Cameron Murphy Reikes
087027e065
Partially botch refactor to make NPCs authored dynamically at runtime
1 year ago
Cameron Murphy Reikes
0194c3e812
Get building on web, save more issues with interacting with far away players, ensure judgement is harsher. On server warn clearer when no cors
1 year ago
Cameron Murphy Reikes
5bb20c8e6e
Judgement logic, fix multithreading race with requests, backspace on text input on desktop!
1 year ago
Cameron Murphy Reikes
fc70f8a043
Max out tombstone sarcasm, factor memory description into separate function
1 year ago
Cameron Murphy Reikes
6a2d0a5f75
Sarcastic tombstone, smaller interact radius
1 year ago
Cameron Murphy Reikes
0466612cbe
halfway implemented angel gameplay loop, angel can specify any goals and verifies them itself, rather than game logic
1 year ago
Cameron Murphy Reikes
b3b89c9835
Angel behavior tuning, errors remember the memory that caused them
1 year ago
Cameron Murphy Reikes
8412534db1
Center just text wrapping, angel assigns gameplay objectives, ser/des of objectives,
1 year ago
Cameron Murphy Reikes
75e6e84972
Substantially improve multi character conversation:
...
- NPCs signal when they want to end the convo, preventing infinite convo loops
- New character parameter that controls how likely they are to be silent. Good for tuning personality
1 year ago
Cameron Murphy Reikes
dcf23ca8e4
Add angel and angel dialog, but can't talk to it yet
1 year ago
Cameron Murphy Reikes
4065074e0e
Revamp todo, clarify in prompt that there is no evading shotguns
1 year ago
Cameron Murphy Reikes
0b2170efb9
Convert several if() else assert(false) into switches so it warns and errors on compile time
1 year ago
Cameron Murphy Reikes
30b2755186
Successfully compile under Wall, better drama story, ability to holster shotgun, other improvements
1 year ago
Cameron Murphy Reikes
d5e669fa83
Character death logic, shotgun assassination works, death animation, death screen
1 year ago
Cameron Murphy Reikes
abc81ba571
Made MSVC crash again! Officially less stable than JAI, saving for posterity... Part of the way through adding aim/fire shotgun actions, and draw shotgun above characters when they're aiming at somebody
1 year ago
Cameron Murphy Reikes
9e5b682b72
Passerby character with more dialog, to teach ai when it's weird to speak
1 year ago
Cameron Murphy Reikes
3093633994
Revamped story, add devil explicitly
1 year ago
Cameron Murphy Reikes
f56ae747b7
Delete items and other old functionality, text chunk refactor
1 year ago
Cameron Murphy Reikes
727ffb39db
Add man in black and more drama
1 year ago
Cameron Murphy Reikes
3081391c62
Successful conversation, VScode tooling, drama document, loading anim when thinking
1 year ago
Cameron Murphy Reikes
ba450a4e73
Add blackhawk helicopter, more trailer anims+jank. Several fixes
1 year ago
Cameron Murphy Reikes
00c3ff09f1
Massive art import of forest scene, pallete shifted farmer
1 year ago
Cameron Murphy Reikes
8c192fc5d1
Farmer does an odd dance, fix scaling of things, delete more old code
1 year ago
Cameron Murphy Reikes
7316b9e974
Delete all previous characters and fighting state
1 year ago
Cameron Murphy Reikes
90cd549acc
Correctly load, visualize, and transform simple armature pose
1 year ago
Cameron Murphy Reikes
87996ce4c5
Remove all old copyrighted sprites and animated sprites
1 year ago
Cameron Murphy Reikes
c956cfb00b
Characters have a persistent mood. Improves coherence of personalities.
...
Prompt tuning
1 year ago
Cameron Murphy Reikes
1c92f15e9f
Rephrase give_item to gifting, fix standing string not in prompt
1 year ago
Cameron Murphy Reikes
a721f7a416
New type of entities, machines, arrow dispenser, idol machine dispenser
1 year ago
Cameron Murphy Reikes
5d8a977e9b
Add an arrow that insults you, and traps you in a fight until you refute the
...
insult
1 year ago
Cameron Murphy Reikes
95b82ccf05
Use name not enum_name for items, scroll name
1 year ago
Cameron Murphy Reikes
3f965353de
Max length bump and fix in html5, NPCs can fight the player trapping
...
them in conversation. Fix giving item not creating propagated action
1 year ago
Cameron Murphy Reikes
95db17dfe5
Add an ancient door which opens from 3 secret words, and scrolls that
...
have those words
1 year ago
Cameron Murphy Reikes
90f9586384
Add pile of rocks that only releases the sword if it so desires
1 year ago
Cameron Murphy Reikes
d8de5c205b
Add sword of nazareth, when used inspires adventure among nearby NPCs
1 year ago
Cameron Murphy Reikes
55541a7060
Remove peace tokens, fix who_i_am not in quotes, improve global prompt
1 year ago
Cameron Murphy Reikes
f35595aefb
Text chunk pool allocation, gpt errors into separate ringbuffer, writing
...
style annotations
1 year ago
Cameron Murphy Reikes
32fd2227dd
Fix talking_to not filled in, enum_name -> name, add todo
1 year ago
Cameron Murphy Reikes
1a38114f59
NPCs can select who their actions and speech are directed at
1 year ago
Cameron Murphy Reikes
dfb4e06fff
Remove dead content, item/act desc and fix msg type bug
1 year ago
Cameron Murphy Reikes
32fdc9f24d
Rewrite AI parsing code to use metadesk
1 year ago
Cameron Murphy Reikes
ebf4f3eed1
Fix hard to catch fmt bug, make all fmt calls linted by compiler
1 year ago
Cameron Murphy Reikes
535fd37cda
Mess around in playground with gpt outputting metadesk for actions
1 year ago
Cameron Murphy Reikes
b890142d3d
Ability to give peace tokens, wrapped text words can be size 0
1 year ago
Cameron Murphy Reikes
c947281eeb
Drama document that seeds memories of all NPCs, peace totem
1 year ago
Cameron Murphy Reikes
c538208064
Internal monologue for NPCs and add more pre-conversation
1 year ago
Cameron Murphy Reikes
b52cd58395
Prompt with chat history
1 year ago
Cameron Murphy Reikes
fde99619f3
Do chatgpt requests on desktop build, improve writing of Bill
1 year ago
Cameron Murphy Reikes
27b41e089f
Game needed a guy and chatgippity didn't understand no ACT error.
...
- Untested trap behavior for wasm
1 year ago
Cameron Murphy Reikes
679322313f
Complete refactor for web, fix parsing bug and add test
2 years ago