343 Commits (d3ad149b7c3fbc89ede9a3e2c065c2ebb859dbbf)

Author SHA1 Message Date
Cameron Murphy Reikes d3ad149b7c Disable angel screen, add skull asset 1 year ago
Cameron Murphy Reikes 0466612cbe halfway implemented angel gameplay loop, angel can specify any goals and verifies them itself, rather than game logic 1 year ago
Cameron Murphy Reikes b3b89c9835 Angel behavior tuning, errors remember the memory that caused them 1 year ago
Cameron Murphy Reikes fc4b415970 More devtools, entities not in room still simulated and held in memory 1 year ago
Cameron Murphy Reikes 66cd204628 Ser/der armature and bone names for debugging purposes 1 year ago
Cameron Murphy Reikes 23d391a1a2 More todo, room transition functionality. BUG: animations are frozen for some reason 1 year ago
Cameron Murphy Reikes 8412534db1 Center just text wrapping, angel assigns gameplay objectives, ser/des of objectives, 1 year ago
Cameron Murphy Reikes 83b9fae427 Factor our text wrapping for characters into struct 1 year ago
Cameron Murphy Reikes 9c6cccfcd9 Rooms can change, start player off in angel room 1 year ago
Cameron Murphy Reikes 33ecabeee4 Frozen mouse doesn't spin flycam 1 year ago
Cameron Murphy Reikes 82039464d8 Fix death animation looping, and death screen repeatedly reshowing 1 year ago
Cameron Murphy Reikes 75e6e84972 Substantially improve multi character conversation:
- NPCs signal when they want to end the convo, preventing infinite convo loops
- New character parameter that controls how likely they are to be silent. Good for tuning personality
1 year ago
Cameron Murphy Reikes e49852ba67 Fix blank speech bubbles 1 year ago
Cameron Murphy Reikes b105160f7e Rewrite of exporting system, much more human friendly error messages. Levels now consist of multiple rooms 1 year ago
Cameron Murphy Reikes 2fd1c8214f Significantly reduce printing to stdout, introduce convention of documeting devtools features 1 year ago
Cameron Murphy Reikes 4fdf4799fe Delete tilemap rendering, consolodate pressed -> PressedState 1 year ago
Cameron Murphy Reikes 3a2a07a4c4 Remove player/NPC divide, symmetric functionality 1 year ago
Phillip Trudeau-Tavara 2fdddcd677 Post processing tunables; Remove webgl1 matrix inverse 1 year ago
Cameron Murphy Reikes b925dd70fe No angel screen for now, moar todo 1 year ago
Cameron Murphy Reikes 741ceb14f5 Merge remote-tracking branch 'origin/gles3' 1 year ago
Cameron Murphy Reikes 7605d37d72 Merge branch 'main' of https://github.com/creikey/rpgpt 1 year ago
Cameron Murphy Reikes dcf23ca8e4 Add angel and angel dialog, but can't talk to it yet 1 year ago
Phillip Trudeau-Tavara bc1663006c Alpha-to-coverage foliage 1 year ago
Phillip Trudeau-Tavara 08df997396 Film grain, contrast, vignette, cross-processing 1 year ago
Phillip Trudeau-Tavara 75345ae684 WebGL2; update sokol; Web MSAA; AA Outlines 1 year ago
Phillip Trudeau-Tavara 12965a7818 Change engine title strings to "Dante's Cowboy" 1 year ago
Phillip Trudeau-Tavara 526856a112 Support toggling fullscreen on web 1 year ago
Phillip Trudeau-Tavara 6c0a832f61 Link win32 libs in code; add /nologo /diagnostics:caret /noimplib /noexp 1 year ago
Phillip Trudeau-Tavara 92fc09d2d6 Set sample count to 1 on web and 4 on desktop 1 year ago
Phillip Trudeau-Tavara 68cdbaac08 Greatly improve & simplify assertions 1 year ago
Phillip Trudeau-Tavara d5cf3d9f90 Disable glGetError() and keep validation and asserts 1 year ago
Cameron Murphy Reikes 29f85887ac Merge branch 'main' of https://github.com/creikey/rpgpt 1 year ago
Phillip Trudeau-Tavara 62173526c4 Replace AABB collisions with cylinders 1 year ago
Phillip Trudeau-Tavara 5e5bc04d12 Snappier player character controller 1 year ago
Phillip Trudeau-Tavara c054ecbfa9 Use one custom assert for all code 1 year ago
Phillip Trudeau-Tavara c3a4445dcd Fix GPT errors causing infinite request loops 1 year ago
Phillip Trudeau-Tavara 9807f180e5 Stereo audio; Linearly interpolate samples 1 year ago
Cameron Murphy Reikes cd83f2fd92 Correct depth format on desktop and web 1 year ago
Cameron Murphy Reikes 9d498b0aad Successfully rendering and running in web, but gfx bug in debug drawing with font image everywhere 1 year ago
Cameron Murphy Reikes 2c718d4de1 Web target builds, but fails on arena issue. Web debugging is broken 1 year ago
Cameron Murphy Reikes 0b2170efb9 Convert several if() else assert(false) into switches so it warns and errors on compile time 1 year ago
Cameron Murphy Reikes 30b2755186 Successfully compile under Wall, better drama story, ability to holster shotgun, other improvements 1 year ago
Cameron Murphy Reikes d5e669fa83 Character death logic, shotgun assassination works, death animation, death screen 1 year ago
Cameron Murphy Reikes 8561737c7e Move shotgun lower, fix compiler bug 1 year ago
Cameron Murphy Reikes abc81ba571 Made MSVC crash again! Officially less stable than JAI, saving for posterity... Part of the way through adding aim/fire shotgun actions, and draw shotgun above characters when they're aiming at somebody 1 year ago
Cameron Murphy Reikes aeeb9bfb0a Characters need to remember when they've said nothing, so that they later say something, because they realize that they haven't spoken yet. Fix nans in plane equation 1 year ago
Cameron Murphy Reikes b4dcddab19 Delete old panel drawing, support scrolling through multiple pages of bubble dialog. Rewrite of text anim in 1 year ago
Cameron Murphy Reikes 7666dc6717 Make character message unread in perform action codepath, unwarped dt for text input fade in/out 1 year ago
Cameron Murphy Reikes 868181a74d Initialize target rotation as well, so characters don't turn on startup 1 year ago
Cameron Murphy Reikes 8b147e8f8e Word limit characters to speech bubble size, makes them talk like robots! 1 year ago