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@ -85,6 +85,7 @@ TileInfo mystery_tile = {
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};
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sg_image image_font;
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stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
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// so can be grep'd and removed
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#define dbgprint(...) { printf("Debug | %s:%d | ", __FILE__, __LINE__); printf(__VA_ARGS__); }
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@ -116,10 +117,9 @@ void init(void) {
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fclose(fontFile);
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unsigned char font_bitmap[512*512] = {0};
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stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
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stbtt_BakeFontBitmap(fontBuffer, 0, 64.0, font_bitmap, 512, 512, 32, 96, cdata);
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unsigned char *font_bitmap_rgba = malloc(4 * 512 * 512);
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unsigned char *font_bitmap_rgba = malloc(4 * 512 * 512); // stack would be too big if allocated on stack (stack overflow)
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for(int i = 0; i < 512 * 512; i++) {
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font_bitmap_rgba[i*4 + 0] = 255;
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font_bitmap_rgba[i*4 + 1] = 255;
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@ -425,6 +425,39 @@ void frame(void) {
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quad_points_centered_size(points, HMM_V2(0.0, 0.0), HMM_V2(250.0, 250.0));
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draw_quad_world_all(points, image_font,full_region(image_font), BLACK);
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}
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// draw text
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const char *text = "Hello, can anybody hear me?";
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{
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float x = 0.0;
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float y = 0.0;
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for(int i = 0; i < strlen(text); i++) {
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stbtt_aligned_quad q;
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float old_y = y;
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stbtt_GetBakedQuad(cdata, 512, 512, text[i]-32, &x, &y, &q, 1);
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float difference = y - old_y;
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y = old_y + difference;
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HMM_Vec2 size = HMM_V2(q.x1 - q.x0, q.y1 - q.y0);
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HMM_Vec2 points[4] = {
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HMM_AddV2(HMM_V2(q.x0, -q.y0), HMM_V2(0.0f, 0.0f)),
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HMM_AddV2(HMM_V2(q.x0, -q.y0), HMM_V2(size.X, 0.0f)),
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HMM_AddV2(HMM_V2(q.x0, -q.y0), HMM_V2(size.X, -size.Y)),
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HMM_AddV2(HMM_V2(q.x0, -q.y0), HMM_V2(0.0f, -size.Y)),
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};
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AABB region = (AABB){
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.upper_left = HMM_V2(q.s0, q.t0),
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.lower_right = HMM_V2(q.s1, q.t1),
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};
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region.upper_left.X *= img_size(image_font).X;
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region.lower_right.X *= img_size(image_font).X;
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region.upper_left.Y *= img_size(image_font).Y;
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region.lower_right.Y *= img_size(image_font).Y;
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draw_quad_world_all(points, image_font, region, BLACK);
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}
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}
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// merchant
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int index = (int)floor(time/0.3);
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