Add Visual Studio project and fix some bugs
parent
5af0639504
commit
db273d9b2d
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{
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"configurations": [
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{
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"inheritEnvironments": [
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"msvc_x86"
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],
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"name": "x86-Debug",
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"includePath": [
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"${env.INCLUDE}",
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"${workspaceRoot}\\**"
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],
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"defines": [
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"WIN32",
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"_DEBUG",
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"UNICODE",
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"_UNICODE"
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],
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"intelliSenseMode": "windows-msvc-x86"
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}
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]
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}
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{5a0edc10-f875-4cd0-af1d-cc7e13336af6}</ProjectGuid>
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<RootNamespace>Flight</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>C:\Users\Cameron\Documents\flight\thirdparty\enet\include;C:\Users\Cameron\Documents\flight\thirdparty\Chipmunk2D\include\chipmunk;C:\Users\Cameron\Documents\flight\thirdparty;C:\Users\Cameron\Documents\flight\thirdparty\Chipmunk2D\include</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);Ws2_32.lib;winmm.lib</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="debugdraw.c" />
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<ClCompile Include="gamestate.c" />
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<ClCompile Include="main.c" />
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<ClCompile Include="server.c" />
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<ClCompile Include="sokol_impl.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\chipmunk.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpArbiter.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpArray.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpBBTree.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpBody.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpCollision.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpConstraint.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpDampedRotarySpring.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpDampedSpring.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpGearJoint.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpGrooveJoint.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpHashSet.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpHastySpace.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpMarch.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpPinJoint.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpPivotJoint.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpPolyline.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpPolyShape.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpRatchetJoint.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpRobust.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpRotaryLimitJoint.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpShape.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpSimpleMotor.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpSlideJoint.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpSpace.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpSpaceComponent.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpSpaceDebug.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpSpaceHash.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpSpaceQuery.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpSpaceStep.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpSpatialIndex.c" />
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<ClCompile Include="thirdparty\Chipmunk2D\src\cpSweep1D.c" />
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<ClCompile Include="thirdparty\enet\callbacks.c" />
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<ClCompile Include="thirdparty\enet\compress.c" />
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<ClCompile Include="thirdparty\enet\host.c" />
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<ClCompile Include="thirdparty\enet\list.c" />
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<ClCompile Include="thirdparty\enet\packet.c" />
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<ClCompile Include="thirdparty\enet\peer.c" />
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<ClCompile Include="thirdparty\enet\protocol.c" />
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<ClCompile Include="thirdparty\enet\win32.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ipsettings.h" />
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<ClInclude Include="thirdparty\sokol_app.h" />
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<ClInclude Include="thirdparty\sokol_gfx.h" />
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<ClInclude Include="thirdparty\sokol_glue.h" />
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<ClInclude Include="thirdparty\sokol_gp.h" />
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<ClInclude Include="thirdparty\sokol_time.h" />
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<ClInclude Include="thirdparty\stb_image.h" />
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<ClInclude Include="triangle.gen.h" />
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<ClInclude Include="types.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="thirdparty\enet\enet_dll.cbp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -0,0 +1,188 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\debugdraw.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\gamestate.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\main.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\server.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\sokol_impl.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\chipmunk.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpArbiter.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpArray.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpBBTree.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpBody.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpCollision.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpConstraint.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpDampedRotarySpring.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpDampedSpring.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpGearJoint.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpGrooveJoint.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpHashSet.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpHastySpace.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpMarch.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpPinJoint.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpPivotJoint.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpPolyline.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpPolyShape.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpRatchetJoint.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpRobust.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpRotaryLimitJoint.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpShape.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpSimpleMotor.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpSlideJoint.c">
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<Filter>Source Files</Filter>
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</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpSpace.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpSpaceComponent.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpSpaceDebug.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpSpaceHash.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpSpaceQuery.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpSpaceStep.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpSpatialIndex.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\Chipmunk2D\src\cpSweep1D.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\enet\callbacks.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\enet\compress.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\enet\host.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\enet\list.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\enet\packet.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\enet\peer.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\enet\protocol.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\thirdparty\enet\win32.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\ipsettings.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\triangle.gen.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\types.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\thirdparty\sokol_app.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\thirdparty\sokol_gfx.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\thirdparty\sokol_glue.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\thirdparty\sokol_gp.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\thirdparty\sokol_time.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\thirdparty\stb_image.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="..\thirdparty\enet\enet_dll.cbp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
@ -0,0 +1,10 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ShowAllFiles>true</ShowAllFiles>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<LocalDebuggerCommandArguments>--serve</LocalDebuggerCommandArguments>
|
||||||
|
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
@ -1 +1 @@
|
|||||||
Subproject commit b06d15457909d54cd4fc0ba58c3b257d7e913f7f
|
Subproject commit eabda75009b6cb662185b041948bd54ccddb01ad
|
Loading…
Reference in New Issue