44 Commits (00186f233ff4acd7fd27de953256c48c397b5220)

Author SHA1 Message Date
Cameron Murphy Reikes 087027e065 Partially botch refactor to make NPCs authored dynamically at runtime 1 year ago
Cameron Murphy Reikes 3972edb455 Remove MD_ prefix from almost everything 1 year ago
Cameron Murphy Reikes 0466612cbe halfway implemented angel gameplay loop, angel can specify any goals and verifies them itself, rather than game logic 1 year ago
Cameron Murphy Reikes 8412534db1 Center just text wrapping, angel assigns gameplay objectives, ser/des of objectives, 1 year ago
Cameron Murphy Reikes 2c718d4de1 Web target builds, but fails on arena issue. Web debugging is broken 1 year ago
Cameron Murphy Reikes 30b2755186 Successfully compile under Wall, better drama story, ability to holster shotgun, other improvements 1 year ago
Cameron Murphy Reikes f56ae747b7 Delete items and other old functionality, text chunk refactor 1 year ago
Cameron Murphy Reikes dc03b984b4 Speed up codegen and load times by commenting out logging 1 year ago
Cameron Murphy Reikes c9b6ce0c3e Meshes refer to exported images, image caching system (only load path
once)
1 year ago
Cameron Murphy Reikes 87996ce4c5 Remove all old copyrighted sprites and animated sprites 1 year ago
Cameron Murphy Reikes 41375cc902 Delete tiled and all tilemap code from project 1 year ago
Cameron Murphy Reikes c956cfb00b Characters have a persistent mood. Improves coherence of personalities.
Prompt tuning
1 year ago
Cameron Murphy Reikes a721f7a416 New type of entities, machines, arrow dispenser, idol machine dispenser 1 year ago
Cameron Murphy Reikes 6fba00cc17 Giant refactor, balmers peak split up perceptions into memories/actions 2 years ago
Cameron Murphy Reikes 30c47d3256 Generate chatgpt prompt using all MD_String8 2 years ago
Cameron Murphy Reikes 51a31cc7ea Make custom assert work in wasm 2 years ago
Cameron Murphy Reikes 50a9252df3 Get md_stb_sprintf running under ubsan, with zig compiler 2 years ago
Cameron Murphy Reikes 0608eceb5e Undouble codegen indentation as well 2 years ago
Cameron Murphy Reikes 968351b5b6 stb_ds ubsan, keyboard shortcuts for speak/give item, custom assert 2 years ago
Cameron Murphy Reikes d2e0f2596e Giving items back and forth and REFORMAT EVERYTHING. SUCKS 2 years ago
Cameron Murphy Reikes dc1cb80ecd Convert to 4 space indentation to try out CLion 2 years ago
Cameron Murphy Reikes c1dd916ba9 Partially through allowing arguments in actions
continue at makeprompt.h:760
2 years ago
Cameron Murphy Reikes 6c4983cf1a Dash afterimage improvements, custom properties in level editor 2 years ago
Cameron Murphy Reikes 631c7d4aa7 Anim pointer -> enum, so can be serialized 2 years ago
Cameron Murphy Reikes 2834a9357a ChatGPT generation/parsing functions 2 years ago
Cameron Murphy Reikes 2ce974b9de Cancel button, follow pattern change 2 years ago
Cameron Murphy Reikes 49751f8cfa Don't use metadesk for training data, actions 2 years ago
Cameron Murphy Reikes 858b6277c3 New art, add 3 more characters, new level 2 years ago
Cameron Murphy Reikes 644161ab16 Sound system with metadesk, mono only for now 2 years ago
Cameron Murphy Reikes de9d55d62c Items held change NPC behavior 2 years ago
Cameron Murphy Reikes 285c1c1731 Conver training to metadesk, add metadata. Writing 2 years ago
Cameron Murphy Reikes 744611ac4f Add moose enemy, fix frame delay on translucent 2 years ago
Cameron Murphy Reikes cf3994901e Automatic y sorting with z buffer, 3d! 2 years ago
Cameron Murphy Reikes 1834f99b3c Death animation on skeleton deaed 2 years ago
Cameron Murphy Reikes 113753dcab Add Death NPC and training data 2 years ago
Cameron Murphy Reikes f909a56024 Multiple layers of tilemap, training data for old man 2 years ago
Cameron Murphy Reikes fadae61b2b Load entities from file, barrel roll! 2 years ago
Cameron Murphy Reikes 1ee06fa381 Entity array, codegen all object spawnpoints 2 years ago
Cameron Murphy Reikes fa3f9865aa Spawnpoint and animated sprites 2 years ago
Cameron Murphy Reikes 8b7ad42e79 Complete automatic animated tile importing 2 years ago
Cameron Murphy Reikes 2d0361e71d Use metadesk instead of jsmn for json parse 2 years ago
Cameron Murphy Reikes 086dd28512 Tiled map importing with metadesk, quad view cull 2 years ago
Cameron Murphy Reikes e573fede86 Camera, player movement, tilemap, better drawing 2 years ago
Cameron Murphy Reikes 68bd1d5d68 Asset loading with metadesk 2 years ago