218ef02089Fix player being duplicated on reload, fix bad pointer to old memory in world and player pointer in gamestate on deserializationCameron Murphy Reikes2023-10-10 16:21:07 -0700
3bdd29438dSaving and loading system for the gamestate while in devtools mode, constantly saved on mouse upCameron Murphy Reikes2023-10-10 15:27:44 -0700
015487162bSome kind of tokenizing, accidentally started creating a taxonomy instead of solving the problemCameron Murphy Reikes2023-10-10 12:58:44 -0700
0194c3e812Get building on web, save more issues with interacting with far away players, ensure judgement is harsher. On server warn clearer when no corsCameron Murphy Reikes2023-09-04 02:45:04 -0700
5bb20c8e6eJudgement logic, fix multithreading race with requests, backspace on text input on desktop!Cameron Murphy Reikes2023-09-04 02:26:08 -0700
6225eb542fTime of day, gamestate judgement memories and arena, factor out request platform specific code correctly, fix nullterm metadesk bug in winhttp request response bodyCameron Murphy Reikes2023-09-04 00:04:58 -0700
fc70f8a043Max out tombstone sarcasm, factor memory description into separate functionCameron Murphy Reikes2023-09-03 21:39:26 -0700
0466612cbehalfway implemented angel gameplay loop, angel can specify any goals and verifies them itself, rather than game logicCameron Murphy Reikes2023-08-31 23:58:13 -0700
b105160f7eRewrite of exporting system, much more human friendly error messages. Levels now consist of multiple roomsCameron Murphy Reikes2023-08-24 23:30:16 -0700
2fd1c8214fSignificantly reduce printing to stdout, introduce convention of documeting devtools featuresCameron Murphy Reikes2023-08-24 16:54:26 -0700
9d498b0aadSuccessfully rendering and running in web, but gfx bug in debug drawing with font image everywhereCameron Murphy Reikes2023-08-20 20:11:16 -0700
0b2170efb9Convert several if() else assert(false) into switches so it warns and errors on compile timeCameron Murphy Reikes2023-08-20 16:32:52 -0700
30b2755186Successfully compile under Wall, better drama story, ability to holster shotgun, other improvementsCameron Murphy Reikes2023-08-20 16:12:31 -0700
d5e669fa83Character death logic, shotgun assassination works, death animation, death screenCameron Murphy Reikes2023-08-19 23:23:14 -0700
abc81ba571Made MSVC crash again! Officially less stable than JAI, saving for posterity... Part of the way through adding aim/fire shotgun actions, and draw shotgun above characters when they're aiming at somebodyCameron Murphy Reikes2023-08-14 18:16:36 -0700
fc0c9e766dPlaced entities -> own collection to avoid asset meshes being placed entities. Add shotgun artCameron Murphy Reikes2023-08-14 16:58:24 -0700
aeeb9bfb0aCharacters need to remember when they've said nothing, so that they later say something, because they realize that they haven't spoken yet. Fix nans in plane equationCameron Murphy Reikes2023-08-12 23:31:17 -0700
b4dcddab19Delete old panel drawing, support scrolling through multiple pages of bubble dialog. Rewrite of text anim inCameron Murphy Reikes2023-08-12 17:27:00 -0700