Cameron Murphy Reikes
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d217b1c508
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Draw outlines again.... Got deleted
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1 year ago |
Cameron Murphy Reikes
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01bbe6a244
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Fix nan error on fcam for picking npcs
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1 year ago |
Cameron Murphy Reikes
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59de84431c
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Checkin the zipped blend file, it's 5x smaller, better for git lfs....
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1 year ago |
Cameron Murphy Reikes
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1fd5407895
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Don't overwrite animation on export causing big diff
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1 year ago |
Cameron Murphy Reikes
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f56ae747b7
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Delete items and other old functionality, text chunk refactor
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1 year ago |
Cameron Murphy Reikes
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37d199a446
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Apply change made in blender to text file
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1 year ago |
Cameron Murphy Reikes
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9c766ef966
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In memory debug view, show talking to
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1 year ago |
Cameron Murphy Reikes
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b326324c84
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Only mark dialog unread if they said something, debug draw memories that have speech
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1 year ago |
Cameron Murphy Reikes
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f6997cfce0
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Mouse cursor -> floor math, devtools can hover over characters, fix speech when server down causing infinite conversational loop
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1 year ago |
Cameron Murphy Reikes
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727ffb39db
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Add man in black and more drama
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1 year ago |
Cameron Murphy Reikes
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8f142e8594
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Inputs like marking dialog as seen must happen before gameplay and be consumed
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1 year ago |
Cameron Murphy Reikes
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f8e9bb9143
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Time stops on new dialog, all dialog must be dismissed by user
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1 year ago |
Cameron Murphy Reikes
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3081391c62
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Successful conversation, VScode tooling, drama document, loading anim when thinking
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1 year ago |
Cameron Murphy Reikes
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2d31ec5b6e
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Automatically disable server capabilities when keys aren't provided
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1 year ago |
Cameron Murphy Reikes
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9075cc09ae
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Add sick western frontier image to readme
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1 year ago |
Cameron Murphy Reikes
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54f61b11b3
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Switch to AI server, better UX for when server down
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1 year ago |
Cameron Murphy Reikes
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ecf5308389
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Speech directly talks instead of being a state, fix asset bug
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1 year ago |
Cameron Murphy Reikes
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dc03b984b4
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Speed up codegen and load times by commenting out logging
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1 year ago |
Cameron Murphy Reikes
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34329bf8ef
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No waviness, export directly to assets to decrease codegen time
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1 year ago |
Cameron Murphy Reikes
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6790de0979
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More 10x editor config and it replaced my skull emoji (no utf8)
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1 year ago |
Cameron Murphy Reikes
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ba450a4e73
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Add blackhawk helicopter, more trailer anims+jank. Several fixes
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1 year ago |
Cameron Murphy Reikes
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9be9da95c9
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Fix ctags in main file
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1 year ago |
Cameron Murphy Reikes
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5ad3b59da4
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Tune mipmaps and alpha clip threshold
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1 year ago |
Cameron Murphy Reikes
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8369c62f26
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Fix all non relative image paths in blender, ensure doesn't happen again in export script
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1 year ago |
Cameron Murphy Reikes
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5aec003b40
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Dialog bubble fades, more art panick update
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1 year ago |
Cameron Murphy Reikes
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1dd9e18e32
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ACES color correction
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1 year ago |
Cameron Murphy Reikes
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866cfffb56
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Draw the entire 3d world onto a separate pass to prepare for color
correction
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1 year ago |
Cameron Murphy Reikes
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00c3ff09f1
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Massive art import of forest scene, pallete shifted farmer
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1 year ago |
Cameron Murphy Reikes
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12191a426f
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More fixes/jank for trailer, flycam no longer also moves player
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1 year ago |
Cameron Murphy Reikes
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265166c4d4
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Massive art import, fix scale coord transform bug. Remove zig from build
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1 year ago |
Cameron Murphy Reikes
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b668125d25
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Dialog bubbles, keep 3d anims out of phase
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1 year ago |
Cameron Murphy Reikes
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7bf8ea5481
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Stop running anim when not moving
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1 year ago |
Cameron Murphy Reikes
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02d3d30938
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Merge pull request #3 from andrewjhaman/main
Fit Shadows to Frustum
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1 year ago |
Cameron Murphy Reikes
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f1f365236c
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Only outline when talking to the character
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1 year ago |
andrewjhaman
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85926061d5
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Fit Shadows to Frustum
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1 year ago |
andrewjhaman
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536cd3b81f
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Merge branch 'main' of https://github.com/andrewjhaman/rpgpt
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1 year ago |
Cameron Murphy Reikes
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cfac7d9589
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Ensure no images are referenced outside of blend file
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1 year ago |
Cameron Murphy Reikes
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cd8c88b66b
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Add 3d outline rendering, combine 3d and 2d shaders
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1 year ago |
Cameron Murphy Reikes
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a91de6dee1
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Detect and error on images not in project in blender export script
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1 year ago |
andrewjhaman
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a472e52f27
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Merge branch 'main' of https://github.com/andrewjhaman/rpgpt
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1 year ago |
andrewjhaman
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c3fa7dfca3
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Merge remote-tracking branch 'upstream/main'
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1 year ago |
Cameron Murphy Reikes
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8c192fc5d1
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Farmer does an odd dance, fix scaling of things, delete more old code
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1 year ago |
Cameron Murphy Reikes
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7316b9e974
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Delete all previous characters and fighting state
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1 year ago |
Cameron Murphy Reikes
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6d3594c6ad
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Get shadows for armatures working, testing shadow pillar
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1 year ago |
Cameron Murphy Reikes
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782e263e54
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Add credits for posterity
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1 year ago |
Cameron Murphy Reikes
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46ba94bc2b
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Move shadow mapper shaders into threedee.glsl
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1 year ago |
Cameron Murphy Reikes
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5f49f53376
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Run decimate on player mesh, queueing draw calls allows better code
reuse
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1 year ago |
Cameron Murphy Reikes
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2e116c0eae
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Broken shadows, move all shaders to one file, reuse fragment shader in armature and mesh programs
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1 year ago |
Cameron Murphy Reikes
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3973d3812e
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Check in sokol shader compiler
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1 year ago |
Cameron Murphy Reikes
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9e2955d03b
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Fix backslash in gitignore that allows sokol shdc
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1 year ago |