475 Commits (c928a092557acb8c2e1abc27800f2e3f74bece85)
 

Author SHA1 Message Date
Cameron Murphy Reikes c928a09255 Accept typed speech and perform its action 9 months ago
Cameron Murphy Reikes 6364b6b9bc Don't share armatures across same looking characters 9 months ago
Cameron Murphy Reikes 218ef02089 Fix player being duplicated on reload, fix bad pointer to old memory in world and player pointer in gamestate on deserialization 9 months ago
Cameron Murphy Reikes 3bdd29438d Saving and loading system for the gamestate while in devtools mode, constantly saved on mouse up 9 months ago
Cameron Murphy Reikes bfc91b73e4 Merge branch 'main' of https://github.com/creikey/rpgpt 9 months ago
Cameron Murphy Reikes 015487162b Some kind of tokenizing, accidentally started creating a taxonomy instead of solving the problem 9 months ago
Cameron Murphy Reikes 89823e7ad9 Get macos arm64 shadergen working 9 months ago
Cameron Murphy Reikes 14d33756cd Formatting, initial datastructure sketch of new character engine 9 months ago
Cameron Murphy Reikes b23078f219 AABB metrics, player spawntpoint and spawn player when playing. More todo. 9 months ago
Cameron Murphy Reikes 00186f233f Refer to rooms by unique id, stored in blend. More assets 9 months ago
Cameron Murphy Reikes c61d6a0a96 Format 9 months ago
Cameron Murphy Reikes 11a67b7b26 UI elements can request and receive text input 9 months ago
Cameron Murphy Reikes 929baf838b Generalized immediate mode state system, beginnings of character sidebar 9 months ago
Cameron Murphy Reikes 1ce259537b Editor panning with mouse 9 months ago
Cameron Murphy Reikes 3cf492b0b4 Level editor assets and camera, room toggling 9 months ago
Cameron Murphy Reikes b652e2e640 Game is finally running without crashing again 9 months ago
Cameron Murphy Reikes 087027e065 Partially botch refactor to make NPCs authored dynamically at runtime 9 months ago
Cameron Murphy Reikes 19d45c1c82 Entities optional 9 months ago
Cameron Murphy Reikes eda61354be Add HMS requirements 10 months ago
Cameron Murphy Reikes 0194c3e812 Get building on web, save more issues with interacting with far away players, ensure judgement is harsher. On server warn clearer when no cors 10 months ago
Cameron Murphy Reikes 5bb20c8e6e Judgement logic, fix multithreading race with requests, backspace on text input on desktop! 10 months ago
Cameron Murphy Reikes 6225eb542f Time of day, gamestate judgement memories and arena, factor out request platform specific code correctly, fix nullterm metadesk bug in winhttp request response body 10 months ago
Cameron Murphy Reikes fc70f8a043 Max out tombstone sarcasm, factor memory description into separate function 10 months ago
Cameron Murphy Reikes 6a2d0a5f75 Sarcastic tombstone, smaller interact radius 10 months ago
Cameron Murphy Reikes daab8098ae Add important note about exporting from blender 10 months ago
Cameron Murphy Reikes 51459b53ac Robust to player movement shadow volume, remove frustrum_vertices and related functions 10 months ago
Cameron Murphy Reikes 206a855170 Day/night cycle sun movement, artist driven camera pos override from blender 10 months ago
Cameron Murphy Reikes 3972edb455 Remove MD_ prefix from almost everything 10 months ago
Cameron Murphy Reikes d3ad149b7c Disable angel screen, add skull asset 10 months ago
Cameron Murphy Reikes 0466612cbe halfway implemented angel gameplay loop, angel can specify any goals and verifies them itself, rather than game logic 10 months ago
Cameron Murphy Reikes b3b89c9835 Angel behavior tuning, errors remember the memory that caused them 10 months ago
Cameron Murphy Reikes fc4b415970 More devtools, entities not in room still simulated and held in memory 10 months ago
Cameron Murphy Reikes 66cd204628 Ser/der armature and bone names for debugging purposes 10 months ago
Cameron Murphy Reikes 23d391a1a2 More todo, room transition functionality. BUG: animations are frozen for some reason 10 months ago
Cameron Murphy Reikes 8412534db1 Center just text wrapping, angel assigns gameplay objectives, ser/des of objectives, 10 months ago
Cameron Murphy Reikes 83b9fae427 Factor our text wrapping for characters into struct 10 months ago
Cameron Murphy Reikes 9c6cccfcd9 Rooms can change, start player off in angel room 10 months ago
Cameron Murphy Reikes 33ecabeee4 Frozen mouse doesn't spin flycam 10 months ago
Cameron Murphy Reikes 82039464d8 Fix death animation looping, and death screen repeatedly reshowing 10 months ago
Cameron Murphy Reikes 65b399b869 Remove completed TODO item, clarify some ideas 10 months ago
Cameron Murphy Reikes 75e6e84972 Substantially improve multi character conversation:
- NPCs signal when they want to end the convo, preventing infinite convo loops
- New character parameter that controls how likely they are to be silent. Good for tuning personality
10 months ago
Cameron Murphy Reikes e49852ba67 Fix blank speech bubbles 10 months ago
Cameron Murphy Reikes 8973831b33 Consolodate and reprioritize todo 10 months ago
Cameron Murphy Reikes b105160f7e Rewrite of exporting system, much more human friendly error messages. Levels now consist of multiple rooms 10 months ago
Cameron Murphy Reikes 2fd1c8214f Significantly reduce printing to stdout, introduce convention of documeting devtools features 10 months ago
Cameron Murphy Reikes 4fdf4799fe Delete tilemap rendering, consolodate pressed -> PressedState 10 months ago
Cameron Murphy Reikes 3a2a07a4c4 Remove player/NPC divide, symmetric functionality 10 months ago
Cameron Murphy Reikes fb0c260278 More todo 10 months ago
Phillip Trudeau-Tavara 2fdddcd677 Post processing tunables; Remove webgl1 matrix inverse 10 months ago
Cameron Murphy Reikes b925dd70fe No angel screen for now, moar todo 10 months ago