Flight game. No stealing!! I don't care about the code but you can't steal the entire game
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Cameron Murphy Reikes f39def685f Destroy player body on disconnect 2 years ago
.vscode Separate player and partial entity refactor 2 years ago
loaded Add unlockable explosive block 2 years ago
thirdparty Compress gamestate over network and more dots 2 years ago
.gitignore Destroy player body on disconnect 2 years ago
.gitmodules Switch to chipmunk 2 years ago
CppProperties.json Add Visual Studio project and fix some bugs 2 years ago
Flight.sln Destroy player body on disconnect 2 years ago
Flight.vcxproj Destroy player body on disconnect 2 years ago
Flight.vcxproj.filters Compress gamestate over network and more dots 2 years ago
Flight.vcxproj.user Destroy player body on disconnect 2 years ago
build_debug.bat Compress gamestate over network and more dots 2 years ago
debugdraw.c Add scopes around case statement for gcc compile 2 years ago
flight.10x Broken verlet work, committing before chipmunk 2 years ago
flight.exp Switch to chipmunk 2 years ago
flight.lib Switch to chipmunk 2 years ago
gamestate.c Remove sketchy min and max macro dependency 2 years ago
main.c Destroy player body on disconnect 2 years ago
server.c Destroy player body on disconnect 2 years ago
sokol_impl.c Basic multiplayer with enet 2 years ago
tooling.ahk Separate player and partial entity refactor 2 years ago
types.h Destroy player body on disconnect 2 years ago