|
|
|
#pragma once
|
|
|
|
|
|
|
|
#define LEVEL_TILES 150 // width and height of level tiles array
|
|
|
|
#define LAYERS 3
|
|
|
|
#define TILE_SIZE 32 // in pixels
|
|
|
|
#define PLAYER_SPEED 3.5f // in meters per second
|
|
|
|
#define PLAYER_ROLL_SPEED 7.0f
|
|
|
|
#define PERCEPTION_HEARING_RAGE (TILE_SIZE*4.0f)
|
|
|
|
#define CHARACTERS_PER_SEC 45.0f
|
|
|
|
#define PROPAGATE_ACTIONS_RADIUS (TILE_SIZE*4.0f)
|
|
|
|
#define SWORD_SWIPE_RADIUS (TILE_SIZE*3.0f)
|
|
|
|
#define ARROW_SPEED 100.0f
|
|
|
|
|
|
|
|
#define ARENA_SIZE (1024*1024)
|
|
|
|
|
|
|
|
#ifdef DEVTOOLS
|
|
|
|
// server url cannot have trailing slash
|
|
|
|
//#define MOCK_AI_RESPONSE
|
|
|
|
#define SERVER_DOMAIN "localhost"
|
|
|
|
#define SERVER_PORT 8090
|
|
|
|
#define IS_SERVER_SECURE 0
|
|
|
|
#else
|
|
|
|
#define SERVER_DOMAIN "rpgpt.duckdns.org"
|
|
|
|
#define SERVER_PORT 443
|
|
|
|
#define IS_SERVER_SECURE 1
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// this can never go down or else the forward compatibility of serialization breaks.
|
|
|
|
#define MAX_ENTITIES 128
|
|
|
|
|
|
|
|
// REFACTORING:: also have to update in javascript!!!!!!!!
|
|
|
|
#define MAX_SENTENCE_LENGTH 800 // LOOOK AT AGBOVE COMMENT GBEFORE CHANGING
|
|
|
|
#define SENTENCE_CONST(txt) { .data = txt, .cur_index = sizeof(txt) }
|
|
|
|
#define SENTENCE_CONST_CAST(txt) (Sentence)SENTENCE_CONST(txt)
|
|
|
|
|
|
|
|
#define REMEMBERED_MEMORIES 32
|
|
|
|
#define REMEMBERED_ERRORS 6
|
|
|
|
|
|
|
|
#define MAX_AFTERIMAGES 6
|
|
|
|
#define TIME_TO_GEN_AFTERIMAGE (0.09f)
|
|
|
|
#define AFTERIMAGE_LIFETIME (0.5f)
|
|
|
|
|
|
|
|
#define DAMAGE_SWORD 0.05f
|
|
|
|
#define DAMAGE_BULLET 0.2f
|
|
|
|
|
|
|
|
// A* tuning
|
|
|
|
#define MAX_ASTAR_NODES 512
|
|
|
|
#define TIME_BETWEEN_PATH_GENS (0.5f)
|
|
|
|
|