98 Commits (b105160f7eadb519732c4518037cdfa81dd6a78b)

Author SHA1 Message Date
Cameron Murphy Reikes 1f8b3c5d0e Buggy A* (alternates for some reason) 1 year ago
Cameron Murphy Reikes 6c4983cf1a Dash afterimage improvements, custom properties in level editor 1 year ago
Cameron Murphy Reikes 631c7d4aa7 Anim pointer -> enum, so can be serialized 1 year ago
Cameron Murphy Reikes 029ef591a6 Rename 1 year ago
Cameron Murphy Reikes 36b64ef828 Upgrade to GPT3.5, WAY smarter responses. Saved! 1 year ago
Cameron Murphy Reikes 2834a9357a ChatGPT generation/parsing functions 1 year ago
Cameron Murphy Reikes 4f5979405a NEVER EVER USE CONTINUE and better debug drawing 1 year ago
Cameron Murphy Reikes c323c5789f More training & small build system fixes 1 year ago
Cameron Murphy Reikes 0f559a2193 Tune scale, correctly show mobile button 1 year ago
Cameron Murphy Reikes 6bfe5d73ae Bunch of little fixes for beta release 1 year ago
Cameron Murphy Reikes 516fd2db37 New separate key/button input for interact 1 year ago
Cameron Murphy Reikes 7c56a43517 Fix y coord sorting popping on extreme y coords 1 year ago
Cameron Murphy Reikes 4c92bf9113 Update todo, add Edeline the soothsayer 1 year ago
Cameron Murphy Reikes 2ce974b9de Cancel button, follow pattern change 1 year ago
Cameron Murphy Reikes 617b4d413d Boots item 1 year ago
Cameron Murphy Reikes 1f76fef313 New art in and "shadow rendering" 1 year ago
Cameron Murphy Reikes 858b6277c3 New art, add 3 more characters, new level 1 year ago
Cameron Murphy Reikes 644161ab16 Sound system with metadesk, mono only for now 1 year ago
Cameron Murphy Reikes 285c1c1731 Conver training to metadesk, add metadata. Writing 1 year ago
Cameron Murphy Reikes 9aa5863a68 Simple marketing page for now 1 year ago
Cameron Murphy Reikes 744611ac4f Add moose enemy, fix frame delay on translucent 1 year ago
Cameron Murphy Reikes cf3994901e Automatic y sorting with z buffer, 3d! 1 year ago
Cameron Murphy Reikes 77c22bf38b Drop shadow, merchant character 1 year ago
Cameron Murphy Reikes 7d131a1931 Add skeleton enemies 1 year ago
Cameron Murphy Reikes e600723a95 Bullet deflection with sword, combat improve 1 year ago
Cameron Murphy Reikes 974739dc18 Helper icons for key buttons 1 year ago
Cameron Murphy Reikes 45a3db587d Constant line height, more training, todo 1 year ago
Cameron Murphy Reikes f401f2a9ed Much bigger level, profiling, tilemap optimization 1 year ago
Cameron Murphy Reikes 113753dcab Add Death NPC and training data 1 year ago
Cameron Murphy Reikes f909a56024 Multiple layers of tilemap, training data for old man 1 year ago
Cameron Murphy Reikes ffd428ace7 WORKING AI GENERATED NPC DIALOG 1 year ago
Cameron Murphy Reikes 7eee242fd9 Dialog circle 1 year ago
Cameron Murphy Reikes 4facec5c2c Player damage and respawning 1 year ago
Cameron Murphy Reikes fadae61b2b Load entities from file, barrel roll! 1 year ago
Cameron Murphy Reikes 1ee06fa381 Entity array, codegen all object spawnpoints 1 year ago
Cameron Murphy Reikes 639f6fb4c9 Add attack 1 year ago
Cameron Murphy Reikes f306fe1a1c Remove HMM_ prefix, MUCH better factoring of draw 1 year ago
Cameron Murphy Reikes f66989cef9 Tile collisions 1 year ago
Cameron Murphy Reikes fa3f9865aa Spawnpoint and animated sprites 1 year ago
Cameron Murphy Reikes 8b7ad42e79 Complete automatic animated tile importing 1 year ago
Cameron Murphy Reikes a166a2593c Animated tiles, some manual importing but got annoying 1 year ago
Cameron Murphy Reikes 449eceea63 Text rendering and lower number of rendering funcs 1 year ago
Cameron Murphy Reikes 3a708b9e54 Load font atlas, rgba conversion, and draw it 1 year ago
Cameron Murphy Reikes 086dd28512 Tiled map importing with metadesk, quad view cull 1 year ago
Cameron Murphy Reikes f5ae9878ef Remove copyrighted image 1 year ago
Cameron Murphy Reikes e573fede86 Camera, player movement, tilemap, better drawing 1 year ago
Cameron Murphy Reikes 604d62a690 Dynamic streaming of vertices 1 year ago
Cameron Murphy Reikes 2f48c9d51a Quad 1 year ago