Cameron Murphy Reikes
|
b84f824f0e
|
Export and import multiple animations, idle animation
|
1 year ago |
Cameron Murphy Reikes
|
e7ac3ee43c
|
Walking animation working on desktop and web
- Skeleton texture is clamp to edge because it's an NPOT on webgl 1
|
1 year ago |
Cameron Murphy Reikes
|
4137372292
|
Increase precision and max value of bone matrix floats
- I just made up a technique that is probably 30% efficient, this is
something to revisit in the future
|
1 year ago |
andrewjhaman
|
60679ceb2a
|
Fit the shadow 'frustum' to the scene
Fit the shadow volume frustum to the scene geometry to maximize texel usage.
|
1 year ago |
andrewjhaman
|
19c369fa1e
|
Basic Shadow Mapping of Non-Armature Meshes
Basic PCF-Sampled Shadow Mapping of Non-Armature Meshes, with a rotating sun at a fixed position
|
1 year ago |
Cameron Murphy Reikes
|
f8fcd426a1
|
Encoding and decoding of float into normalied float vec4
|
1 year ago |
Cameron Murphy Reikes
|
053ff80c39
|
Upload bone transforms as texture, drastically increases max bone count
from 4
|
1 year ago |
Cameron Murphy Reikes
|
414df982a1
|
Lerp and slerp between animation keyframes
|
1 year ago |
Cameron Murphy Reikes
|
53c04d573b
|
Export animations from blender, render correctly with small # of bones!
|
1 year ago |
Cameron Murphy Reikes
|
36b910c34b
|
Move one parent relation out of poses, preparation for working anims
|
1 year ago |
Cameron Murphy Reikes
|
6ce37294be
|
Skin mesh vertices from bone pose in vert shader, fix rotation of
objects being weird
|
1 year ago |
Cameron Murphy Reikes
|
cbce6c9a81
|
Armatures are a separate kind of thing, that includes its mesh
|
1 year ago |
Cameron Murphy Reikes
|
e203dcc88b
|
Decompose pose mat4 into offset, quaternion rotation, and scale
|
1 year ago |
Cameron Murphy Reikes
|
c3738d2f8c
|
Deserialize bones in one chunk, slice iter macro
|
1 year ago |
Cameron Murphy Reikes
|
90cd549acc
|
Correctly load, visualize, and transform simple armature pose
|
1 year ago |
Cameron Murphy Reikes
|
5da994257b
|
Correctly import armature and debug draw each bone
|
1 year ago |
Cameron Murphy Reikes
|
76d209f0b4
|
Export armature as bones, import and debug draw in 3d. Flipped coord
systems right now.
|
1 year ago |
Cameron Murphy Reikes
|
300f849d19
|
3D model rotation, npcs face where they're moving
|
1 year ago |
Cameron Murphy Reikes
|
dc731fafeb
|
Use artist's cowboy mesh for every NPC
|
1 year ago |
Cameron Murphy Reikes
|
c991047524
|
Multithreaded chat close w/o error, working chat generations, wall of
rocks
|
1 year ago |
Cameron Murphy Reikes
|
6108da2cdc
|
Place dynamic npc entities in blender as level editor, allocate on
initializing the gamestate
|
1 year ago |
Cameron Murphy Reikes
|
560e9d8db7
|
player into gamestate, 3d collision system, entity struct nicer
|
1 year ago |
Cameron Murphy Reikes
|
03a0d2b5d1
|
Respect alignment on web arenas, web build 3d works now
|
1 year ago |
Cameron Murphy Reikes
|
87996ce4c5
|
Remove all old copyrighted sprites and animated sprites
|
1 year ago |
Cameron Murphy Reikes
|
41375cc902
|
Delete tiled and all tilemap code from project
|
1 year ago |
Cameron Murphy Reikes
|
6f5e5878b8
|
Remove 2d world space from the project
|
1 year ago |
Cameron Murphy Reikes
|
e590838b78
|
Debug drawing in 3d -> 2d, frame behind because project before camera
sets view/projection matrices
|
1 year ago |
Cameron Murphy Reikes
|
d8158c63c1
|
Alpha clipping, grass, stubbed out dbg3dline, made camera mat4s global
|
1 year ago |
Cameron Murphy Reikes
|
2bda33bfca
|
Export scale from blender, and import in game, draw with scale
|
1 year ago |
Cameron Murphy Reikes
|
d187308c2e
|
Export rotations from blender, use quaternions for rotation
|
1 year ago |
Cameron Murphy Reikes
|
dcdc380b40
|
Draw player separate from level, camera looks at player while they move.
Art improvements
|
1 year ago |
Cameron Murphy Reikes
|
33e7176d19
|
Binary level loading, separate passes for 2d and 3d
|
1 year ago |
Cameron Murphy Reikes
|
86f2c544bf
|
Texture the 3d rendering, fix image flip coordinate system 'problem'
|
1 year ago |
Cameron Murphy Reikes
|
fba0f0ec6d
|
Initialize git lfs, 3d asset exporting and loading, debug rendering
|
1 year ago |
Cameron Murphy Reikes
|
48afb43f0a
|
Persistent arena is much bigger, add critical todo for later
|
1 year ago |
Cameron Murphy Reikes
|
471c538162
|
Fix web build
|
1 year ago |
Cameron Murphy Reikes
|
c956cfb00b
|
Characters have a persistent mood. Improves coherence of personalities.
Prompt tuning
|
1 year ago |
Cameron Murphy Reikes
|
1c92f15e9f
|
Rephrase give_item to gifting, fix standing string not in prompt
|
1 year ago |
Cameron Murphy Reikes
|
a721f7a416
|
New type of entities, machines, arrow dispenser, idol machine dispenser
|
1 year ago |
Cameron Murphy Reikes
|
cb16615453
|
Use binary serialization in web, fix exists bug in tests
|
1 year ago |
Cameron Murphy Reikes
|
0b6af91d90
|
Remove old health bars
|
1 year ago |
Cameron Murphy Reikes
|
656d40ce29
|
Allocate memories instead of constant buffer, DRASTICALLY reduces entity
size
|
1 year ago |
Cameron Murphy Reikes
|
60787202cb
|
Add binary serialization and serialization tests
|
1 year ago |
Cameron Murphy Reikes
|
15e93821b2
|
Escape backslashed user input
|
1 year ago |
Cameron Murphy Reikes
|
20b7465780
|
Web fixes...
https://i.kym-cdn.com/entries/icons/facebook/000/031/671/cover1.jpg
|
1 year ago |
Cameron Murphy Reikes
|
5d8a977e9b
|
Add an arrow that insults you, and traps you in a fight until you refute the
insult
|
1 year ago |
Cameron Murphy Reikes
|
3f965353de
|
Max length bump and fix in html5, NPCs can fight the player trapping
them in conversation. Fix giving item not creating propagated action
|
1 year ago |
Cameron Murphy Reikes
|
95db17dfe5
|
Add an ancient door which opens from 3 secret words, and scrolls that
have those words
|
1 year ago |
Cameron Murphy Reikes
|
90f9586384
|
Add pile of rocks that only releases the sword if it so desires
|
1 year ago |
Cameron Murphy Reikes
|
d8de5c205b
|
Add sword of nazareth, when used inspires adventure among nearby NPCs
|
1 year ago |
Cameron Murphy Reikes
|
3f2468fff7
|
Sword & backpack sprites, inventory button opens item grid
|
1 year ago |
Cameron Murphy Reikes
|
55541a7060
|
Remove peace tokens, fix who_i_am not in quotes, improve global prompt
|
1 year ago |
Cameron Murphy Reikes
|
0f14a6bcb3
|
Fix prompt bug, tune ordering of system prompt, better error messages
|
1 year ago |
Cameron Murphy Reikes
|
f35595aefb
|
Text chunk pool allocation, gpt errors into separate ringbuffer, writing
style annotations
|
1 year ago |
Cameron Murphy Reikes
|
211bc6f59f
|
Fix silly bugs
|
1 year ago |
Cameron Murphy Reikes
|
cbe1908a70
|
Fixes?
|
1 year ago |
Cameron Murphy Reikes
|
32fd2227dd
|
Fix talking_to not filled in, enum_name -> name, add todo
|
1 year ago |
Cameron Murphy Reikes
|
1a38114f59
|
NPCs can select who their actions and speech are directed at
|
1 year ago |
Cameron Murphy Reikes
|
dfb4e06fff
|
Remove dead content, item/act desc and fix msg type bug
|
1 year ago |
Cameron Murphy Reikes
|
32fdc9f24d
|
Rewrite AI parsing code to use metadesk
|
1 year ago |
Cameron Murphy Reikes
|
2d18600c0a
|
Don't propagate action if the action didn't do anything
|
1 year ago |
Cameron Murphy Reikes
|
ebf4f3eed1
|
Fix hard to catch fmt bug, make all fmt calls linted by compiler
|
1 year ago |
Cameron Murphy Reikes
|
9f275fa640
|
System message last, emphasize last thought, better ACT err message
|
1 year ago |
Cameron Murphy Reikes
|
b890142d3d
|
Ability to give peace tokens, wrapped text words can be size 0
|
1 year ago |
Cameron Murphy Reikes
|
d75e46c521
|
Communicate to player amount of peace tokens they have
|
1 year ago |
Cameron Murphy Reikes
|
302aae2f03
|
Interaction circle on top, peace totem smaller
|
1 year ago |
Cameron Murphy Reikes
|
c947281eeb
|
Drama document that seeds memories of all NPCs, peace totem
|
1 year ago |
Cameron Murphy Reikes
|
c538208064
|
Internal monologue for NPCs and add more pre-conversation
|
1 year ago |
Cameron Murphy Reikes
|
b52cd58395
|
Prompt with chat history
|
1 year ago |
Cameron Murphy Reikes
|
d30032d38f
|
Fix web build
|
1 year ago |
Cameron Murphy Reikes
|
bbd1cd5786
|
Longer words take longer to animate in
|
1 year ago |
Cameron Murphy Reikes
|
cfeac39e67
|
Animate words coming in, grunt speech for words
|
1 year ago |
Cameron Murphy Reikes
|
d4076f7dc2
|
Word wrap instead of character wrap, much more legible font
|
1 year ago |
Cameron Murphy Reikes
|
bcab5ad15e
|
Make desktop AI gens asynchronous with threads
|
1 year ago |
Cameron Murphy Reikes
|
eb8948a24c
|
Party members can talk back at who you're talking to
|
1 year ago |
Cameron Murphy Reikes
|
fde99619f3
|
Do chatgpt requests on desktop build, improve writing of Bill
|
1 year ago |
Cameron Murphy Reikes
|
27b41e089f
|
Game needed a guy and chatgippity didn't understand no ACT error.
- Untested trap behavior for wasm
|
1 year ago |
Cameron Murphy Reikes
|
5baaa77d5f
|
Optimize wrapped text function by not remeasuring previous text
|
2 years ago |
Cameron Murphy Reikes
|
389d17e897
|
More tools to figure out why it's so laggy on web build
|
2 years ago |
Cameron Murphy Reikes
|
679322313f
|
Complete refactor for web, fix parsing bug and add test
|
2 years ago |
Cameron Murphy Reikes
|
6fba00cc17
|
Giant refactor, balmers peak split up perceptions into memories/actions
|
2 years ago |
Cameron Murphy Reikes
|
197135e14e
|
Rewrite parse code to use MD_String8, add test
|
2 years ago |
Cameron Murphy Reikes
|
380a422aa0
|
Delete action elements from game. Rolling, attacking, etc
|
2 years ago |
Cameron Murphy Reikes
|
30c47d3256
|
Generate chatgpt prompt using all MD_String8
|
2 years ago |
Cameron Murphy Reikes
|
8783c057e6
|
Vim audoindent is broken, manually fix...
|
2 years ago |
Cameron Murphy Reikes
|
4d79e96d84
|
Frame arena -> MD_Arena, use string8 in draw_text
|
2 years ago |
Cameron Murphy Reikes
|
e8d3f44b95
|
Metadesk works in web with fixed-size arenas, move tuning to tuning
|
2 years ago |
Cameron Murphy Reikes
|
0dfe102c3e
|
Cull quads before queueing, fix GNARLY nullterm string bug
|
2 years ago |
Cameron Murphy Reikes
|
c8b2003ce2
|
Add many new characters
|
2 years ago |
Cameron Murphy Reikes
|
52b0eab2e4
|
Improved eavesdropping and error detection
|
2 years ago |
Cameron Murphy Reikes
|
9285bc5683
|
When chatgpt messes up, explain to it why. Allows recovery from errors
|
2 years ago |
Cameron Murphy Reikes
|
27bed12418
|
Players in party hear conversations, and can butt in
|
2 years ago |
Cameron Murphy Reikes
|
51a31cc7ea
|
Make custom assert work in wasm
|
2 years ago |
Cameron Murphy Reikes
|
70c9a1aadb
|
Fix keyboard shortcuts firing when nobody to talk to
|
2 years ago |
Cameron Murphy Reikes
|
c9ef9a69be
|
Fix debug drawing not working unless you collided with something
|
2 years ago |
Cameron Murphy Reikes
|
21a8c3aa3b
|
Stack trace on every draw call for debugging. Trail in dbg drawing
|
2 years ago |
Cameron Murphy Reikes
|
968351b5b6
|
stb_ds ubsan, keyboard shortcuts for speak/give item, custom assert
|
2 years ago |
Cameron Murphy Reikes
|
0d07dc9f73
|
Fix issue where clipping in world space not transformed
|
2 years ago |
Cameron Murphy Reikes
|
b87efc8c2b
|
For some reason there were 2 tabs instead of 1 tab everywhere
|
2 years ago |
Cameron Murphy Reikes
|
f70c2fe047
|
Gold coin to be traded for the chalice
|
2 years ago |