Cameron Murphy Reikes
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7cc7efcbb8
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Player knockback and drop shadow
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2 years ago |
Cameron Murphy Reikes
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b365e8d714
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Correctly calculate level AABB
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2 years ago |
Cameron Murphy Reikes
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e600723a95
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Bullet deflection with sword, combat improve
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2 years ago |
Cameron Murphy Reikes
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974739dc18
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Helper icons for key buttons
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2 years ago |
Cameron Murphy Reikes
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f39f66a539
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Input handling fixes, max char limit
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2 years ago |
Cameron Murphy Reikes
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ba3144be9e
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Frequency penalty, more training
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2 years ago |
Cameron Murphy Reikes
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45a3db587d
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Constant line height, more training, todo
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2 years ago |
Cameron Murphy Reikes
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63516da182
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More training data, correct no-op for web build
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2 years ago |
Cameron Murphy Reikes
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f401f2a9ed
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Much bigger level, profiling, tilemap optimization
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2 years ago |
Cameron Murphy Reikes
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3d271c2cd2
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Fix release build
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2 years ago |
Cameron Murphy Reikes
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78fb1bc1b4
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Death NPC
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2 years ago |
Cameron Murphy Reikes
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113753dcab
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Add Death NPC and training data
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2 years ago |
Cameron Murphy Reikes
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f909a56024
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Multiple layers of tilemap, training data for old man
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2 years ago |
Cameron Murphy Reikes
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e4c6e55d8d
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Better prompt
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2 years ago |
Cameron Murphy Reikes
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b1d8669d45
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Text clipping in panel, col text on action, prompt
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2 years ago |
Cameron Murphy Reikes
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10595958c9
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Fix text wrapping when going, better prompt
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2 years ago |
Cameron Murphy Reikes
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8803477da5
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Draw dialog from bottom of panel
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2 years ago |
Cameron Murphy Reikes
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26737b194f
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Constrain dialog panel to fit on screen
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2 years ago |
Cameron Murphy Reikes
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28ede282b7
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Draw params into struct
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2 years ago |
Cameron Murphy Reikes
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acdab05932
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Better colors and fix off by one mem issue
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2 years ago |
Cameron Murphy Reikes
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5f23c3c155
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Convert to https domain
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2 years ago |
Cameron Murphy Reikes
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a19902cc7c
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Release configs
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2 years ago |
Cameron Murphy Reikes
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dfdc804c01
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Ability to kill old man
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2 years ago |
Cameron Murphy Reikes
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ffd428ace7
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WORKING AI GENERATED NPC DIALOG
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2 years ago |
Cameron Murphy Reikes
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2d144149ff
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Saying nothing cancels dialog
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2 years ago |
Cameron Murphy Reikes
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a6d8a66bb8
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Only escape to close on desktop
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2 years ago |
Cameron Murphy Reikes
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2394603f6e
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Working browser -> C emscripten text box
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2 years ago |
Cameron Murphy Reikes
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4ccbf1959b
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Stuff (sorry future person, forgot to isolate):
- Text input for desktop
- Buff macro
- Camera snapping bug fixes
- Bunch of state dialog bug fixes
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2 years ago |
Cameron Murphy Reikes
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245b7d05b0
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Add release build script, fix build flags
- Fixes web lag from glGetError on web build
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2 years ago |
Cameron Murphy Reikes
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7d7a0f24cb
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Remove web watermark, fix pixel issue camera
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2 years ago |
Cameron Murphy Reikes
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270f0629eb
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Macros for pass by value appendable arrays
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2 years ago |
Cameron Murphy Reikes
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ac8264f0d9
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Automatic batched rendering, working web build!
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2 years ago |
Cameron Murphy Reikes
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af83844523
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-- ANOTHER FUNNY RENDER BUG WHILE DOING BATCHING --
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2 years ago |
Cameron Murphy Reikes
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8f43ca2b38
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Remove indexed rendering, roll thru aggro men
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2 years ago |
Cameron Murphy Reikes
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efcc1addc6
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Fix rendering bug
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2 years ago |
Cameron Murphy Reikes
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0381ac355d
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-- committing because FUN looking GRAPHICS BUG --
- in the middle of batching
- web build (emscripten)
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2 years ago |
Cameron Murphy Reikes
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7eee242fd9
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Dialog circle
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2 years ago |
Cameron Murphy Reikes
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48c0eb8461
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😭 wrapped text
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2 years ago |
Cameron Murphy Reikes
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4c66098cbc
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Roll cooldown and dont get hit while rolling
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2 years ago |
Cameron Murphy Reikes
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4facec5c2c
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Player damage and respawning
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2 years ago |
Cameron Murphy Reikes
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2b6485a76f
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Old men aggro, shoot shotgun bullets
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2 years ago |
Cameron Murphy Reikes
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8c24344dc9
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Entity collision
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2 years ago |
Cameron Murphy Reikes
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fadae61b2b
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Load entities from file, barrel roll!
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2 years ago |
Cameron Murphy Reikes
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1ee06fa381
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Entity array, codegen all object spawnpoints
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2 years ago |
Cameron Murphy Reikes
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639f6fb4c9
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Add attack
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2 years ago |
Cameron Murphy Reikes
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f306fe1a1c
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Remove HMM_ prefix, MUCH better factoring of draw
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2 years ago |
Cameron Murphy Reikes
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8cdd972ff4
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Change indentation and newline frequency
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2 years ago |
Cameron Murphy Reikes
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f66989cef9
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Tile collisions
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2 years ago |
Cameron Murphy Reikes
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089cd9c3e1
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Tilecoord struct and space conversion funcs
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2 years ago |
Cameron Murphy Reikes
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3f2a27043f
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Don't switch direction when moving vertically
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2 years ago |
Cameron Murphy Reikes
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fa3f9865aa
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Spawnpoint and animated sprites
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2 years ago |
Cameron Murphy Reikes
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8b7ad42e79
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Complete automatic animated tile importing
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2 years ago |
Cameron Murphy Reikes
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a166a2593c
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Animated tiles, some manual importing but got annoying
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2 years ago |
Cameron Murphy Reikes
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449eceea63
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Text rendering and lower number of rendering funcs
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2 years ago |
Cameron Murphy Reikes
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81ebac71d8
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Working text rendering
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2 years ago |
Cameron Murphy Reikes
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3a708b9e54
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Load font atlas, rgba conversion, and draw it
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2 years ago |
Cameron Murphy Reikes
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086dd28512
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Tiled map importing with metadesk, quad view cull
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2 years ago |
Cameron Murphy Reikes
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e573fede86
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Camera, player movement, tilemap, better drawing
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2 years ago |
Cameron Murphy Reikes
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68bd1d5d68
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Asset loading with metadesk
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2 years ago |
Cameron Murphy Reikes
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e3186e68f9
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Factor rest of quad
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2 years ago |
Cameron Murphy Reikes
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f957850eff
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Immediate drawing function
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2 years ago |
Cameron Murphy Reikes
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604d62a690
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Dynamic streaming of vertices
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2 years ago |
Cameron Murphy Reikes
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6af9aa71a8
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Animated
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2 years ago |
Cameron Murphy Reikes
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435b0d0c7b
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Image
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2 years ago |
Cameron Murphy Reikes
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2f48c9d51a
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Quad
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2 years ago |