Cameron Murphy Reikes
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27bed12418
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Players in party hear conversations, and can butt in
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2 years ago |
Cameron Murphy Reikes
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51a31cc7ea
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Make custom assert work in wasm
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2 years ago |
Cameron Murphy Reikes
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70c9a1aadb
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Fix keyboard shortcuts firing when nobody to talk to
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2 years ago |
Cameron Murphy Reikes
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c9ef9a69be
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Fix debug drawing not working unless you collided with something
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2 years ago |
Cameron Murphy Reikes
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21a8c3aa3b
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Stack trace on every draw call for debugging. Trail in dbg drawing
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2 years ago |
Cameron Murphy Reikes
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968351b5b6
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stb_ds ubsan, keyboard shortcuts for speak/give item, custom assert
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2 years ago |
Cameron Murphy Reikes
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0d07dc9f73
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Fix issue where clipping in world space not transformed
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2 years ago |
Cameron Murphy Reikes
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b87efc8c2b
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For some reason there were 2 tabs instead of 1 tab everywhere
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2 years ago |
Cameron Murphy Reikes
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f70c2fe047
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Gold coin to be traded for the chalice
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2 years ago |
Cameron Murphy Reikes
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d25a498a28
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Fix prompt text bugs: no arguments printed in prompt, etc
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2 years ago |
Cameron Murphy Reikes
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595a54a44e
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Ability for king to knight player, wins game
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2 years ago |
Cameron Murphy Reikes
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f053fdb445
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Win screen
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2 years ago |
Cameron Murphy Reikes
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d2e0f2596e
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Giving items back and forth and REFORMAT EVERYTHING. SUCKS
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2 years ago |
Cameron Murphy Reikes
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dc1cb80ecd
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Convert to 4 space indentation to try out CLion
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2 years ago |
Cameron Murphy Reikes
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7236b4e935
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Remove item when npc gives it to player
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2 years ago |
Cameron Murphy Reikes
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530f929376
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Fix printf buff bug, when given item appears in dialog box
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2 years ago |
Cameron Murphy Reikes
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c1dd916ba9
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Partially through allowing arguments in actions
continue at makeprompt.h:760
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2 years ago |
Cameron Murphy Reikes
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db2480a067
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Clicking on item gives it
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2 years ago |
Cameron Murphy Reikes
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b4e2352d0c
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Hovering items
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2 years ago |
Cameron Murphy Reikes
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311d8d5118
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Remove y coord sorting float, sort by integer, draw into layers
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2 years ago |
Cameron Murphy Reikes
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c726237d31
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Separate queues for every render layer
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2 years ago |
Cameron Murphy Reikes
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33a19ce611
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Queue everything to render, never immediately draw
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2 years ago |
Cameron Murphy Reikes
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a1c8bb9090
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Ensure all items in item grid, clipping flag. Broken transparency sorting on button
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2 years ago |
Cameron Murphy Reikes
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bb004730d7
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Partially done item choose grid
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2 years ago |
Cameron Murphy Reikes
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de2f8db1df
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Tune text scale
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2 years ago |
Cameron Murphy Reikes
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89aec2e408
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Include npc names in dialog and fix msvc error
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2 years ago |
Cameron Murphy Reikes
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4a1671b771
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Unfinished work, but MSVC crashes with this commit! Saving for posterity
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2 years ago |
Cameron Murphy Reikes
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71105b91e2
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Begin text input on speak button
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2 years ago |
Cameron Murphy Reikes
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7593ebe7c2
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Correctly factor web build, beginnings of UI system
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2 years ago |
Cameron Murphy Reikes
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4a4642e97d
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Setup for item trade test, prevent *do stuff* hacking
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2 years ago |
Cameron Murphy Reikes
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25e129cb93
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Add king and new town layout
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2 years ago |
Cameron Murphy Reikes
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1c76fd6d7a
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Much more health, health bar, skeleton only enemy
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2 years ago |
Cameron Murphy Reikes
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fa1e3c2b18
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Cache all A* pathfinding results
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2 years ago |
Cameron Murphy Reikes
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13dbe9ef27
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REAL A* pathfinding, works!! Runs every frame though
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2 years ago |
Cameron Murphy Reikes
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1f8b3c5d0e
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Buggy A* (alternates for some reason)
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2 years ago |
Cameron Murphy Reikes
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6c4983cf1a
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Dash afterimage improvements, custom properties in level editor
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2 years ago |
Cameron Murphy Reikes
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622380f077
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Talk while time is stopped, fix anim change when time stopped
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2 years ago |
Cameron Murphy Reikes
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74247b2f30
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Time grinds to a halt when the player needs it so
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2 years ago |
Cameron Murphy Reikes
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631c7d4aa7
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Anim pointer -> enum, so can be serialized
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2 years ago |
Cameron Murphy Reikes
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029ef591a6
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Rename
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2 years ago |
Cameron Murphy Reikes
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a7ec6bd6d2
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Merge branch 'main' of https://git.rfleury.com/creikey-dev/rpgpt
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2 years ago |
Cameron Murphy Reikes
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6a95c7f131
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Roll has trail of afterimages
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2 years ago |
Cameron Murphy Reikes
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36b64ef828
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Upgrade to GPT3.5, WAY smarter responses. Saved!
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2 years ago |
Cameron Murphy Reikes
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2834a9357a
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ChatGPT generation/parsing functions
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2 years ago |
Cameron Murphy Reikes
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6f05ae350b
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Convert another loop to use buff iter i macro
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2 years ago |
Cameron Murphy Reikes
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cefaff51fb
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Buff iteration by index macro
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2 years ago |
Cameron Murphy Reikes
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4f5979405a
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NEVER EVER USE CONTINUE and better debug drawing
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2 years ago |
Cameron Murphy Reikes
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c323c5789f
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More training & small build system fixes
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2 years ago |
Cameron Murphy Reikes
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3b583a0f60
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Dialog show while talking, distance volume attenuation
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2 years ago |
Cameron Murphy Reikes
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0163dc3072
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Animate text coming in again
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2 years ago |
Cameron Murphy Reikes
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d112fa8ac8
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Exp with few shot learning, damage in perceptions
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2 years ago |
Cameron Murphy Reikes
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0f559a2193
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Tune scale, correctly show mobile button
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2 years ago |
Cameron Murphy Reikes
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0f7e1c60c7
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More silly little mistakes...
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2 years ago |
Cameron Murphy Reikes
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6bfe5d73ae
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Bunch of little fixes for beta release
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2 years ago |
Cameron Murphy Reikes
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616cceb49c
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NPCs aware of health, bad guy hit diff from good guy
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2 years ago |
Cameron Murphy Reikes
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516fd2db37
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New separate key/button input for interact
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2 years ago |
Cameron Murphy Reikes
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7c56a43517
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Fix y coord sorting popping on extreme y coords
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2 years ago |
Cameron Murphy Reikes
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37b8aab906
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Many small fixes
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2 years ago |
Cameron Murphy Reikes
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4c92bf9113
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Update todo, add Edeline the soothsayer
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2 years ago |
Cameron Murphy Reikes
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2ce974b9de
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Cancel button, follow pattern change
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2 years ago |
Cameron Murphy Reikes
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617b4d413d
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Boots item
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2 years ago |
Cameron Murphy Reikes
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c0ebdc758f
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Vignette in front
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2 years ago |
Cameron Murphy Reikes
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25608b58ed
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Fade dialog, transparency sort, minimum timestep
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2 years ago |
Cameron Murphy Reikes
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1f76fef313
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New art in and "shadow rendering"
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2 years ago |
Cameron Murphy Reikes
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f32f251929
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Extra logging
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2 years ago |
Cameron Murphy Reikes
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ba0fee6317
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Query for unfulfilled events stripe
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2 years ago |
Cameron Murphy Reikes
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381480873f
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More training, only do dialog stuff on npcs
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2 years ago |
Cameron Murphy Reikes
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7476d25edd
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Jankily fix collision issue with bounds of level
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2 years ago |
Cameron Murphy Reikes
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02d4cea01c
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Hitting npc is a perception, more training
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2 years ago |
Cameron Murphy Reikes
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e6aba970e0
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Action bug fixes, action model trained
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2 years ago |
Cameron Murphy Reikes
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49751f8cfa
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Don't use metadesk for training data, actions
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2 years ago |
Cameron Murphy Reikes
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abc6abe1a2
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Get debugging in wasm working, change action str
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2 years ago |
Cameron Murphy Reikes
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d028d96786
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Fixed timestep for gameplay and physics
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2 years ago |
Cameron Murphy Reikes
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11b1c0964e
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Save/load game before after/payments, working payments
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2 years ago |
Cameron Murphy Reikes
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c3d6a3b0b6
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Convert entity pointers to generational references
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2 years ago |
Cameron Murphy Reikes
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4bddc569a4
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Somewhat working payment system without saving
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2 years ago |
Cameron Murphy Reikes
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b71688f0b0
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Fix fault tolerant AI queries not working
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2 years ago |
Cameron Murphy Reikes
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6798a5a7c5
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Touch controls, many fixes, upgrade model
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2 years ago |
Cameron Murphy Reikes
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858b6277c3
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New art, add 3 more characters, new level
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2 years ago |
Cameron Murphy Reikes
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644161ab16
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Sound system with metadesk, mono only for now
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2 years ago |
Cameron Murphy Reikes
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de9d55d62c
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Items held change NPC behavior
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2 years ago |
Cameron Murphy Reikes
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285c1c1731
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Conver training to metadesk, add metadata. Writing
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2 years ago |
Cameron Murphy Reikes
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9aa5863a68
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Simple marketing page for now
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2 years ago |
Cameron Murphy Reikes
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744611ac4f
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Add moose enemy, fix frame delay on translucent
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2 years ago |
Cameron Murphy Reikes
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8bfdb334a8
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Translucent render queue (very interesting)
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2 years ago |
Cameron Murphy Reikes
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cf3994901e
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Automatic y sorting with z buffer, 3d!
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2 years ago |
Cameron Murphy Reikes
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1834f99b3c
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Death animation on skeleton deaed
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2 years ago |
Cameron Murphy Reikes
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1a69aedb9d
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Modify merchant output to parse boots status
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2 years ago |
Cameron Murphy Reikes
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77c22bf38b
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Drop shadow, merchant character
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2 years ago |
Cameron Murphy Reikes
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7d131a1931
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Add skeleton enemies
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2 years ago |
Cameron Murphy Reikes
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7cc7efcbb8
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Player knockback and drop shadow
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2 years ago |
Cameron Murphy Reikes
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b365e8d714
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Correctly calculate level AABB
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2 years ago |
Cameron Murphy Reikes
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e600723a95
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Bullet deflection with sword, combat improve
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2 years ago |
Cameron Murphy Reikes
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974739dc18
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Helper icons for key buttons
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2 years ago |
Cameron Murphy Reikes
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f39f66a539
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Input handling fixes, max char limit
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2 years ago |
Cameron Murphy Reikes
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ba3144be9e
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Frequency penalty, more training
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2 years ago |
Cameron Murphy Reikes
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45a3db587d
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Constant line height, more training, todo
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2 years ago |
Cameron Murphy Reikes
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63516da182
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More training data, correct no-op for web build
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2 years ago |
Cameron Murphy Reikes
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f401f2a9ed
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Much bigger level, profiling, tilemap optimization
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2 years ago |
Cameron Murphy Reikes
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3d271c2cd2
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Fix release build
|
2 years ago |