Cameron Murphy Reikes
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87996ce4c5
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Remove all old copyrighted sprites and animated sprites
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1 year ago |
Cameron Murphy Reikes
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41375cc902
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Delete tiled and all tilemap code from project
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1 year ago |
Cameron Murphy Reikes
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c956cfb00b
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Characters have a persistent mood. Improves coherence of personalities.
Prompt tuning
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1 year ago |
Cameron Murphy Reikes
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a721f7a416
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New type of entities, machines, arrow dispenser, idol machine dispenser
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1 year ago |
Cameron Murphy Reikes
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6fba00cc17
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Giant refactor, balmers peak split up perceptions into memories/actions
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2 years ago |
Cameron Murphy Reikes
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30c47d3256
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Generate chatgpt prompt using all MD_String8
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2 years ago |
Cameron Murphy Reikes
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51a31cc7ea
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Make custom assert work in wasm
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2 years ago |
Cameron Murphy Reikes
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50a9252df3
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Get md_stb_sprintf running under ubsan, with zig compiler
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2 years ago |
Cameron Murphy Reikes
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0608eceb5e
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Undouble codegen indentation as well
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2 years ago |
Cameron Murphy Reikes
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968351b5b6
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stb_ds ubsan, keyboard shortcuts for speak/give item, custom assert
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2 years ago |
Cameron Murphy Reikes
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d2e0f2596e
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Giving items back and forth and REFORMAT EVERYTHING. SUCKS
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2 years ago |
Cameron Murphy Reikes
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dc1cb80ecd
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Convert to 4 space indentation to try out CLion
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2 years ago |
Cameron Murphy Reikes
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c1dd916ba9
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Partially through allowing arguments in actions
continue at makeprompt.h:760
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2 years ago |
Cameron Murphy Reikes
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6c4983cf1a
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Dash afterimage improvements, custom properties in level editor
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2 years ago |
Cameron Murphy Reikes
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631c7d4aa7
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Anim pointer -> enum, so can be serialized
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2 years ago |
Cameron Murphy Reikes
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2834a9357a
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ChatGPT generation/parsing functions
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2 years ago |
Cameron Murphy Reikes
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2ce974b9de
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Cancel button, follow pattern change
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2 years ago |
Cameron Murphy Reikes
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49751f8cfa
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Don't use metadesk for training data, actions
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2 years ago |
Cameron Murphy Reikes
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858b6277c3
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New art, add 3 more characters, new level
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2 years ago |
Cameron Murphy Reikes
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644161ab16
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Sound system with metadesk, mono only for now
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2 years ago |
Cameron Murphy Reikes
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de9d55d62c
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Items held change NPC behavior
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2 years ago |
Cameron Murphy Reikes
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285c1c1731
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Conver training to metadesk, add metadata. Writing
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2 years ago |
Cameron Murphy Reikes
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744611ac4f
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Add moose enemy, fix frame delay on translucent
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2 years ago |
Cameron Murphy Reikes
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cf3994901e
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Automatic y sorting with z buffer, 3d!
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2 years ago |
Cameron Murphy Reikes
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1834f99b3c
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Death animation on skeleton deaed
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2 years ago |
Cameron Murphy Reikes
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113753dcab
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Add Death NPC and training data
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2 years ago |
Cameron Murphy Reikes
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f909a56024
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Multiple layers of tilemap, training data for old man
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2 years ago |
Cameron Murphy Reikes
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fadae61b2b
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Load entities from file, barrel roll!
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2 years ago |
Cameron Murphy Reikes
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1ee06fa381
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Entity array, codegen all object spawnpoints
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2 years ago |
Cameron Murphy Reikes
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fa3f9865aa
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Spawnpoint and animated sprites
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2 years ago |
Cameron Murphy Reikes
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8b7ad42e79
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Complete automatic animated tile importing
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2 years ago |
Cameron Murphy Reikes
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2d0361e71d
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Use metadesk instead of jsmn for json parse
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2 years ago |
Cameron Murphy Reikes
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086dd28512
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Tiled map importing with metadesk, quad view cull
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2 years ago |
Cameron Murphy Reikes
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e573fede86
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Camera, player movement, tilemap, better drawing
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2 years ago |
Cameron Murphy Reikes
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68bd1d5d68
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Asset loading with metadesk
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2 years ago |