Cameron Murphy Reikes
|
25e129cb93
|
Add king and new town layout
|
2 years ago |
Cameron Murphy Reikes
|
1c76fd6d7a
|
Much more health, health bar, skeleton only enemy
|
2 years ago |
Cameron Murphy Reikes
|
0b294b1db4
|
Rearrange A* tuning defines
|
2 years ago |
Cameron Murphy Reikes
|
13dbe9ef27
|
REAL A* pathfinding, works!! Runs every frame though
|
2 years ago |
Cameron Murphy Reikes
|
1f8b3c5d0e
|
Buggy A* (alternates for some reason)
|
2 years ago |
Cameron Murphy Reikes
|
6c4983cf1a
|
Dash afterimage improvements, custom properties in level editor
|
2 years ago |
Cameron Murphy Reikes
|
631c7d4aa7
|
Anim pointer -> enum, so can be serialized
|
2 years ago |
Cameron Murphy Reikes
|
029ef591a6
|
Rename
|
2 years ago |
Cameron Murphy Reikes
|
36b64ef828
|
Upgrade to GPT3.5, WAY smarter responses. Saved!
|
2 years ago |
Cameron Murphy Reikes
|
2834a9357a
|
ChatGPT generation/parsing functions
|
2 years ago |
Cameron Murphy Reikes
|
4f5979405a
|
NEVER EVER USE CONTINUE and better debug drawing
|
2 years ago |
Cameron Murphy Reikes
|
c323c5789f
|
More training & small build system fixes
|
2 years ago |
Cameron Murphy Reikes
|
0f559a2193
|
Tune scale, correctly show mobile button
|
2 years ago |
Cameron Murphy Reikes
|
6bfe5d73ae
|
Bunch of little fixes for beta release
|
2 years ago |
Cameron Murphy Reikes
|
516fd2db37
|
New separate key/button input for interact
|
2 years ago |
Cameron Murphy Reikes
|
7c56a43517
|
Fix y coord sorting popping on extreme y coords
|
2 years ago |
Cameron Murphy Reikes
|
4c92bf9113
|
Update todo, add Edeline the soothsayer
|
2 years ago |
Cameron Murphy Reikes
|
2ce974b9de
|
Cancel button, follow pattern change
|
2 years ago |
Cameron Murphy Reikes
|
617b4d413d
|
Boots item
|
2 years ago |
Cameron Murphy Reikes
|
1f76fef313
|
New art in and "shadow rendering"
|
2 years ago |
Cameron Murphy Reikes
|
858b6277c3
|
New art, add 3 more characters, new level
|
2 years ago |
Cameron Murphy Reikes
|
644161ab16
|
Sound system with metadesk, mono only for now
|
2 years ago |
Cameron Murphy Reikes
|
285c1c1731
|
Conver training to metadesk, add metadata. Writing
|
2 years ago |
Cameron Murphy Reikes
|
9aa5863a68
|
Simple marketing page for now
|
2 years ago |
Cameron Murphy Reikes
|
744611ac4f
|
Add moose enemy, fix frame delay on translucent
|
2 years ago |
Cameron Murphy Reikes
|
cf3994901e
|
Automatic y sorting with z buffer, 3d!
|
2 years ago |
Cameron Murphy Reikes
|
77c22bf38b
|
Drop shadow, merchant character
|
2 years ago |
Cameron Murphy Reikes
|
7d131a1931
|
Add skeleton enemies
|
2 years ago |
Cameron Murphy Reikes
|
e600723a95
|
Bullet deflection with sword, combat improve
|
2 years ago |
Cameron Murphy Reikes
|
974739dc18
|
Helper icons for key buttons
|
2 years ago |
Cameron Murphy Reikes
|
45a3db587d
|
Constant line height, more training, todo
|
2 years ago |
Cameron Murphy Reikes
|
f401f2a9ed
|
Much bigger level, profiling, tilemap optimization
|
2 years ago |
Cameron Murphy Reikes
|
113753dcab
|
Add Death NPC and training data
|
2 years ago |
Cameron Murphy Reikes
|
f909a56024
|
Multiple layers of tilemap, training data for old man
|
2 years ago |
Cameron Murphy Reikes
|
ffd428ace7
|
WORKING AI GENERATED NPC DIALOG
|
2 years ago |
Cameron Murphy Reikes
|
7eee242fd9
|
Dialog circle
|
2 years ago |
Cameron Murphy Reikes
|
4facec5c2c
|
Player damage and respawning
|
2 years ago |
Cameron Murphy Reikes
|
fadae61b2b
|
Load entities from file, barrel roll!
|
2 years ago |
Cameron Murphy Reikes
|
1ee06fa381
|
Entity array, codegen all object spawnpoints
|
2 years ago |
Cameron Murphy Reikes
|
639f6fb4c9
|
Add attack
|
2 years ago |
Cameron Murphy Reikes
|
f306fe1a1c
|
Remove HMM_ prefix, MUCH better factoring of draw
|
2 years ago |
Cameron Murphy Reikes
|
f66989cef9
|
Tile collisions
|
2 years ago |
Cameron Murphy Reikes
|
fa3f9865aa
|
Spawnpoint and animated sprites
|
2 years ago |
Cameron Murphy Reikes
|
8b7ad42e79
|
Complete automatic animated tile importing
|
2 years ago |
Cameron Murphy Reikes
|
a166a2593c
|
Animated tiles, some manual importing but got annoying
|
2 years ago |
Cameron Murphy Reikes
|
449eceea63
|
Text rendering and lower number of rendering funcs
|
2 years ago |
Cameron Murphy Reikes
|
3a708b9e54
|
Load font atlas, rgba conversion, and draw it
|
2 years ago |
Cameron Murphy Reikes
|
086dd28512
|
Tiled map importing with metadesk, quad view cull
|
2 years ago |
Cameron Murphy Reikes
|
f5ae9878ef
|
Remove copyrighted image
|
2 years ago |
Cameron Murphy Reikes
|
e573fede86
|
Camera, player movement, tilemap, better drawing
|
2 years ago |
Cameron Murphy Reikes
|
604d62a690
|
Dynamic streaming of vertices
|
2 years ago |
Cameron Murphy Reikes
|
2f48c9d51a
|
Quad
|
2 years ago |