Cameron Murphy Reikes
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3973d3812e
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Check in sokol shader compiler
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1 year ago |
Cameron Murphy Reikes
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d187308c2e
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Export rotations from blender, use quaternions for rotation
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1 year ago |
Cameron Murphy Reikes
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fba0f0ec6d
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Initialize git lfs, 3d asset exporting and loading, debug rendering
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1 year ago |
Cameron Murphy Reikes
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5ee979a99a
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Fix metadesk stackpush bug
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1 year ago |
Cameron Murphy Reikes
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bcab5ad15e
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Make desktop AI gens asynchronous with threads
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1 year ago |
Cameron Murphy Reikes
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50a9252df3
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Get md_stb_sprintf running under ubsan, with zig compiler
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2 years ago |
Cameron Murphy Reikes
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968351b5b6
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stb_ds ubsan, keyboard shortcuts for speak/give item, custom assert
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2 years ago |
Cameron Murphy Reikes
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13dbe9ef27
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REAL A* pathfinding, works!! Runs every frame though
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2 years ago |
Cameron Murphy Reikes
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25608b58ed
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Fade dialog, transparency sort, minimum timestep
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2 years ago |
Cameron Murphy Reikes
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644161ab16
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Sound system with metadesk, mono only for now
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2 years ago |
Cameron Murphy Reikes
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f401f2a9ed
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Much bigger level, profiling, tilemap optimization
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2 years ago |
Cameron Murphy Reikes
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e592d96a46
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Lower case, so done with upper case components
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2 years ago |
Cameron Murphy Reikes
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f306fe1a1c
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Remove HMM_ prefix, MUCH better factoring of draw
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2 years ago |
Cameron Murphy Reikes
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2d0361e71d
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Use metadesk instead of jsmn for json parse
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2 years ago |
Cameron Murphy Reikes
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3a708b9e54
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Load font atlas, rgba conversion, and draw it
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2 years ago |
Cameron Murphy Reikes
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086dd28512
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Tiled map importing with metadesk, quad view cull
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2 years ago |
Cameron Murphy Reikes
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68bd1d5d68
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Asset loading with metadesk
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2 years ago |
Cameron Murphy Reikes
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604d62a690
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Dynamic streaming of vertices
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2 years ago |
Cameron Murphy Reikes
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2f48c9d51a
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Quad
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2 years ago |