Initial build elf objects for whitebox

main
Cameron Murphy Reikes 2 years ago
parent 9275927cc7
commit 291235e992

2
.gitignore vendored

@ -1,3 +1,5 @@
# elf objects
elf_objects/
# profiling results
*.spall
# logs

@ -0,0 +1,29 @@
@echo off
@REM what all the compile flags mean: https://learn.microsoft.com/en-us/cpp/build/reference/compiler-options-listed-by-category?view=msvc-170
set OPUSLIB=%~dp0thirdparty\opus\win32\VS2015\x64\Release\opus.lib
if not exist %OPUSLIB% (
ECHO ERROR Couldn't find %OPUSLIB% compile opus by opening the visual studio project in win32\VS2015 and building the release setting
)
setlocal enabledelayedexpansion enableextensions
pushd thirdparty\Chipmunk2D\src
set MUNKSRC=
for %%x in (*.c) do set MUNKSRC=!MUNKSRC! thirdparty\Chipmunk2D\src\%%x
popd
@REM /DENET_DEBUG=1^
gcc -c^
-I"thirdparty" -I"thirdparty\minilzo" -I"thirdparty\enet\include" -I"thirdparty\Chipmunk2D\include\chipmunk" -I"thirdparty\Chipmunk2D\include" -I"thirdparty\opus\include" -I"thirdparty\opus\src"^
%MUNKSRC%
mkdir elf_objects
move *.o elf_objects
@REM main.c gamestate.c server.c debugdraw.c^
@REM thirdparty\minilzo\minilzo.c^
@REM %OPUSLIB%
@REM thirdparty\enet\callbacks.c thirdparty\enet\compress.c thirdparty\enet\host.c thirdparty\enet\list.c thirdparty\enet\packet.c thirdparty\enet\peer.c thirdparty\enet\protocol.c thirdparty\enet\win32.c Ws2_32.lib winmm.lib^

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@ -2389,7 +2389,7 @@ void create_initial_world(GameState *gs)
#undef SUN_POS
#else
#if 0 // present the stations
#if 1 // present the stations
Log("Creating debug world\n");
// pos, mass, radius

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