19 Commits (1dd9e18e326a8cc1993e7bb9b32ff602a62f3501)

Author SHA1 Message Date
Cameron Murphy Reikes 3973d3812e Check in sokol shader compiler 1 year ago
Cameron Murphy Reikes d187308c2e Export rotations from blender, use quaternions for rotation 2 years ago
Cameron Murphy Reikes fba0f0ec6d Initialize git lfs, 3d asset exporting and loading, debug rendering 2 years ago
Cameron Murphy Reikes 5ee979a99a Fix metadesk stackpush bug 2 years ago
Cameron Murphy Reikes bcab5ad15e Make desktop AI gens asynchronous with threads 2 years ago
Cameron Murphy Reikes 50a9252df3 Get md_stb_sprintf running under ubsan, with zig compiler 2 years ago
Cameron Murphy Reikes 968351b5b6 stb_ds ubsan, keyboard shortcuts for speak/give item, custom assert 2 years ago
Cameron Murphy Reikes 13dbe9ef27 REAL A* pathfinding, works!! Runs every frame though 2 years ago
Cameron Murphy Reikes 25608b58ed Fade dialog, transparency sort, minimum timestep 2 years ago
Cameron Murphy Reikes 644161ab16 Sound system with metadesk, mono only for now 2 years ago
Cameron Murphy Reikes f401f2a9ed Much bigger level, profiling, tilemap optimization 2 years ago
Cameron Murphy Reikes e592d96a46 Lower case, so done with upper case components 2 years ago
Cameron Murphy Reikes f306fe1a1c Remove HMM_ prefix, MUCH better factoring of draw 2 years ago
Cameron Murphy Reikes 2d0361e71d Use metadesk instead of jsmn for json parse 2 years ago
Cameron Murphy Reikes 3a708b9e54 Load font atlas, rgba conversion, and draw it 2 years ago
Cameron Murphy Reikes 086dd28512 Tiled map importing with metadesk, quad view cull 2 years ago
Cameron Murphy Reikes 68bd1d5d68 Asset loading with metadesk 2 years ago
Cameron Murphy Reikes 604d62a690 Dynamic streaming of vertices 2 years ago
Cameron Murphy Reikes 2f48c9d51a Quad 2 years ago