318 Commits (12965a7818c9ed349a5ba7fd76d9413f8f22d24d)

Author SHA1 Message Date
Cameron Murphy Reikes 12191a426f More fixes/jank for trailer, flycam no longer also moves player 12 months ago
Cameron Murphy Reikes 265166c4d4 Massive art import, fix scale coord transform bug. Remove zig from build 12 months ago
Cameron Murphy Reikes b668125d25 Dialog bubbles, keep 3d anims out of phase 12 months ago
Cameron Murphy Reikes 7bf8ea5481 Stop running anim when not moving 12 months ago
Cameron Murphy Reikes 02d3d30938
Merge pull request #3 from andrewjhaman/main
Fit Shadows to Frustum
12 months ago
Cameron Murphy Reikes f1f365236c Only outline when talking to the character 12 months ago
andrewjhaman 85926061d5 Fit Shadows to Frustum 12 months ago
Cameron Murphy Reikes cd8c88b66b Add 3d outline rendering, combine 3d and 2d shaders 12 months ago
Cameron Murphy Reikes 8c192fc5d1 Farmer does an odd dance, fix scaling of things, delete more old code 12 months ago
Cameron Murphy Reikes 7316b9e974 Delete all previous characters and fighting state 12 months ago
Cameron Murphy Reikes 6d3594c6ad Get shadows for armatures working, testing shadow pillar 12 months ago
Cameron Murphy Reikes 46ba94bc2b Move shadow mapper shaders into threedee.glsl 12 months ago
Cameron Murphy Reikes 5f49f53376 Run decimate on player mesh, queueing draw calls allows better code
reuse
12 months ago
Cameron Murphy Reikes 2e116c0eae Broken shadows, move all shaders to one file, reuse fragment shader in armature and mesh programs 12 months ago
Cameron Murphy Reikes c736ebd013 Armatures can have custom images, support non-alpha images in load image 12 months ago
Cameron Murphy Reikes c9b6ce0c3e Meshes refer to exported images, image caching system (only load path
once)
12 months ago
andrewjhaman 9fba3ec151 Fix collisions. Switch to No-Culling Shadow Maps. Introduce Better Shadow Bias Calculation. Calculate Normals in the Shader. 12 months ago
Cameron Murphy Reikes 563a2a69b0 Animation blending, fix facing direction of model 12 months ago
andrewjhaman fab5c86841 Fix Shadow Texture Border Sampling on Web
Fix Shadow Texture Border Sampling on Web, by doing a manual check of the uvs in the shader. This probably slows down other versions, but it is not feasible to have two versions of the shader just for this reason.
12 months ago
andrewjhaman f58d50f7ab Merge remote-tracking branch 'upstream/main' 12 months ago
andrewjhaman 3a4dd69ffb Remove Spurious Debug Include 12 months ago
andrewjhaman 2528423546 Bilinearly Sample Shadows Manually 12 months ago
Cameron Murphy Reikes b84f824f0e Export and import multiple animations, idle animation 12 months ago
Cameron Murphy Reikes e7ac3ee43c Walking animation working on desktop and web
- Skeleton texture is clamp to edge because it's an NPOT on webgl 1
12 months ago
Cameron Murphy Reikes 4137372292 Increase precision and max value of bone matrix floats
- I just made up a technique that is probably 30% efficient, this is
  something to revisit in the future
12 months ago
andrewjhaman 60679ceb2a Fit the shadow 'frustum' to the scene
Fit the shadow volume frustum to the scene geometry to maximize texel usage.
12 months ago
andrewjhaman 19c369fa1e Basic Shadow Mapping of Non-Armature Meshes
Basic PCF-Sampled Shadow Mapping of Non-Armature Meshes, with a rotating sun at a fixed position
12 months ago
Cameron Murphy Reikes f8fcd426a1 Encoding and decoding of float into normalied float vec4 12 months ago
Cameron Murphy Reikes 053ff80c39 Upload bone transforms as texture, drastically increases max bone count
from 4
12 months ago
Cameron Murphy Reikes 414df982a1 Lerp and slerp between animation keyframes 12 months ago
Cameron Murphy Reikes 53c04d573b Export animations from blender, render correctly with small # of bones! 12 months ago
Cameron Murphy Reikes 36b910c34b Move one parent relation out of poses, preparation for working anims 12 months ago
Cameron Murphy Reikes 6ce37294be Skin mesh vertices from bone pose in vert shader, fix rotation of
objects being weird
12 months ago
Cameron Murphy Reikes cbce6c9a81 Armatures are a separate kind of thing, that includes its mesh 1 year ago
Cameron Murphy Reikes e203dcc88b Decompose pose mat4 into offset, quaternion rotation, and scale 1 year ago
Cameron Murphy Reikes c3738d2f8c Deserialize bones in one chunk, slice iter macro 1 year ago
Cameron Murphy Reikes 90cd549acc Correctly load, visualize, and transform simple armature pose 1 year ago
Cameron Murphy Reikes 5da994257b Correctly import armature and debug draw each bone 1 year ago
Cameron Murphy Reikes 76d209f0b4 Export armature as bones, import and debug draw in 3d. Flipped coord
systems right now.
1 year ago
Cameron Murphy Reikes 300f849d19 3D model rotation, npcs face where they're moving 1 year ago
Cameron Murphy Reikes dc731fafeb Use artist's cowboy mesh for every NPC 1 year ago
Cameron Murphy Reikes c991047524 Multithreaded chat close w/o error, working chat generations, wall of
rocks
1 year ago
Cameron Murphy Reikes 6108da2cdc Place dynamic npc entities in blender as level editor, allocate on
initializing the gamestate
1 year ago
Cameron Murphy Reikes 560e9d8db7 player into gamestate, 3d collision system, entity struct nicer 1 year ago
Cameron Murphy Reikes 03a0d2b5d1 Respect alignment on web arenas, web build 3d works now 1 year ago
Cameron Murphy Reikes 87996ce4c5 Remove all old copyrighted sprites and animated sprites 1 year ago
Cameron Murphy Reikes 41375cc902 Delete tiled and all tilemap code from project 1 year ago
Cameron Murphy Reikes 6f5e5878b8 Remove 2d world space from the project 1 year ago
Cameron Murphy Reikes e590838b78 Debug drawing in 3d -> 2d, frame behind because project before camera
sets view/projection matrices
1 year ago
Cameron Murphy Reikes d8158c63c1 Alpha clipping, grass, stubbed out dbg3dline, made camera mat4s global 1 year ago
Cameron Murphy Reikes 2bda33bfca Export scale from blender, and import in game, draw with scale 1 year ago
Cameron Murphy Reikes d187308c2e Export rotations from blender, use quaternions for rotation 1 year ago
Cameron Murphy Reikes dcdc380b40 Draw player separate from level, camera looks at player while they move.
Art improvements
1 year ago
Cameron Murphy Reikes 33e7176d19 Binary level loading, separate passes for 2d and 3d 1 year ago
Cameron Murphy Reikes 86f2c544bf Texture the 3d rendering, fix image flip coordinate system 'problem' 1 year ago
Cameron Murphy Reikes fba0f0ec6d Initialize git lfs, 3d asset exporting and loading, debug rendering 1 year ago
Cameron Murphy Reikes 48afb43f0a Persistent arena is much bigger, add critical todo for later 1 year ago
Cameron Murphy Reikes 471c538162 Fix web build 1 year ago
Cameron Murphy Reikes c956cfb00b Characters have a persistent mood. Improves coherence of personalities.
Prompt tuning
1 year ago
Cameron Murphy Reikes 1c92f15e9f Rephrase give_item to gifting, fix standing string not in prompt 1 year ago
Cameron Murphy Reikes a721f7a416 New type of entities, machines, arrow dispenser, idol machine dispenser 1 year ago
Cameron Murphy Reikes cb16615453 Use binary serialization in web, fix exists bug in tests 1 year ago
Cameron Murphy Reikes 0b6af91d90 Remove old health bars 1 year ago
Cameron Murphy Reikes 656d40ce29 Allocate memories instead of constant buffer, DRASTICALLY reduces entity
size
1 year ago
Cameron Murphy Reikes 60787202cb Add binary serialization and serialization tests 1 year ago
Cameron Murphy Reikes 15e93821b2 Escape backslashed user input 1 year ago
Cameron Murphy Reikes 20b7465780 Web fixes...
https://i.kym-cdn.com/entries/icons/facebook/000/031/671/cover1.jpg
1 year ago
Cameron Murphy Reikes 5d8a977e9b Add an arrow that insults you, and traps you in a fight until you refute the
insult
1 year ago
Cameron Murphy Reikes 3f965353de Max length bump and fix in html5, NPCs can fight the player trapping
them in conversation. Fix giving item not creating propagated action
1 year ago
Cameron Murphy Reikes 95db17dfe5 Add an ancient door which opens from 3 secret words, and scrolls that
have those words
1 year ago
Cameron Murphy Reikes 90f9586384 Add pile of rocks that only releases the sword if it so desires 1 year ago
Cameron Murphy Reikes d8de5c205b Add sword of nazareth, when used inspires adventure among nearby NPCs 1 year ago
Cameron Murphy Reikes 3f2468fff7 Sword & backpack sprites, inventory button opens item grid 1 year ago
Cameron Murphy Reikes 55541a7060 Remove peace tokens, fix who_i_am not in quotes, improve global prompt 1 year ago
Cameron Murphy Reikes 0f14a6bcb3 Fix prompt bug, tune ordering of system prompt, better error messages 1 year ago
Cameron Murphy Reikes f35595aefb Text chunk pool allocation, gpt errors into separate ringbuffer, writing
style annotations
1 year ago
Cameron Murphy Reikes 211bc6f59f Fix silly bugs 1 year ago
Cameron Murphy Reikes cbe1908a70 Fixes? 1 year ago
Cameron Murphy Reikes 32fd2227dd Fix talking_to not filled in, enum_name -> name, add todo 1 year ago
Cameron Murphy Reikes 1a38114f59 NPCs can select who their actions and speech are directed at 1 year ago
Cameron Murphy Reikes dfb4e06fff Remove dead content, item/act desc and fix msg type bug 1 year ago
Cameron Murphy Reikes 32fdc9f24d Rewrite AI parsing code to use metadesk 1 year ago
Cameron Murphy Reikes 2d18600c0a Don't propagate action if the action didn't do anything 1 year ago
Cameron Murphy Reikes ebf4f3eed1 Fix hard to catch fmt bug, make all fmt calls linted by compiler 1 year ago
Cameron Murphy Reikes 9f275fa640 System message last, emphasize last thought, better ACT err message 1 year ago
Cameron Murphy Reikes b890142d3d Ability to give peace tokens, wrapped text words can be size 0 1 year ago
Cameron Murphy Reikes d75e46c521 Communicate to player amount of peace tokens they have 1 year ago
Cameron Murphy Reikes 302aae2f03 Interaction circle on top, peace totem smaller 1 year ago
Cameron Murphy Reikes c947281eeb Drama document that seeds memories of all NPCs, peace totem 1 year ago
Cameron Murphy Reikes c538208064 Internal monologue for NPCs and add more pre-conversation 1 year ago
Cameron Murphy Reikes b52cd58395 Prompt with chat history 1 year ago
Cameron Murphy Reikes d30032d38f Fix web build 1 year ago
Cameron Murphy Reikes bbd1cd5786 Longer words take longer to animate in 1 year ago
Cameron Murphy Reikes cfeac39e67 Animate words coming in, grunt speech for words 1 year ago
Cameron Murphy Reikes d4076f7dc2 Word wrap instead of character wrap, much more legible font 1 year ago
Cameron Murphy Reikes bcab5ad15e Make desktop AI gens asynchronous with threads 1 year ago
Cameron Murphy Reikes eb8948a24c Party members can talk back at who you're talking to 1 year ago
Cameron Murphy Reikes fde99619f3 Do chatgpt requests on desktop build, improve writing of Bill 1 year ago
Cameron Murphy Reikes 27b41e089f Game needed a guy and chatgippity didn't understand no ACT error.
- Untested trap behavior for wasm
1 year ago
Cameron Murphy Reikes 5baaa77d5f Optimize wrapped text function by not remeasuring previous text 1 year ago