73 Commits (929baf838b748694e7c334d36112300f897f0c9a)

Author SHA1 Message Date
Cameron Murphy Reikes 1ce259537b Editor panning with mouse 1 year ago
Cameron Murphy Reikes 087027e065 Partially botch refactor to make NPCs authored dynamically at runtime 1 year ago
Cameron Murphy Reikes 0194c3e812 Get building on web, save more issues with interacting with far away players, ensure judgement is harsher. On server warn clearer when no cors 1 year ago
Cameron Murphy Reikes 5bb20c8e6e Judgement logic, fix multithreading race with requests, backspace on text input on desktop! 1 year ago
Cameron Murphy Reikes fc70f8a043 Max out tombstone sarcasm, factor memory description into separate function 1 year ago
Cameron Murphy Reikes 6a2d0a5f75 Sarcastic tombstone, smaller interact radius 1 year ago
Cameron Murphy Reikes 0466612cbe halfway implemented angel gameplay loop, angel can specify any goals and verifies them itself, rather than game logic 1 year ago
Cameron Murphy Reikes b3b89c9835 Angel behavior tuning, errors remember the memory that caused them 1 year ago
Cameron Murphy Reikes 8412534db1 Center just text wrapping, angel assigns gameplay objectives, ser/des of objectives, 1 year ago
Cameron Murphy Reikes 75e6e84972 Substantially improve multi character conversation:
- NPCs signal when they want to end the convo, preventing infinite convo loops
- New character parameter that controls how likely they are to be silent. Good for tuning personality
1 year ago
Cameron Murphy Reikes dcf23ca8e4 Add angel and angel dialog, but can't talk to it yet 1 year ago
Cameron Murphy Reikes 4065074e0e Revamp todo, clarify in prompt that there is no evading shotguns 1 year ago
Cameron Murphy Reikes 0b2170efb9 Convert several if() else assert(false) into switches so it warns and errors on compile time 1 year ago
Cameron Murphy Reikes 30b2755186 Successfully compile under Wall, better drama story, ability to holster shotgun, other improvements 1 year ago
Cameron Murphy Reikes d5e669fa83 Character death logic, shotgun assassination works, death animation, death screen 1 year ago
Cameron Murphy Reikes abc81ba571 Made MSVC crash again! Officially less stable than JAI, saving for posterity... Part of the way through adding aim/fire shotgun actions, and draw shotgun above characters when they're aiming at somebody 1 year ago
Cameron Murphy Reikes 9e5b682b72 Passerby character with more dialog, to teach ai when it's weird to speak 1 year ago
Cameron Murphy Reikes 3093633994 Revamped story, add devil explicitly 1 year ago
Cameron Murphy Reikes f56ae747b7 Delete items and other old functionality, text chunk refactor 1 year ago
Cameron Murphy Reikes 727ffb39db Add man in black and more drama 1 year ago
Cameron Murphy Reikes 3081391c62 Successful conversation, VScode tooling, drama document, loading anim when thinking 1 year ago
Cameron Murphy Reikes ba450a4e73 Add blackhawk helicopter, more trailer anims+jank. Several fixes 1 year ago
Cameron Murphy Reikes 00c3ff09f1 Massive art import of forest scene, pallete shifted farmer 1 year ago
Cameron Murphy Reikes 8c192fc5d1 Farmer does an odd dance, fix scaling of things, delete more old code 1 year ago
Cameron Murphy Reikes 7316b9e974 Delete all previous characters and fighting state 1 year ago
Cameron Murphy Reikes 90cd549acc Correctly load, visualize, and transform simple armature pose 1 year ago
Cameron Murphy Reikes 87996ce4c5 Remove all old copyrighted sprites and animated sprites 1 year ago
Cameron Murphy Reikes c956cfb00b Characters have a persistent mood. Improves coherence of personalities.
Prompt tuning
1 year ago
Cameron Murphy Reikes 1c92f15e9f Rephrase give_item to gifting, fix standing string not in prompt 1 year ago
Cameron Murphy Reikes a721f7a416 New type of entities, machines, arrow dispenser, idol machine dispenser 1 year ago
Cameron Murphy Reikes 5d8a977e9b Add an arrow that insults you, and traps you in a fight until you refute the
insult
1 year ago
Cameron Murphy Reikes 95b82ccf05 Use name not enum_name for items, scroll name 1 year ago
Cameron Murphy Reikes 3f965353de Max length bump and fix in html5, NPCs can fight the player trapping
them in conversation. Fix giving item not creating propagated action
1 year ago
Cameron Murphy Reikes 95db17dfe5 Add an ancient door which opens from 3 secret words, and scrolls that
have those words
1 year ago
Cameron Murphy Reikes 90f9586384 Add pile of rocks that only releases the sword if it so desires 1 year ago
Cameron Murphy Reikes d8de5c205b Add sword of nazareth, when used inspires adventure among nearby NPCs 1 year ago
Cameron Murphy Reikes 55541a7060 Remove peace tokens, fix who_i_am not in quotes, improve global prompt 1 year ago
Cameron Murphy Reikes f35595aefb Text chunk pool allocation, gpt errors into separate ringbuffer, writing
style annotations
1 year ago
Cameron Murphy Reikes 32fd2227dd Fix talking_to not filled in, enum_name -> name, add todo 1 year ago
Cameron Murphy Reikes 1a38114f59 NPCs can select who their actions and speech are directed at 1 year ago
Cameron Murphy Reikes dfb4e06fff Remove dead content, item/act desc and fix msg type bug 1 year ago
Cameron Murphy Reikes 32fdc9f24d Rewrite AI parsing code to use metadesk 1 year ago
Cameron Murphy Reikes ebf4f3eed1 Fix hard to catch fmt bug, make all fmt calls linted by compiler 1 year ago
Cameron Murphy Reikes 535fd37cda Mess around in playground with gpt outputting metadesk for actions 1 year ago
Cameron Murphy Reikes b890142d3d Ability to give peace tokens, wrapped text words can be size 0 1 year ago
Cameron Murphy Reikes c947281eeb Drama document that seeds memories of all NPCs, peace totem 1 year ago
Cameron Murphy Reikes c538208064 Internal monologue for NPCs and add more pre-conversation 1 year ago
Cameron Murphy Reikes b52cd58395 Prompt with chat history 1 year ago
Cameron Murphy Reikes fde99619f3 Do chatgpt requests on desktop build, improve writing of Bill 1 year ago
Cameron Murphy Reikes 27b41e089f Game needed a guy and chatgippity didn't understand no ACT error.
- Untested trap behavior for wasm
1 year ago