Cameron Murphy Reikes
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d112fa8ac8
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Exp with few shot learning, damage in perceptions
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2 years ago |
Cameron Murphy Reikes
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0f559a2193
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Tune scale, correctly show mobile button
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2 years ago |
Cameron Murphy Reikes
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0f7e1c60c7
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More silly little mistakes...
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2 years ago |
Cameron Murphy Reikes
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6bfe5d73ae
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Bunch of little fixes for beta release
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2 years ago |
Cameron Murphy Reikes
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616cceb49c
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NPCs aware of health, bad guy hit diff from good guy
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2 years ago |
Cameron Murphy Reikes
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516fd2db37
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New separate key/button input for interact
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2 years ago |
Cameron Murphy Reikes
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7c56a43517
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Fix y coord sorting popping on extreme y coords
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2 years ago |
Cameron Murphy Reikes
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37b8aab906
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Many small fixes
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2 years ago |
Cameron Murphy Reikes
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4c92bf9113
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Update todo, add Edeline the soothsayer
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2 years ago |
Cameron Murphy Reikes
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2ce974b9de
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Cancel button, follow pattern change
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2 years ago |
Cameron Murphy Reikes
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617b4d413d
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Boots item
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2 years ago |
Cameron Murphy Reikes
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c0ebdc758f
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Vignette in front
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2 years ago |
Cameron Murphy Reikes
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25608b58ed
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Fade dialog, transparency sort, minimum timestep
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2 years ago |
Cameron Murphy Reikes
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1f76fef313
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New art in and "shadow rendering"
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2 years ago |
Cameron Murphy Reikes
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f32f251929
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Extra logging
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2 years ago |
Cameron Murphy Reikes
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ba0fee6317
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Query for unfulfilled events stripe
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2 years ago |
Cameron Murphy Reikes
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381480873f
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More training, only do dialog stuff on npcs
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2 years ago |
Cameron Murphy Reikes
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7476d25edd
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Jankily fix collision issue with bounds of level
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2 years ago |
Cameron Murphy Reikes
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02d4cea01c
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Hitting npc is a perception, more training
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2 years ago |
Cameron Murphy Reikes
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e6aba970e0
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Action bug fixes, action model trained
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2 years ago |
Cameron Murphy Reikes
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49751f8cfa
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Don't use metadesk for training data, actions
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2 years ago |
Cameron Murphy Reikes
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abc6abe1a2
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Get debugging in wasm working, change action str
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2 years ago |
Cameron Murphy Reikes
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d028d96786
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Fixed timestep for gameplay and physics
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2 years ago |
Cameron Murphy Reikes
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11b1c0964e
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Save/load game before after/payments, working payments
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2 years ago |
Cameron Murphy Reikes
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c3d6a3b0b6
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Convert entity pointers to generational references
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2 years ago |
Cameron Murphy Reikes
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4bddc569a4
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Somewhat working payment system without saving
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2 years ago |
Cameron Murphy Reikes
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b71688f0b0
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Fix fault tolerant AI queries not working
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2 years ago |
Cameron Murphy Reikes
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6798a5a7c5
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Touch controls, many fixes, upgrade model
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2 years ago |
Cameron Murphy Reikes
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858b6277c3
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New art, add 3 more characters, new level
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2 years ago |
Cameron Murphy Reikes
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644161ab16
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Sound system with metadesk, mono only for now
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2 years ago |
Cameron Murphy Reikes
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de9d55d62c
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Items held change NPC behavior
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2 years ago |
Cameron Murphy Reikes
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285c1c1731
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Conver training to metadesk, add metadata. Writing
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2 years ago |
Cameron Murphy Reikes
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9aa5863a68
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Simple marketing page for now
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2 years ago |
Cameron Murphy Reikes
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744611ac4f
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Add moose enemy, fix frame delay on translucent
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2 years ago |
Cameron Murphy Reikes
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8bfdb334a8
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Translucent render queue (very interesting)
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2 years ago |
Cameron Murphy Reikes
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cf3994901e
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Automatic y sorting with z buffer, 3d!
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2 years ago |
Cameron Murphy Reikes
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1834f99b3c
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Death animation on skeleton deaed
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2 years ago |
Cameron Murphy Reikes
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1a69aedb9d
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Modify merchant output to parse boots status
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2 years ago |
Cameron Murphy Reikes
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77c22bf38b
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Drop shadow, merchant character
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2 years ago |
Cameron Murphy Reikes
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7d131a1931
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Add skeleton enemies
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2 years ago |
Cameron Murphy Reikes
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7cc7efcbb8
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Player knockback and drop shadow
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2 years ago |
Cameron Murphy Reikes
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b365e8d714
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Correctly calculate level AABB
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2 years ago |
Cameron Murphy Reikes
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e600723a95
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Bullet deflection with sword, combat improve
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2 years ago |
Cameron Murphy Reikes
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974739dc18
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Helper icons for key buttons
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2 years ago |
Cameron Murphy Reikes
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f39f66a539
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Input handling fixes, max char limit
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2 years ago |
Cameron Murphy Reikes
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ba3144be9e
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Frequency penalty, more training
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2 years ago |
Cameron Murphy Reikes
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45a3db587d
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Constant line height, more training, todo
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2 years ago |
Cameron Murphy Reikes
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63516da182
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More training data, correct no-op for web build
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2 years ago |
Cameron Murphy Reikes
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f401f2a9ed
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Much bigger level, profiling, tilemap optimization
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2 years ago |
Cameron Murphy Reikes
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3d271c2cd2
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Fix release build
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2 years ago |