An existential western RPG about semi-conscious GPT agents. Written in a 3d engine from scratch targeting Wasm/Webgl and Desktop https://playgpt.io
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Cameron Murphy Reikes f1f365236c Only outline when talking to the character 1 year ago
art Ensure no images are referenced outside of blend file 1 year ago
assets Delete all previous characters and fighting state 1 year ago
marketing_page Somewhat working payment system without saving 2 years ago
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.gitattributes Exporter -> separate file, fix codegen, don't ignore .pn files 2 years ago
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10x.10x Giving items back and forth and REFORMAT EVERYTHING. SUCKS 2 years ago
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LICENSE Initial commit 2 years ago
README.md Basic Shadow Mapping of Non-Armature Meshes 1 year ago
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buff.h Deserialize bones in one chunk, slice iter macro 1 year ago
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build_desktop_debug.bat Do chatgpt requests on desktop build, improve writing of Bill 2 years ago
build_web_common.bat Web fixes... 2 years ago
build_web_debug.bat More tools to figure out why it's so laggy on web build 2 years ago
build_web_release.bat HACK disable optims on release web because of release only bug, maximize 2 years ago
character_info.h Farmer does an odd dance, fix scaling of things, delete more old code 1 year ago
codegen.c Meshes refer to exported images, image caching system (only load path 1 year ago
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makeprompt.h Only outline when talking to the character 1 year ago
maketraining.c Rename 2 years ago
openai_cmdline_notes.txt Conver training to metadesk, add metadata. Writing 2 years ago
playgippity.png Initialize git lfs, 3d asset exporting and loading, debug rendering 2 years ago
profiling.h stb_ds ubsan, keyboard shortcuts for speak/give item, custom assert 2 years ago
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ser.h Binary level loading, separate passes for 2d and 3d 2 years ago
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todo.txt Persistent arena is much bigger, add critical todo for later 2 years ago
tuning.h Only outline when talking to the character 1 year ago
web_specific_shader_header.glsl Fix Shadow Texture Border Sampling on Web 1 year ago
web_template.html Web fixes... 2 years ago

README.md

rpgpt

RPG GPT. Short experience

Important Building Steps and Contribution Notes

Be very cautious about committing a change to any large asset files, i.e the art.blend and png files. Every time you do so, even if you change one little thing like moving the player somewhere, you copy the entire file in git lfs, ballooning the storage usage of the git project on the remote. So just try to minimize edits to those big files.

You must clone with git lfs is, and download git lfs files in this repository. If you don't know what that is, google it

Open art.blend, go to the scripting tab and hit the play button run the script and export all the 3d assets. Then, make sure that when you build, you also build and run the codegen so that said assets and other files are copied and imported. For debug builds on windows, that's call build_desktop_debug.bat codegen, the codegen argument to the build script causing it to run codegen

To enable codegen error messages, change @echo off to @echo on in run_codegen.bat