Frame arena -> MD_Arena, use string8 in draw_text

main
parent e8d3f44b95
commit 4d79e96d84

@ -20,8 +20,6 @@
#include <dbghelp.h> #include <dbghelp.h>
#endif #endif
#include "buff.h" #include "buff.h"
#include "sokol_app.h" #include "sokol_app.h"
#include "sokol_gfx.h" #include "sokol_gfx.h"
@ -40,7 +38,7 @@
#include "dr_wav.h" #include "dr_wav.h"
// web compatible metadesk // web compatible metadesk
#ifdef WEB
#define __gnu_linux__ #define __gnu_linux__
#define i386 #define i386
#define MD_DEFAULT_ARENA 0 #define MD_DEFAULT_ARENA 0
@ -105,6 +103,9 @@ void web_arena_set_auto_align(WebArena *arena, size_t align)
#define MD_IMPL_ArenaPopTo web_arena_pop_to #define MD_IMPL_ArenaPopTo web_arena_pop_to
#define MD_IMPL_ArenaSetAutoAlign web_arena_set_auto_align #define MD_IMPL_ArenaSetAutoAlign web_arena_set_auto_align
#define MD_IMPL_ArenaMinPos 64 // no idea what this is honestly #define MD_IMPL_ArenaMinPos 64 // no idea what this is honestly
#endif // web
#pragma warning(disable : 4996) // fopen is safe. I don't care about fopen_s
#pragma warning(push) #pragma warning(push)
#pragma warning(disable : 4244) // loss of data warning #pragma warning(disable : 4244) // loss of data warning
@ -115,7 +116,6 @@ void web_arena_set_auto_align(WebArena *arena, size_t align)
#include "md.c" #include "md.c"
#pragma warning(pop) #pragma warning(pop)
#pragma warning(disable : 4996) // fopen is safe. I don't care about fopen_s
#include <math.h> #include <math.h>
@ -373,44 +373,17 @@ Vec2 FloorV2(Vec2 v)
return V2(floorf(v.x), floorf(v.y)); return V2(floorf(v.x), floorf(v.y));
} }
Arena make_arena(size_t max_size) MD_Arena *frame_arena = 0;
{
return (Arena)
{
.data = calloc(max_size, 1),
.data_size = max_size,
.cur = 0,
};
}
void reset(Arena *a)
{
memset(a->data, 0, a->data_size);
a->cur = 0;
}
char *get(Arena *a, size_t of_size)
{
assert(a->data != NULL);
char *to_return = a->data + a->cur;
a->cur += of_size;
assert(a->cur < a->data_size);
return to_return;
}
Arena scratch = { 0 };
char *tprint(const char *format, ...) MD_String8 tprint(char *format, ...)
{ {
MD_String8 to_return = {0};
va_list argptr; va_list argptr;
va_start(argptr, format); va_start(argptr, format);
int size = vsnprintf(NULL, 0, format, argptr) + 1; // for null terminator to_return = MD_S8FmtV(frame_arena, format, argptr);
char *to_return = get(&scratch, size);
vsnprintf(to_return, size, format, argptr);
va_end(argptr); va_end(argptr);
return to_return; return to_return;
} }
@ -1045,6 +1018,7 @@ void init(void)
do_metadesk_tests(); do_metadesk_tests();
#endif #endif
frame_arena = MD_ArenaAlloc();
Log("Size of entity struct: %zu\n", sizeof(Entity)); Log("Size of entity struct: %zu\n", sizeof(Entity));
Log("Size of %d gs.entities: %zu kb\n", (int)ARRLEN(gs.entities), sizeof(gs.entities) / 1024); Log("Size of %d gs.entities: %zu kb\n", (int)ARRLEN(gs.entities), sizeof(gs.entities) / 1024);
@ -1057,8 +1031,6 @@ void init(void)
.logger.func = slog_func, .logger.func = slog_func,
}); });
scratch = make_arena(1024 * 10);
typedef BUFF(char, 1024) DialogNode; typedef BUFF(char, 1024) DialogNode;
DialogNode cur_node = { 0 }; DialogNode cur_node = { 0 };
@ -1813,7 +1785,7 @@ typedef struct TextParams
{ {
bool world_space; bool world_space;
bool dry_run; bool dry_run;
const char *text; MD_String8 text;
Vec2 pos; Vec2 pos;
Color color; Color color;
float scale; float scale;
@ -1825,7 +1797,7 @@ typedef struct TextParams
// returns bounds. To measure text you can set dry run to true and get the bounds // returns bounds. To measure text you can set dry run to true and get the bounds
AABB draw_text(TextParams t) AABB draw_text(TextParams t)
{ {
size_t text_len = strlen(t.text); size_t text_len = t.text.size;
AABB bounds = { 0 }; AABB bounds = { 0 };
float y = 0.0; float y = 0.0;
float x = 0.0; float x = 0.0;
@ -1833,12 +1805,12 @@ AABB draw_text(TextParams t)
{ {
stbtt_aligned_quad q; stbtt_aligned_quad q;
float old_y = y; float old_y = y;
stbtt_GetBakedQuad(cdata, 512, 512, t.text[i]-32, &x, &y, &q, 1); stbtt_GetBakedQuad(cdata, 512, 512, t.text.str[i]-32, &x, &y, &q, 1);
float difference = y - old_y; float difference = y - old_y;
y = old_y + difference; y = old_y + difference;
Vec2 size = V2(q.x1 - q.x0, q.y1 - q.y0); Vec2 size = V2(q.x1 - q.x0, q.y1 - q.y0);
if (t.text[i] == '\n') if (t.text.str[i] == '\n')
{ {
#ifdef DEVTOOLS #ifdef DEVTOOLS
y += font_size*0.75f; // arbitrary, only debug t.text has newlines y += font_size*0.75f; // arbitrary, only debug t.text has newlines
@ -2231,7 +2203,7 @@ float draw_wrapped_text(WrappedTextParams p)
memset(line_to_draw, 0, MAX_SENTENCE_LENGTH); memset(line_to_draw, 0, MAX_SENTENCE_LENGTH);
memcpy(line_to_draw, sentence_to_draw, chars_from_sentence); memcpy(line_to_draw, sentence_to_draw, chars_from_sentence);
line_bounds = draw_text((TextParams) { !p.screen_space, true, line_to_draw, cursor, BLACK, p.text_scale, p.clip_to, .do_clipping = p.do_clipping}); line_bounds = draw_text((TextParams) { !p.screen_space, true, MD_S8CString(line_to_draw), cursor, BLACK, p.text_scale, p.clip_to, .do_clipping = p.do_clipping});
if (line_bounds.lower_right.X > p.at_point.X + p.max_width) if (line_bounds.lower_right.X > p.at_point.X + p.max_width)
{ {
// too big // too big
@ -2248,7 +2220,7 @@ float draw_wrapped_text(WrappedTextParams p)
//float line_height = line_bounds.upper_left.Y - line_bounds.lower_right.Y; //float line_height = line_bounds.upper_left.Y - line_bounds.lower_right.Y;
float line_height = font_line_advance * p.text_scale; float line_height = font_line_advance * p.text_scale;
AABB drawn_bounds = draw_text((TextParams) { !p.screen_space, p.dry_run, line_to_draw, AddV2(cursor, V2(0.0f, -line_height)), BLACK, p.text_scale, p.clip_to, colors_to_draw, .do_clipping = p.do_clipping}); AABB drawn_bounds = draw_text((TextParams) { !p.screen_space, p.dry_run, MD_S8CString(line_to_draw), AddV2(cursor, V2(0.0f, -line_height)), BLACK, p.text_scale, p.clip_to, colors_to_draw, .do_clipping = p.do_clipping});
if (!p.dry_run) dbgrect(drawn_bounds); if (!p.dry_run) dbgrect(drawn_bounds);
// caught a random infinite loop in the debugger, this will stop it // caught a random infinite loop in the debugger, this will stop it
@ -2539,7 +2511,7 @@ typedef struct
struct { int key; IMState value; } *imui_state = 0; struct { int key; IMState value; } *imui_state = 0;
bool imbutton_key(AABB button_aabb, float text_scale, const char *text, int key, float dt, bool force_down) bool imbutton_key(AABB button_aabb, float text_scale, MD_String8 text, int key, float dt, bool force_down)
{ {
IMState state = hmget(imui_state, key); IMState state = hmget(imui_state, key);
@ -3525,7 +3497,7 @@ F cost: G + H
BUFF(char, 1024) mocked_ai_response = { 0 }; BUFF(char, 1024) mocked_ai_response = { 0 };
if(false) if(true)
{ {
if (argument) if (argument)
{ {
@ -3536,7 +3508,6 @@ F cost: G + H
printf_buff(&mocked_ai_response, "ACT_%s \"%s\"", actions[act].name, dialog_string.data); printf_buff(&mocked_ai_response, "ACT_%s \"%s\"", actions[act].name, dialog_string.data);
} }
} }
printf_buff(&mocked_ai_response, "ACT_boogley \"Otherwise ok\"");
Perception p = { 0 }; Perception p = { 0 };
ChatgptParse parsed = parse_chatgpt_response(it, mocked_ai_response.data, &p); ChatgptParse parsed = parse_chatgpt_response(it, mocked_ai_response.data, &p);
assert(parsed.succeeded); assert(parsed.succeeded);
@ -4118,7 +4089,7 @@ F cost: G + H
end_text_input(""); end_text_input("");
pressed.speak_shortcut = false; pressed.speak_shortcut = false;
} }
if (imbutton_key(aabb_at(cur_upper_left, button_size), text_scale, "Speak", __LINE__, unwarped_dt, receiving_text_input) || (talking_to && pressed.speak_shortcut)) if (imbutton_key(aabb_at(cur_upper_left, button_size), text_scale, MD_S8Lit("Speak"), __LINE__, unwarped_dt, receiving_text_input) || (talking_to && pressed.speak_shortcut))
{ {
begin_text_input(); begin_text_input();
} }
@ -4128,7 +4099,7 @@ F cost: G + H
{ {
Vec2 keyboard_helper_at = V2(cur_upper_left.x + button_size.x*0.5f, cur_upper_left.y - button_size.y*0.75f); Vec2 keyboard_helper_at = V2(cur_upper_left.x + button_size.x*0.5f, cur_upper_left.y - button_size.y*0.75f);
draw_quad((DrawParams){false, centered_quad(keyboard_helper_at, V2(40.0f, 40.0f)), IMG(image_white_square), blendalpha(GREY, 0.4f)}); draw_quad((DrawParams){false, centered_quad(keyboard_helper_at, V2(40.0f, 40.0f)), IMG(image_white_square), blendalpha(GREY, 0.4f)});
draw_centered_text((TextParams){false, false, "S", keyboard_helper_at, BLACK, 1.5f}); draw_centered_text((TextParams){false, false, MD_S8Lit("S"), keyboard_helper_at, BLACK, 1.5f});
} }
cur_upper_left.x += button_size.x + space_btwn_buttons; cur_upper_left.x += button_size.x + space_btwn_buttons;
@ -4139,7 +4110,7 @@ F cost: G + H
choosing_item_grid = false; choosing_item_grid = false;
} }
if (imbutton_key(aabb_at(cur_upper_left, button_size), text_scale, "Give Item", __LINE__, unwarped_dt, choosing_item_grid) || (talking_to && pressed.give_shortcut)) if (imbutton_key(aabb_at(cur_upper_left, button_size), text_scale, MD_S8Lit("Give Item"), __LINE__, unwarped_dt, choosing_item_grid) || (talking_to && pressed.give_shortcut))
{ {
choosing_item_grid = true; choosing_item_grid = true;
} }
@ -4149,7 +4120,7 @@ F cost: G + H
{ {
Vec2 keyboard_helper_at = V2(cur_upper_left.x + button_size.x*0.5f, cur_upper_left.y - button_size.y*0.75f); Vec2 keyboard_helper_at = V2(cur_upper_left.x + button_size.x*0.5f, cur_upper_left.y - button_size.y*0.75f);
draw_quad((DrawParams){false, centered_quad(keyboard_helper_at, V2(40.0f, 40.0f)), IMG(image_white_square), blendalpha(GREY, 0.4f)}); draw_quad((DrawParams){false, centered_quad(keyboard_helper_at, V2(40.0f, 40.0f)), IMG(image_white_square), blendalpha(GREY, 0.4f)});
draw_centered_text((TextParams){false, false, "G", keyboard_helper_at, BLACK, 1.5f}); draw_centered_text((TextParams){false, false, MD_S8Lit("G"), keyboard_helper_at, BLACK, 1.5f});
} }
const float dialog_text_scale = 1.0f; const float dialog_text_scale = 1.0f;
@ -4232,7 +4203,7 @@ F cost: G + H
{ {
draw_quad((DrawParams) { false, quad_aabb(grid_aabb), IMG(image_white_square), blendalpha(BLACK, visible * 0.7f), .layer = LAYER_UI }); draw_quad((DrawParams) { false, quad_aabb(grid_aabb), IMG(image_white_square), blendalpha(BLACK, visible * 0.7f), .layer = LAYER_UI });
if (imbutton(centered_aabb(AddV2(grid_aabb.upper_left, V2(aabb_size(grid_aabb).x / 2.0f, -aabb_size(grid_aabb).y)), V2(100.f*visible, 50.0f*visible)), 1.0f, "Cancel")) if (imbutton(centered_aabb(AddV2(grid_aabb.upper_left, V2(aabb_size(grid_aabb).x / 2.0f, -aabb_size(grid_aabb).y)), V2(100.f*visible, 50.0f*visible)), 1.0f, MD_S8Lit("Cancel")))
{ {
choosing_item_grid = false; choosing_item_grid = false;
} }
@ -4319,9 +4290,9 @@ F cost: G + H
float shake_speed = 9.0f; float shake_speed = 9.0f;
Vec2 win_offset = V2(sinf((float)unwarped_elapsed_time * shake_speed * 1.5f + 0.1f), sinf((float)unwarped_elapsed_time * shake_speed + 0.3f)); Vec2 win_offset = V2(sinf((float)unwarped_elapsed_time * shake_speed * 1.5f + 0.1f), sinf((float)unwarped_elapsed_time * shake_speed + 0.3f));
win_offset = MulV2F(win_offset, 10.0f); win_offset = MulV2F(win_offset, 10.0f);
draw_centered_text((TextParams){false, false, "YOU WON", AddV2(MulV2F(screen_size(), 0.5f), win_offset), WHITE, 9.0f*visible}); draw_centered_text((TextParams){false, false, MD_S8Lit("YOU WON"), AddV2(MulV2F(screen_size(), 0.5f), win_offset), WHITE, 9.0f*visible});
if(imbutton(centered_aabb(V2(screen_size().x/2.0f, screen_size().y*0.25f), MulV2F(V2(170.0f, 60.0f), visible)), 1.5f*visible, "Restart")) if(imbutton(centered_aabb(V2(screen_size().x/2.0f, screen_size().y*0.25f), MulV2F(V2(170.0f, 60.0f), visible)), 1.5f*visible, MD_S8Lit("Restart")))
{ {
reset_level(); reset_level();
} }
@ -4383,7 +4354,7 @@ F cost: G + H
Vec2 pos = V2(0.0, screen_size().Y); Vec2 pos = V2(0.0, screen_size().Y);
int num_entities = 0; int num_entities = 0;
ENTITIES_ITER(gs.entities) num_entities++; ENTITIES_ITER(gs.entities) num_entities++;
char *stats = tprint("Frametime: %.1f ms\nProcessing: %.1f ms\nEntities: %d\nDraw calls: %d\nProfiling: %s\nNumber gameplay processing loops: %d\n", dt*1000.0, last_frame_processing_time*1000.0, num_entities, num_draw_calls, profiling ? "yes" : "no", num_timestep_loops); MD_String8 stats = tprint("Frametime: %.1f ms\nProcessing: %.1f ms\nEntities: %d\nDraw calls: %d\nProfiling: %s\nNumber gameplay processing loops: %d\n", dt*1000.0, last_frame_processing_time*1000.0, num_entities, num_draw_calls, profiling ? "yes" : "no", num_timestep_loops);
AABB bounds = draw_text((TextParams) { false, true, stats, pos, BLACK, 1.0f }); AABB bounds = draw_text((TextParams) { false, true, stats, pos, BLACK, 1.0f });
pos.Y -= bounds.upper_left.Y - screen_size().Y; pos.Y -= bounds.upper_left.Y - screen_size().Y;
bounds = draw_text((TextParams) { false, true, stats, pos, BLACK, 1.0f }); bounds = draw_text((TextParams) { false, true, stats, pos, BLACK, 1.0f });
@ -4523,7 +4494,8 @@ F cost: G + H
last_frame_processing_time = stm_sec(stm_diff(stm_now(), time_start_frame)); last_frame_processing_time = stm_sec(stm_diff(stm_now(), time_start_frame));
reset(&scratch); MD_ArenaClear(frame_arena);
pressed = (PressedState) { 0 }; pressed = (PressedState) { 0 };
} }
} }

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