Cameron Murphy Reikes
|
30b2755186
|
Successfully compile under Wall, better drama story, ability to holster shotgun, other improvements
|
1 year ago |
Cameron Murphy Reikes
|
d5e669fa83
|
Character death logic, shotgun assassination works, death animation, death screen
|
1 year ago |
Cameron Murphy Reikes
|
fc2c99c3c3
|
Build task for vscode
|
1 year ago |
Cameron Murphy Reikes
|
8561737c7e
|
Move shotgun lower, fix compiler bug
|
1 year ago |
Cameron Murphy Reikes
|
abc81ba571
|
Made MSVC crash again! Officially less stable than JAI, saving for posterity... Part of the way through adding aim/fire shotgun actions, and draw shotgun above characters when they're aiming at somebody
|
1 year ago |
Cameron Murphy Reikes
|
fc0c9e766d
|
Placed entities -> own collection to avoid asset meshes being placed entities. Add shotgun art
|
1 year ago |
Cameron Murphy Reikes
|
aeeb9bfb0a
|
Characters need to remember when they've said nothing, so that they later say something, because they realize that they haven't spoken yet. Fix nans in plane equation
|
1 year ago |
Cameron Murphy Reikes
|
b4dcddab19
|
Delete old panel drawing, support scrolling through multiple pages of bubble dialog. Rewrite of text anim in
|
1 year ago |
Cameron Murphy Reikes
|
7666dc6717
|
Make character message unread in perform action codepath, unwarped dt for text input fade in/out
|
1 year ago |
Cameron Murphy Reikes
|
868181a74d
|
Initialize target rotation as well, so characters don't turn on startup
|
1 year ago |
Cameron Murphy Reikes
|
8b147e8f8e
|
Word limit characters to speech bubble size, makes them talk like robots!
|
1 year ago |
Cameron Murphy Reikes
|
9d8ce07502
|
Characters rotate to who they're talking to
|
1 year ago |
Cameron Murphy Reikes
|
9e5b682b72
|
Passerby character with more dialog, to teach ai when it's weird to speak
|
1 year ago |
Cameron Murphy Reikes
|
0be90d9738
|
Fix BAD bug in ordering of flushed memories. Improve character understanding, of when player is speaking to them
|
1 year ago |
Cameron Murphy Reikes
|
c0f39d1bb9
|
Memory introspection in cli, because no text scrolling in gui yet. Several minor tweaks, and don't insert no-ops conversationally when the drama line is referring to the npc in question
|
1 year ago |
Cameron Murphy Reikes
|
7441a44866
|
Fix bug where join action wasn't validated anymore
|
1 year ago |
Cameron Murphy Reikes
|
38efa15a0c
|
Server generation logging happens in chunks, no longer interwoven so much easier to read
|
1 year ago |
Cameron Murphy Reikes
|
3093633994
|
Revamped story, add devil explicitly
|
1 year ago |
Cameron Murphy Reikes
|
d217b1c508
|
Draw outlines again.... Got deleted
|
1 year ago |
Cameron Murphy Reikes
|
01bbe6a244
|
Fix nan error on fcam for picking npcs
|
1 year ago |
Cameron Murphy Reikes
|
59de84431c
|
Checkin the zipped blend file, it's 5x smaller, better for git lfs....
|
1 year ago |
Cameron Murphy Reikes
|
1fd5407895
|
Don't overwrite animation on export causing big diff
|
1 year ago |
Cameron Murphy Reikes
|
f56ae747b7
|
Delete items and other old functionality, text chunk refactor
|
1 year ago |
Cameron Murphy Reikes
|
37d199a446
|
Apply change made in blender to text file
|
1 year ago |
Cameron Murphy Reikes
|
9c766ef966
|
In memory debug view, show talking to
|
1 year ago |
Cameron Murphy Reikes
|
b326324c84
|
Only mark dialog unread if they said something, debug draw memories that have speech
|
1 year ago |
Cameron Murphy Reikes
|
f6997cfce0
|
Mouse cursor -> floor math, devtools can hover over characters, fix speech when server down causing infinite conversational loop
|
1 year ago |
Cameron Murphy Reikes
|
727ffb39db
|
Add man in black and more drama
|
1 year ago |
Cameron Murphy Reikes
|
8f142e8594
|
Inputs like marking dialog as seen must happen before gameplay and be consumed
|
1 year ago |
Cameron Murphy Reikes
|
f8e9bb9143
|
Time stops on new dialog, all dialog must be dismissed by user
|
1 year ago |
Cameron Murphy Reikes
|
3081391c62
|
Successful conversation, VScode tooling, drama document, loading anim when thinking
|
1 year ago |
Cameron Murphy Reikes
|
2d31ec5b6e
|
Automatically disable server capabilities when keys aren't provided
|
1 year ago |
Cameron Murphy Reikes
|
9075cc09ae
|
Add sick western frontier image to readme
|
1 year ago |
Cameron Murphy Reikes
|
54f61b11b3
|
Switch to AI server, better UX for when server down
|
1 year ago |
Cameron Murphy Reikes
|
ecf5308389
|
Speech directly talks instead of being a state, fix asset bug
|
1 year ago |
Cameron Murphy Reikes
|
dc03b984b4
|
Speed up codegen and load times by commenting out logging
|
1 year ago |
Cameron Murphy Reikes
|
34329bf8ef
|
No waviness, export directly to assets to decrease codegen time
|
1 year ago |
Cameron Murphy Reikes
|
6790de0979
|
More 10x editor config and it replaced my skull emoji (no utf8)
|
1 year ago |
Cameron Murphy Reikes
|
ba450a4e73
|
Add blackhawk helicopter, more trailer anims+jank. Several fixes
|
1 year ago |
Cameron Murphy Reikes
|
9be9da95c9
|
Fix ctags in main file
|
1 year ago |
Cameron Murphy Reikes
|
5ad3b59da4
|
Tune mipmaps and alpha clip threshold
|
1 year ago |
Cameron Murphy Reikes
|
8369c62f26
|
Fix all non relative image paths in blender, ensure doesn't happen again in export script
|
1 year ago |
Cameron Murphy Reikes
|
5aec003b40
|
Dialog bubble fades, more art panick update
|
1 year ago |
Cameron Murphy Reikes
|
1dd9e18e32
|
ACES color correction
|
1 year ago |
Cameron Murphy Reikes
|
866cfffb56
|
Draw the entire 3d world onto a separate pass to prepare for color
correction
|
1 year ago |
Cameron Murphy Reikes
|
00c3ff09f1
|
Massive art import of forest scene, pallete shifted farmer
|
1 year ago |
Cameron Murphy Reikes
|
12191a426f
|
More fixes/jank for trailer, flycam no longer also moves player
|
1 year ago |
Cameron Murphy Reikes
|
265166c4d4
|
Massive art import, fix scale coord transform bug. Remove zig from build
|
1 year ago |
Cameron Murphy Reikes
|
b668125d25
|
Dialog bubbles, keep 3d anims out of phase
|
1 year ago |
Cameron Murphy Reikes
|
7bf8ea5481
|
Stop running anim when not moving
|
1 year ago |