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@ -769,6 +769,7 @@ enum GameVersion
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VAddedSerToDisk,
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VRemovedTest,
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VChangedVectorSerializing,
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VAddedLastUsedMedbay,
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VMax, // this minus one will be the version used
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};
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@ -829,6 +830,8 @@ SerMaybeFailure ser_player(SerState* ser, Player* p)
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{
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SER_VAR(&p->unlocked_bombs);
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SER_MAYBE_RETURN(ser_entityid(ser, &p->entity));
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if (ser->version >= VAddedLastUsedMedbay)
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SER_MAYBE_RETURN(ser_entityid(ser, &p->last_used_medbay));
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SER_MAYBE_RETURN(ser_inputframe(ser, &p->input));
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}
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