Cameron Murphy Reikes
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cc4cf75742
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Replenesh spice on collection of gold
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2 years ago |
Cameron Murphy Reikes
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3ec1103ec9
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Multiple inputs per input packet
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2 years ago |
Cameron Murphy Reikes
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67f5542441
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Networking fixes and don't inhabit taken ship
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2 years ago |
Cameron Murphy Reikes
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160107f92a
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Add ticks to gamestate
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2 years ago |
Cameron Murphy Reikes
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5c94921eb5
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Y+ is up on coord system, send build rel to grid
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2 years ago |
Cameron Murphy Reikes
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471892d374
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Add gold as target
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2 years ago |
Cameron Murphy Reikes
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3f87ea16d9
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Maximum hand reach and spice
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2 years ago |
Cameron Murphy Reikes
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b61ec16309
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Building and destruction of blocks
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2 years ago |
Cameron Murphy Reikes
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f2ef6d8531
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Better damage and build box preview
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2 years ago |
Cameron Murphy Reikes
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1f96942dd2
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Box damage system, box deletion
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2 years ago |
Cameron Murphy Reikes
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3e8c289dc1
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Ghost that can inhabit!
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2 years ago |
Cameron Murphy Reikes
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21f9a5eb50
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More boxes, fix camera not on player
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2 years ago |
Cameron Murphy Reikes
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9107643c57
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Fix undeclared functions assumed to return int
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2 years ago |
Cameron Murphy Reikes
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64a82c2a26
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Switch to chipmunk
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2 years ago |
Cameron Murphy Reikes
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35fbdf2635
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Broken verlet work, committing before chipmunk
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2 years ago |
Cameron Murphy Reikes
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7bab2e9900
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Clarify linking
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2 years ago |
Cameron Murphy Reikes
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3c3bf65c56
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Debug drawing and better build shortcut
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2 years ago |
Cameron Murphy Reikes
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b967bc45ec
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Much better physics but still no rotation
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2 years ago |
Cameron Murphy Reikes
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23c2e18a70
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Some kind of physics? Something wrong...
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2 years ago |
Cameron Murphy Reikes
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05d805f03d
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Add rotation
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2 years ago |
Cameron Murphy Reikes
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6a38a7c3dd
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Zero player on fresh connection
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2 years ago |
Cameron Murphy Reikes
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261f602afe
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Basic multiplayer with enet
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2 years ago |
Cameron Murphy Reikes
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c27090fc53
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Skeleton of the multiplayer architecture
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2 years ago |
Cameron Murphy Reikes
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e5cd725fc8
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Camera follow player and 2 windows
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2 years ago |
Cameron Murphy Reikes
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387a09bcc2
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Basic movement with verlet integration, window
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2 years ago |