44 Commits (main)

Author SHA1 Message Date
Cameron Murphy Reikes 087027e065 Partially botch refactor to make NPCs authored dynamically at runtime 8 months ago
Cameron Murphy Reikes 3972edb455 Remove MD_ prefix from almost everything 9 months ago
Cameron Murphy Reikes 0466612cbe halfway implemented angel gameplay loop, angel can specify any goals and verifies them itself, rather than game logic 9 months ago
Cameron Murphy Reikes 8412534db1 Center just text wrapping, angel assigns gameplay objectives, ser/des of objectives, 9 months ago
Cameron Murphy Reikes 2c718d4de1 Web target builds, but fails on arena issue. Web debugging is broken 9 months ago
Cameron Murphy Reikes 30b2755186 Successfully compile under Wall, better drama story, ability to holster shotgun, other improvements 9 months ago
Cameron Murphy Reikes f56ae747b7 Delete items and other old functionality, text chunk refactor 9 months ago
Cameron Murphy Reikes dc03b984b4 Speed up codegen and load times by commenting out logging 10 months ago
Cameron Murphy Reikes c9b6ce0c3e Meshes refer to exported images, image caching system (only load path
once)
11 months ago
Cameron Murphy Reikes 87996ce4c5 Remove all old copyrighted sprites and animated sprites 11 months ago
Cameron Murphy Reikes 41375cc902 Delete tiled and all tilemap code from project 11 months ago
Cameron Murphy Reikes c956cfb00b Characters have a persistent mood. Improves coherence of personalities.
Prompt tuning
11 months ago
Cameron Murphy Reikes a721f7a416 New type of entities, machines, arrow dispenser, idol machine dispenser 11 months ago
Cameron Murphy Reikes 6fba00cc17 Giant refactor, balmers peak split up perceptions into memories/actions 1 year ago
Cameron Murphy Reikes 30c47d3256 Generate chatgpt prompt using all MD_String8 1 year ago
Cameron Murphy Reikes 51a31cc7ea Make custom assert work in wasm 1 year ago
Cameron Murphy Reikes 50a9252df3 Get md_stb_sprintf running under ubsan, with zig compiler 1 year ago
Cameron Murphy Reikes 0608eceb5e Undouble codegen indentation as well 1 year ago
Cameron Murphy Reikes 968351b5b6 stb_ds ubsan, keyboard shortcuts for speak/give item, custom assert 1 year ago
Cameron Murphy Reikes d2e0f2596e Giving items back and forth and REFORMAT EVERYTHING. SUCKS 1 year ago
Cameron Murphy Reikes dc1cb80ecd Convert to 4 space indentation to try out CLion 1 year ago
Cameron Murphy Reikes c1dd916ba9 Partially through allowing arguments in actions
continue at makeprompt.h:760
1 year ago
Cameron Murphy Reikes 6c4983cf1a Dash afterimage improvements, custom properties in level editor 1 year ago
Cameron Murphy Reikes 631c7d4aa7 Anim pointer -> enum, so can be serialized 1 year ago
Cameron Murphy Reikes 2834a9357a ChatGPT generation/parsing functions 1 year ago
Cameron Murphy Reikes 2ce974b9de Cancel button, follow pattern change 1 year ago
Cameron Murphy Reikes 49751f8cfa Don't use metadesk for training data, actions 1 year ago
Cameron Murphy Reikes 858b6277c3 New art, add 3 more characters, new level 1 year ago
Cameron Murphy Reikes 644161ab16 Sound system with metadesk, mono only for now 1 year ago
Cameron Murphy Reikes de9d55d62c Items held change NPC behavior 1 year ago
Cameron Murphy Reikes 285c1c1731 Conver training to metadesk, add metadata. Writing 1 year ago
Cameron Murphy Reikes 744611ac4f Add moose enemy, fix frame delay on translucent 1 year ago
Cameron Murphy Reikes cf3994901e Automatic y sorting with z buffer, 3d! 1 year ago
Cameron Murphy Reikes 1834f99b3c Death animation on skeleton deaed 1 year ago
Cameron Murphy Reikes 113753dcab Add Death NPC and training data 1 year ago
Cameron Murphy Reikes f909a56024 Multiple layers of tilemap, training data for old man 1 year ago
Cameron Murphy Reikes fadae61b2b Load entities from file, barrel roll! 1 year ago
Cameron Murphy Reikes 1ee06fa381 Entity array, codegen all object spawnpoints 1 year ago
Cameron Murphy Reikes fa3f9865aa Spawnpoint and animated sprites 1 year ago
Cameron Murphy Reikes 8b7ad42e79 Complete automatic animated tile importing 1 year ago
Cameron Murphy Reikes 2d0361e71d Use metadesk instead of jsmn for json parse 1 year ago
Cameron Murphy Reikes 086dd28512 Tiled map importing with metadesk, quad view cull 1 year ago
Cameron Murphy Reikes e573fede86 Camera, player movement, tilemap, better drawing 1 year ago
Cameron Murphy Reikes 68bd1d5d68 Asset loading with metadesk 1 year ago