process(struct GameState *gs, double dt)
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{
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{
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cur_box->thrust = 0.0;
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cur_box->thrust = 0.0;
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}
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}
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double energy_to_consume = fabs(cur_box->wanted_thrust * GYROSCOPE_ENERGY_USED_PER_SECOND * dt);
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double thrust_to_want = cur_box->wanted_thrust;
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if (cur_box->wanted_thrust == 0.0)
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thrust_to_want = clamp(-cpBodyGetAngularVelocity(grid->body) * GYROSCOPE_PROPORTIONAL_INERTIAL_RESPONSE, -1.0, 1.0);
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double energy_to_consume = fabs(thrust_to_want * GYROSCOPE_ENERGY_USED_PER_SECOND * dt);
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if (energy_to_consume > 0.0)
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if (energy_to_consume > 0.0)
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{
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{
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cur_box->thrust = 0.0;
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cur_box->thrust = 0.0;
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double energy_unconsumed = batteries_use_energy(gs, grid, &non_battery_energy_left_over, energy_to_consume);
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double energy_unconsumed = batteries_use_energy(gs, grid, &non_battery_energy_left_over, energy_to_consume);
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cur_box->thrust = (1.0 - energy_unconsumed / energy_to_consume) * cur_box->wanted_thrust;
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cur_box->thrust = (1.0 - energy_unconsumed / energy_to_consume) * thrust_to_want;
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if (fabs(cur_box->thrust) >= 0.0)
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if (fabs(cur_box->thrust) >= 0.0)
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cpBodySetTorque(grid->body, cpBodyGetTorque(grid->body) + cur_box->thrust * GYROSCOPE_TORQUE);
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cpBodySetTorque(grid->body, cpBodyGetTorque(grid->body) + cur_box->thrust * GYROSCOPE_TORQUE);
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}
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}
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