creikey pushed to main at creikey/rpgpt
- c4ec2c3862 Correctly fade, bill description
- 51c4403ab1 Editable description, player spawns in correct roomid, player suicide/retry button
- afb711ac1e Remove is_player check, add player npc kind
- 6641f6488b Factor out duplicated information across action and context in memory
- c928a09255 Accept typed speech and perform its action
- Compare 22 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- 0194c3e812 Get building on web, save more issues with interacting with far away players, ensure judgement is harsher. On server warn clearer when no cors
- 5bb20c8e6e Judgement logic, fix multithreading race with requests, backspace on text input on desktop!
- 6225eb542f Time of day, gamestate judgement memories and arena, factor out request platform specific code correctly, fix nullterm metadesk bug in winhttp request response body
- fc70f8a043 Max out tombstone sarcasm, factor memory description into separate function
- Compare 4 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- 6a2d0a5f75 Sarcastic tombstone, smaller interact radius
- daab8098ae Add important note about exporting from blender
- 51459b53ac Robust to player movement shadow volume, remove frustrum_vertices and related functions
- 206a855170 Day/night cycle sun movement, artist driven camera pos override from blender
- Compare 4 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- 3972edb455 Remove MD_ prefix from almost everything
- d3ad149b7c Disable angel screen, add skull asset
- Compare 2 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- 0466612cbe halfway implemented angel gameplay loop, angel can specify any goals and verifies them itself, rather than game logic
- b3b89c9835 Angel behavior tuning, errors remember the memory that caused them
- Compare 2 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- fc4b415970 More devtools, entities not in room still simulated and held in memory
- 66cd204628 Ser/der armature and bone names for debugging purposes
- 23d391a1a2 More todo, room transition functionality. BUG: animations are frozen for some reason
- Compare 3 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- 8412534db1 Center just text wrapping, angel assigns gameplay objectives, ser/des of objectives,
- 83b9fae427 Factor our text wrapping for characters into struct
- Compare 2 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- 9c6cccfcd9 Rooms can change, start player off in angel room
- 33ecabeee4 Frozen mouse doesn't spin flycam
- 82039464d8 Fix death animation looping, and death screen repeatedly reshowing
- Compare 3 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- 65b399b869 Remove completed TODO item, clarify some ideas
- 75e6e84972 Substantially improve multi character conversation:
- e49852ba67 Fix blank speech bubbles
- 8973831b33 Consolodate and reprioritize todo
- Compare 4 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- b105160f7e Rewrite of exporting system, much more human friendly error messages. Levels now consist of multiple rooms
- 2fd1c8214f Significantly reduce printing to stdout, introduce convention of documeting devtools features
- 4fdf4799fe Delete tilemap rendering, consolodate pressed -> PressedState
- 3a2a07a4c4 Remove player/NPC divide, symmetric functionality
- fb0c260278 More todo
- Compare 6 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- b925dd70fe No angel screen for now, moar todo
- 741ceb14f5 Merge remote-tracking branch 'origin/gles3'
- 7605d37d72 Merge branch 'main' of https://github.com/creikey/rpgpt
- dcf23ca8e4 Add angel and angel dialog, but can't talk to it yet
- c45c5c4fb2 Significantly upgraded TODO with notes from people
- Compare 22 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- 29f85887ac Merge branch 'main' of https://github.com/creikey/rpgpt
- 62173526c4 Replace AABB collisions with cylinders
- 5e5bc04d12 Snappier player character controller
- afd03ea73b Allow running build_web_* from other directories
- b35ff295e4 Go server: Use embedded SQLite instead of CGO
- Compare 11 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- 4065074e0e Revamp todo, clarify in prompt that there is no evading shotguns
1 year ago
creikey pushed to main at creikey/rpgpt
- 9d498b0aad Successfully rendering and running in web, but gfx bug in debug drawing with font image everywhere
- f2a8a1dcef Better msg in console on reading save data
- 2c718d4de1 Web target builds, but fails on arena issue. Web debugging is broken
- 4584b5a1ee Make Raphael significantly more aggressive
- 0b2170efb9 Convert several if() else assert(false) into switches so it warns and errors on compile time
- Compare 5 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- 30b2755186 Successfully compile under Wall, better drama story, ability to holster shotgun, other improvements
1 year ago
creikey pushed to main at creikey/rpgpt
- d5e669fa83 Character death logic, shotgun assassination works, death animation, death screen
- fc2c99c3c3 Build task for vscode
- 8561737c7e Move shotgun lower, fix compiler bug
- Compare 3 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- abc81ba571 Made MSVC crash again! Officially less stable than JAI, saving for posterity... Part of the way through adding aim/fire shotgun actions, and draw shotgun above characters when they're aiming at somebody
- fc0c9e766d Placed entities -> own collection to avoid asset meshes being placed entities. Add shotgun art
- Compare 2 commits »
1 year ago
creikey pushed to main at creikey/rpgpt
- aeeb9bfb0a Characters need to remember when they've said nothing, so that they later say something, because they realize that they haven't spoken yet. Fix nans in plane equation
1 year ago
creikey pushed to main at creikey/rpgpt
- b4dcddab19 Delete old panel drawing, support scrolling through multiple pages of bubble dialog. Rewrite of text anim in
- 7666dc6717 Make character message unread in perform action codepath, unwarped dt for text input fade in/out
- 868181a74d Initialize target rotation as well, so characters don't turn on startup
- Compare 3 commits »
1 year ago