Cameron Murphy Reikes
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5af0639504
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Separate player and partial entity refactor
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2 years ago |
Cameron Murphy Reikes
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6e2dcb56c6
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Rename rotation enum to compass rotation
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2 years ago |
Cameron Murphy Reikes
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821c98e876
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Show glow on thruster usage
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2 years ago |
Cameron Murphy Reikes
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547727c7f3
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Thruster placing/rotate, toolbar UI
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2 years ago |
Cameron Murphy Reikes
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4d147e77de
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Add thruster block and thruster thrust
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2 years ago |
Cameron Murphy Reikes
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a90b5331de
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Simple images for grid of ship
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2 years ago |
Cameron Murphy Reikes
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3ec1103ec9
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Multiple inputs per input packet
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2 years ago |
Cameron Murphy Reikes
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67f5542441
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Networking fixes and don't inhabit taken ship
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2 years ago |
Cameron Murphy Reikes
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160107f92a
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Add ticks to gamestate
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2 years ago |
Cameron Murphy Reikes
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b61ec16309
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Building and destruction of blocks
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2 years ago |
Cameron Murphy Reikes
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1f96942dd2
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Box damage system, box deletion
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2 years ago |
Cameron Murphy Reikes
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3e8c289dc1
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Ghost that can inhabit!
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2 years ago |
Cameron Murphy Reikes
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21f9a5eb50
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More boxes, fix camera not on player
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2 years ago |
Cameron Murphy Reikes
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64a82c2a26
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Switch to chipmunk
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2 years ago |
Cameron Murphy Reikes
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b967bc45ec
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Much better physics but still no rotation
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2 years ago |
Cameron Murphy Reikes
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23c2e18a70
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Some kind of physics? Something wrong...
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2 years ago |
Cameron Murphy Reikes
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6a38a7c3dd
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Zero player on fresh connection
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2 years ago |
Cameron Murphy Reikes
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261f602afe
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Basic multiplayer with enet
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2 years ago |
Cameron Murphy Reikes
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c27090fc53
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Skeleton of the multiplayer architecture
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2 years ago |